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shield [2021/09/20 19:24]
naaira
shield [2021/10/03 09:54]
naaira [Shields in Ranged Combat]
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 Some units wear a shield. A shield helps protect the wearer vs both melee and ranged attacks. All shields have a Parry value and a [[Protection]] value. The Parry value determines how easy it is to parry attacks with the shield. The Protection value indicates how much Protection the shield offers on a succesful parry. How it affects the wearer depends on the type of attack. Some units wear a shield. A shield helps protect the wearer vs both melee and ranged attacks. All shields have a Parry value and a [[Protection]] value. The Parry value determines how easy it is to parry attacks with the shield. The Protection value indicates how much Protection the shield offers on a succesful parry. How it affects the wearer depends on the type of attack.
  
-<WRAP box round 800px center>==== Shields in Melee ====+===== Shields in Melee Combat ===== 
 +In melee combat a shield adds extra [[Protection]] to any defender who succesfully parries a melee attack. 
 + 
 +<WRAP box round 800px center>==== Melee To Hit Roll (Shield) ====
 <WRAP column half> <WRAP column half>
 **Attack roll:** Weapon's Attack value \\ + [[melee-roll#Attack modifiers|Attack modifiers]], if any \\ + [[DRN]] **Attack roll:** Weapon's Attack value \\ + [[melee-roll#Attack modifiers|Attack modifiers]], if any \\ + [[DRN]]
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 If Attack roll =< Defense roll => Attack misses</WRAP></WRAP> If Attack roll =< Defense roll => Attack misses</WRAP></WRAP>
  
-When an attack is Parried the shield's Protection is added to the unit's [[Protection]]. This added Protection is not affected by diminishing return like normal Protection. +When an attack is Parried the shield's Protection is subtracted from the damage roll 
- +  * This added Protection is not affected by diminishing return like normal Protection.  
 +  * It is still affected by the Protection reduction from piercing and [[armor piercing]] attacks like any other attack. 
 +===== Shields in Ranged Combat ===== 
 +In ranged combat a shield can protect against incoming damage.
 <WRAP box round 800px center>==== Shields in Ranged Combat ==== <WRAP box round 800px center>==== Shields in Ranged Combat ====
 <WRAP column half> <WRAP column half>
-**Attacker roll:** Size points in the square \\ +2 if magic weapon \\ + DRN+**Attack roll:** [[Size]] points in the square \\ +2 if [[magic weapon]] \\ + [[DRN]]
 </WRAP><WRAP column half> </WRAP><WRAP column half>
-**Defender roll:** 2  \\ – Fatigue / 20 \\ + DRN \\ **+ Shield Parry value x2** +**Defense roll:** 2  \\ – [[Fatigue]] / 20 \\ + [[DRN]] \\ **+ Shield Parry value x2** 
-</WRAP></WRAP>+</WRAP> 
 +<WRAP centeralign>If Attack roll > Defense roll + Parry rating => Attack hits as normal \\ 
 +If Defense roll + Parry >= Attack roll > Defense roll => Attack is Parried \\ 
 +If Attack roll =< Defense roll => Attack misses</WRAP> 
 +</WRAP>
  
-====== Shield destruction ======+When an attack is Parried the shield's Protection is subtracted from the damage roll.  
 +  * This added Protection is not affected by diminishing return like normal Protection.  
 +  * It is affected by [[armor piercing]] reduction to Protection like any other attack.  
 +  * However testing has shown that it //is not// affected by the armor reduction from piercing attacks. 
 +===== Shield destruction =====
  
 Shield hits can damage or destroy the shield. A shield has a Resistance, which is the same as its shield protection value, +5 if the shield is a magic one. The attack has a Break value, which is equal to the damage of the attack before any Protection. Shield hits can damage or destroy the shield. A shield has a Resistance, which is the same as its shield protection value, +5 if the shield is a magic one. The attack has a Break value, which is equal to the damage of the attack before any Protection.
  
 +Note that many spells have the [[Ignores Shields]] tag which basically means that shields will have no influence at all against that particular attack.
  
 <WRAP box round 800px center>==== Rolling for Shield Destruction ==== <WRAP box round 800px center>==== Rolling for Shield Destruction ====
shield.txt · Last modified: 2023/06/27 19:58 by loggy