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thugs-and-supercombatants [2022/02/13 03:02] cactusowl [Supercombatants] |
thugs-and-supercombatants [2022/12/21 17:01] (current) cactusowl |
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You need a way to kill them, and you need a way to not die in the process. | You need a way to kill them, and you need a way to not die in the process. | ||
- | | + | * ??Frost Brand?? ({{gems> |
* ??Fire Brand?? ({{gems> | * ??Fire Brand?? ({{gems> | ||
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* ??Horror Helm?? ({{gems> | * ??Horror Helm?? ({{gems> | ||
- | * Magic: Summoned elementals or ??Soul Vortex?? can wipe out PD reliably. | + | * Magic: Summoned elementals or ??Soul Vortex?? can wipe out PD reliably. In some cases, ??Fire Shield?? can also clear them out. |
You also need to not die to PD or light enemy squads in the area. The best way for any thug or SC to survive is to layer defenses, so that anything that gets past one must deal with another. This also makes you more robust to certain counters: if you rely solely on a high Protection statistic to not die, then some mage will wander by with ??Lightning Bolt?? and you'll be sad. | You also need to not die to PD or light enemy squads in the area. The best way for any thug or SC to survive is to layer defenses, so that anything that gets past one must deal with another. This also makes you more robust to certain counters: if you rely solely on a high Protection statistic to not die, then some mage will wander by with ??Lightning Bolt?? and you'll be sad. | ||
- | If your base chassis doesn' | + | If your base chassis doesn' |
* ??Armor of Knights?? ({{gems> | * ??Armor of Knights?? ({{gems> | ||
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* ??Rainbow Armor?? ({{gems> | * ??Rainbow Armor?? ({{gems> | ||
+ | * ?? | ||
===== Killing Enemy Thugs/ | ===== Killing Enemy Thugs/ | ||
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??Body Ethereal??: makes the subject [[ethereal]], | ??Body Ethereal??: makes the subject [[ethereal]], | ||
- | ?? | + | ?? |
??Legions of Steel??: +3 prot to all armor is good for anyone wearing armor and invaluable for prot stacking tactics. | ??Legions of Steel??: +3 prot to all armor is good for anyone wearing armor and invaluable for prot stacking tactics. | ||
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=== Anti-Thug Elites === | === Anti-Thug Elites === | ||
- | Some thug defenses are readily bypassed by elite non-commander units with high MR, magic weapons, and good stats. For instance, a few ??Living Mercury?? will splatter most thugs. Wights and some blessed sacreds can do this as well. Leading small groups of these around, possibly with a mage to buff them, can do a good job of repelling raiding thugs. | + | Some thug defenses are readily bypassed by elite non-commander units with high MR, magic weapons, and good stats. For instance, a few ??Living Mercury#2515?? will splatter most thugs. Wights and some blessed sacreds can do this as well. Leading small groups of these around, possibly with a mage to buff them, can do a good job of repelling raiding thugs. |
=== Catching Thugs === | === Catching Thugs === |