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units-attributes [2025/11/19 16:06]
dalts [General Attributes]
units-attributes [2025/11/19 16:12] (current)
dalts [Leadership]
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 === Hit Points === === Hit Points ===
  
-[[dom6:hit-points Hit points]] represent the physical integrity of a unit, and under normal circumstances when HP reaches zero, the unit dies. When hit points are lost, there is a chance of an [[Affliction]] and hit points are a key mechanic on which several unit abilities are based.+[[dom6:hit-points Hit points]] represent the physical integrity of a unit, and under normal circumstances when HP reaches zero, the unit dies. When hit points are lost, there is a chance of an [[Affliction]] and hit points are a key mechanic on which several unit abilities are based.
  
 === Size === === Size ===
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 Leadership, Magical Leadership, and Undead Leadership are commander only attributes. Commanders are able to lead an amount of units equal to their Leadership rating. Leadership impacts, squad morale and squad formation,  Leadership, Magical Leadership, and Undead Leadership are commander only attributes. Commanders are able to lead an amount of units equal to their Leadership rating. Leadership impacts, squad morale and squad formation, 
  
-Only Commanders with base Leadership of 80 or more can put squads into formations other than Skirmish.+Only Commanders with base Leadership of (80 in Dom 5, 100 in Dom 6) or more can put squads into formations other than Skirmish.
  
 ====Squad Morale====  ====Squad Morale==== 
units-attributes.1763568410.txt.gz · Last modified: 2025/11/19 16:06 by dalts