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teleport

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Teleport

Units with this ability can move to any province within their map move range regardless of terrain (running rivers, frozen mountain passes), enemy presence, or bodies of water between their starting point and their destination. Please note that this does not protect the unit from the effects of the province terrain they arrive at, therefore, e.g., an air breathing unit that somehow teleports into deep sea will drown.

For the battlefield equivalent of this ability, see Blink

teleport.1670587538.txt.gz · Last modified: 2022/12/09 12:05 by saiden