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template:precisionroll [2021/10/26 18:28] naaira created |
template:precisionroll [2022/01/26 23:31] naaira |
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- | <WRAP box round 800px center> | + | < |
- | < | + | <WRAP box round 800px center> |
- | <WRAP column half> | + | < |
- | **Attacker | + | <WRAP column half rightalign> |
- | </ | + | $\text{If Attacker |
- | ------ | + | </ |
- | < | + | $\text{Precision |
+ | </ | ||
+ | <WRAP group> | ||
+ | <WRAP column half rightalign> | ||
+ | $\text{If Attacker Precision value} \le 10$ | ||
+ | </WRAP>< | ||
+ | $\text{Precision score} = \frac{\text{Attacker Precision value}}{2} | ||
+ | </WRAP></ | ||
+ | |||
+ | ---- | ||
<WRAP column half> | <WRAP column half> | ||
- | **Attacker | + | **Precision roll:** Precision |
- | </ | + | </ |
------ | ------ | ||
<WRAP centeralign> | <WRAP centeralign> | ||
- | If Precision roll is higher or equal to Range => The missile hits target square \\ | + | If Precision roll $\ge$ Range => The missile hits target square \\ |
- | If Precision roll is lower than Range => The missile deviates from target square \\ | + | If Precision roll is $\lt$ Range => The missile deviates from target square \\ |
The amount of deviation is equal to the range x 1.25 / Precision | The amount of deviation is equal to the range x 1.25 / Precision | ||
</ | </ | ||
+ | </ |