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If Precision is higher than 10
Attacker roll: Attacker Precision value - 7
+ Precision bonus from weapon or spells
- Precision penalties (such as firing in Darkness)
+ DRN
Range: Number of squares from attacker to target square.
Diagonals count as 1.5 square
If Precision is 10 or less
Attacker roll: (Attacker Precision value / 2 ) - 2
+ Precision bonus from weapon or spells
- Precision penalties (such as firing in Darkness)
+ DRN
Range: Number of squares from attacker to target square.
Diagonals count as 1.5 square
If Precision roll is higher or equal to Range ⇒ The missile hits target square
If Precision roll is lower than Range ⇒ The missile deviates from target square
The amount of deviation is equal to the range x 1.25 / Precision