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template:rulesforgemuse

Rules for Gem Use in Combat

Rule of Paths

A mage may never spend more gems or blood slaves in one turn than his current level in the relevant path.

Rule of One

A mage can use exactly one gem or blood slave to boost the corresponding path one level. 1)

Rule of Surplus

A mage can use gems to increase their paths for the purpose of calculating fatigue. The total gems used on one spell cannot exceed current path level (Rule of Paths)

Rule of Stash

A mage can only use gems from their own inventory.

Rule of Blood

A mage can use any friendly blood slave within 8 squares in any direction (so a 17x17 grid centered on caster).


Current level is the mage's basic path level + path boosts from items, path boosting spells and being in a communion

1)
Note: Prior to 5.57 blood slaves were broken and could not be used in the Rule of One
template/rulesforgemuse.txt · Last modified: 2022/07/23 22:45 by naaira