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siege [2022/04/04 08:58]
nunda links added
siege [2022/12/04 08:14]
cactusowl
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 Forts have some intrinsic defenders based on the nation and the level of fort. These will automatically contribute some amount of siege defense. Forts have some intrinsic defenders based on the nation and the level of fort. These will automatically contribute some amount of siege defense.
  
-When the wall integrity is 0 the command "Storm fortress" can be given to assault the fort. +When the wall integrity is 0 the command "Storm fortress" can be given to assault the fort. A quirk of the rules is that _any_ commander, whether or not it belongs to the sieging nation, can storm the fort, but will have to fight the besiegers first. This means that a stealthed army can be instructed to storm a fort that another nation has cracked; they will fight the besiegers and then whatever is inside the fort.
  
 ??Iron Walls?? can increase a fort's maximum wall integrity. This also increases the current wall integrity by the same amount. If the fort's wall integrity is already at 0 an ??Iron Walls?? cast on it can not stop fortress storming occurring on that very same turn. (Wall integrity only prevents the issuing of the command, not the actual storming, so if the command is already given it's too late.) ??Iron Walls?? can increase a fort's maximum wall integrity. This also increases the current wall integrity by the same amount. If the fort's wall integrity is already at 0 an ??Iron Walls?? cast on it can not stop fortress storming occurring on that very same turn. (Wall integrity only prevents the issuing of the command, not the actual storming, so if the command is already given it's too late.)
siege.txt ยท Last modified: 2023/05/09 20:15 by arco