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undead [2020/06/25 02:01] cactusowl |
undead [2024/12/08 04:32] (current) reinc |
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| ====== Undead ====== | ====== Undead ====== | ||
| - | Undead is a [[special | + | {{: |
| - | Undead | + | Undead generally have at least partial [[darkvision]] or [[spirit sight ]] and high [[elemental-resistance|cold and poison resistance]]. All of them [[need not eat]] and are unaffected by [[disease]] (they can have the affliction but won't suffer from it). The [[Healer]] ability has no effect on Undead. The Undead are also unaffected by [[Luck]]. |
| + | They tend to have high Max Ages that make [[Decay]] less effective against them, but despite what the in-game description for the Undead trait implies they can suffer penalties and afflictions from [[old age]]. | ||
| - | Some, such as ?? | ||
| - | Many other undead | + | Undead generally have high [[Morale]], generally keeping them from routing as long as they have a commander with **Undead Leadership** on their side. Some, such as ?? |
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| ===== Qualities ===== | ===== Qualities ===== | ||
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| Being undead grants no inherent protection against fatigue and does not inherently prevent drowning, although many undead also have the [[amphibious]] or [[poor-amphibian]] special abilities. | Being undead grants no inherent protection against fatigue and does not inherently prevent drowning, although many undead also have the [[amphibious]] or [[poor-amphibian]] special abilities. | ||
| - | In addition to banishment, undead can be targeted by some particular spells like ??Solar Rays?? and ??Undead Mastery??. | + | In addition to banishment, undead can be targeted by some particular spells like ??Solar Rays?? and ??Undead Mastery?? |
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| + | Lastly, Undead units are unaffected by any [[Disease|Diseases]] they have, and typically can't catch them. | ||
| + | {{tag> | ||