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tir-na-n-og-ea [2022/12/24 17:32] negate [Troops] added sacred to Tuatha Warrior |
tir-na-n-og-ea [2023/07/31 21:03] brightsideguy additional info on Cu Sidhe movement speed |
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^ Sprite ^ Unit Name ^ Comments ^ | ^ Sprite ^ Unit Name ^ Comments ^ |
| {{:nations:ea:tir_na_nog:cu_sidhe.png?30&nolink}} | **??Cu Sidhe??**\\ {{gems>6N}} \\ Requires {{path>N2}} \\ 7 units per cast | TNN's only summonable unit, the Cu Sidhe is a size 3 sacred Elvish dog. Their prot and MR are surprisingly high for animals, and their higher HP and decent damage attack can mitigate their low attack density. However, they remain a questionable use of N gems in most situations, lacking the glamour and high def skill which makes your other Elf troops strong, and still possessing all the same weaknesses. If you're running a heavy bless, access to summonable sacreds from a fairly gem and mage-turn efficient spell can give them a role, but they are probably best avoided. | | | {{:nations:ea:tir_na_nog:cu_sidhe.png?30&nolink}} | **??Cu Sidhe??**\\ {{gems>6N}} \\ Requires {{path>N2}} \\ 7 units per cast | TNN's only summonable unit, the Cu Sidhe is a size 3 sacred Elvish dog. Their prot and MR are surprisingly high for animals, and their higher HP and decent damage attack can mitigate their low attack density. Their high combat speed also means that they can keep pace as bodyguards for Sidhe Lords that are running into combat. However, they remain a questionable use of N gems in most situations, lacking the glamour and high def skill which makes your other Elf troops strong, and still possessing all the same weaknesses. If you're running a heavy bless, access to summonable sacreds from a fairly gem and mage-turn efficient spell can give them a role, but they are probably best avoided. | |
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===== Magic ===== | ===== Magic ===== |