User Tools

Site Tools


unique

Differences

This shows you the differences between two versions of the page.

Link to this comparison view

Both sides previous revision Previous revision
Next revision
Previous revision
unique [2022/08/30 11:20]
thelistener
unique [2022/09/05 12:51] (current)
thelistener
Line 1: Line 1:
 ===== Unique units ===== ===== Unique units =====
  
-If a unit is **unique** only one of them exists. This has a few implications:+If a unit is **unique** only one instance of it exists in the game. This has a few implications:
  
   * If they're already on the strategic map, then they **cannot** be [[Summon Spells|Summoned]].   * If they're already on the strategic map, then they **cannot** be [[Summon Spells|Summoned]].
   * If they're already on the strategic map as a commander, then [[Wish|Wishing]] for them **teleports them** to the province, starting a defense battle.   * If they're already on the strategic map as a commander, then [[Wish|Wishing]] for them **teleports them** to the province, starting a defense battle.
-  * If they're already on the strategic map as a unit, then [[Wish|Wishing]] for them **steals them** from their owner.+  * If they're already on the strategic map [[wish#wish_commander|as a unit]], then [[Wish|Wishing]] for them **steals them** from their owner.
   * If they're dead, then Summoning them **resurrects them**.   * If they're dead, then Summoning them **resurrects them**.
       * [[Empowerment|Empowerments]] and most [[Afflictions]] will remain, but the unit's shape and [[Commander]] status are determined by the spell.       * [[Empowerment|Empowerments]] and most [[Afflictions]] will remain, but the unit's shape and [[Commander]] status are determined by the spell.
unique.1661858448.txt.gz · Last modified: 2022/08/30 11:20 by thelistener