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stacking-effects [2020/10/31 05:31]
fenrir [Regeneration] covered Fear & Resistances, please edit if wrong
stacking-effects [2021/03/27 18:40]
joste
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 ======Stacking Effects====== ======Stacking Effects======
  
-//Stacking// refers to applying similar effects multiple times, e.g. multiple sources of regeneration or protection. +//Stacking// refers to applying similar effects multiple times, e.g. multiple sources of [[regeneration]] or protection. 
  
 The basic rule of thumb as to whether two sources stack is: if they are the same effect, they don't stack, otherwise they do stack. Of course, that's quite ambiguous.  The basic rule of thumb as to whether two sources stack is: if they are the same effect, they don't stack, otherwise they do stack. Of course, that's quite ambiguous. 
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   * Regeneration from items   * Regeneration from items
  
-Regeneration is based on the unit’s maximum hp meaning that hp-boosting items like ??Coral Sword?? will increase the regeneration tick.+Regeneration is based on the unit’s maximum hp meaning that hp-boosting items like ??Coral Sword?? will increase the regeneration tick. Similarly if a pretender is attacking into enemy dominion, their maximum hp will be reduced, thereby reducing regeneration. 
 + 
 +Healing ticks from regeneration will not commence until current hit points are lower than maximum hitpoints.
 ====Mobility items==== ====Mobility items====
 ====Fear==== ====Fear====
stacking-effects.txt · Last modified: 2022/10/20 13:01 by nunda