User Tools

Site Tools


thugs-and-supercombatants

Differences

This shows you the differences between two versions of the page.

Link to this comparison view

Both sides previous revision Previous revision
Last revision Both sides next revision
thugs-and-supercombatants [2022/02/13 03:04]
cactusowl [Fighting PD]
thugs-and-supercombatants [2022/03/11 02:46]
kiousu [Countering Thugs and SC] Changed reference from spell to unit
Line 159: Line 159:
 === Anti-Thug Elites === === Anti-Thug Elites ===
  
-Some thug defenses are readily bypassed by elite non-commander units with high MR, magic weapons, and good stats. For instance, a few ??Living Mercury?? will splatter most thugs. Wights and some blessed sacreds can do this as well. Leading small groups of these around, possibly with a mage to buff them, can do a good job of repelling raiding thugs.+Some thug defenses are readily bypassed by elite non-commander units with high MR, magic weapons, and good stats. For instance, a few ??Living Mercury#2515?? will splatter most thugs. Wights and some blessed sacreds can do this as well. Leading small groups of these around, possibly with a mage to buff them, can do a good job of repelling raiding thugs.
  
 === Catching Thugs === === Catching Thugs ===
thugs-and-supercombatants.txt ยท Last modified: 2022/12/21 17:01 by cactusowl