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units-attributes [2022/08/21 18:40] tlagnoj [Squad Morale] |
units-attributes [2022/08/21 19:59] tlagnoj [Squad Morale] |
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| 120 | +2 morale for up to 4 squads, -1 penalty to all if fifth squad added | | | 120 | +2 morale for up to 4 squads, -1 penalty to all if fifth squad added | | ||
| 160 | +3 morale for all five squads | | | 160 | +3 morale for all five squads | | ||
- | | 240 | same as above but the commander also gets [[awe]] | | + | | 240 | same as above but the commander also gets [[awe]] |
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==== Magic Leadership ==== | ==== Magic Leadership ==== | ||
- | Units with the Magic Being trait can only be lead by a commander with Magica | + | Units with the Magic Being trait can only be lead by a commander with Magic Leadership. Magic Leadership is increased by magic paths (+10 per astral path; +5 per path other than death). Magic beings will rout if no allied Commander has magic leadership. Mindless Magic Beings will dissolve instead of routing. |
==== Undead Leadership ==== | ==== Undead Leadership ==== | ||
Units with the Undead or Demon trait can only be lead by a commander with Undead Leadership. Mages gain +30 undead leadership per death path and +5 per blood path. As with magic beings, they will rout if no allied Commander has Undead Leadership. Many undead troops are mindless and will dissolve instead of routing. | Units with the Undead or Demon trait can only be lead by a commander with Undead Leadership. Mages gain +30 undead leadership per death path and +5 per blood path. As with magic beings, they will rout if no allied Commander has Undead Leadership. Many undead troops are mindless and will dissolve instead of routing. |