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undead [2020/07/15 22:32]
naaira
undead [2023/12/05 07:40] (current)
fenrir [Qualities]
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 ====== Undead ====== ====== Undead ======
  
-Undead is a [[special ability]] in Dominions 5. It represents a class of [[units|unit]] that can only be lead by special [[commander|commanders]] and are rendered susceptible to ??banishment?? and its variants.  +{{:abilities:undead.png?nolink}} **Undead** is a [[unit abilities|special trait]] in Dominions 5. It represents a class of [[units|unit]] that can only be lead by special [[commander|commanders]] and are susceptible to ??Banishment?? and its variants.  
  
-Undead units generally are not hindered by darkness, have high cold and poison resistanceand have high [[morale]]. +Undead generally have at least partial [[darkvision]] or [[spirit sight ]] and high [[elemental-resistance|cold and poison resistance]]. All of them [[need not eat]] and are unaffected by [[disease]] (they can have the affliction but won't suffer from it). 
 +They tend to have high Max Ages that make [[Decay]] less effective against them, but despite what the in-game description for the Undead trait implies they can suffer penalties and afflictions from [[old age]].
  
-Some, such as ??Longdead?? and ??Soulless??, are mindless, soulless, and have 50 morale. These will not retreat, but will dissolve on the battlefield if left without undead leadership.  
  
-Many other undead (for instance, ??Lictor?? and ??Ghost??have mindsand follow normal morale rules.+Undead generally have high [[Morale]], generally keeping them from routing as long as they have a commander with **Undead Leadership** on their side. Some, such as ??Longdead?? and ??Soulless??, are [[mindless]] and will never rout; they will instead stop moving and fall to pieces on the battlefield, if left without undead leadership. Note that only //some// Undead behave like this; many typessuch as ??Lictor??and ??Ghost??s, have minds and follow normal morale rules
 + 
 +{{:abilities:demon.png?nolink}} **[[Demon|Demons]]** are //technically// undead, but have different vulnerabilities.
  
 ===== Qualities ===== ===== Qualities =====
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 Being undead grants no inherent protection against fatigue and does not inherently prevent drowning, although many undead also have the [[amphibious]] or [[poor-amphibian]] special abilities.  Being undead grants no inherent protection against fatigue and does not inherently prevent drowning, although many undead also have the [[amphibious]] or [[poor-amphibian]] special abilities. 
  
-In addition to banishment, undead can be targeted by some particular spells like ??Solar Rays?? and ??Undead Mastery??.+In addition to banishment, undead can be targeted by some particular spells like ??Solar Rays?? and ??Undead Mastery??. These are under the paths of [[Death]], [[Astral]], [[Nature]], and [[Water]]. 
 + 
 +Lastly, Undead units are unaffected by any [[Disease|Diseases]] they have, and typically can't catch them.
 {{tag>unit-abilities}} {{tag>unit-abilities}}
undead.1594852350.txt.gz · Last modified: 2020/07/15 22:32 by naaira