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user:loggy:afflictions [2021/05/05 23:40] loggy |
user:loggy:afflictions [2021/06/04 15:19] loggy |
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- | ====== Afflictions and Healing ======= | + | ====== |
Looks like there is a defined (and unintuitive) order to healing afflictions. | Looks like there is a defined (and unintuitive) order to healing afflictions. | ||
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- 10% to cure never healing wound | - 10% to cure never healing wound | ||
- Any uncurable afflictions are forcefully readded at the end | - Any uncurable afflictions are forcefully readded at the end | ||
+ | |||
+ | === Lost bodypart/ | ||
+ | |||
+ | |||
+ | ^ Candidate ^ Affliction Name ^ Effect ^ | ||
+ | | ?? | ||
+ | | ?? | ||
+ | | Removed unit #462 | Lost his stinger | Lose stinger#144 | | ||
+ | | ?? | ||
+ | | ?? | ||
+ | | Treelords | Lost some good attacking branches | Lose one branch attack | | ||
+ | | ??Void Lord?? | Lost his life draining tentacle | Loses life drain tentacle | | ||
+ | | ??Scorpion King#655?? | Lost his pincers | Loses pincers | | ||
+ | | Units whose first two weapons include Barbed Tail#68 | Tail chopped off | Lose barbed tail attack | | ||
+ | | Units whose third weapon is sleep vines | Lost some sleep vines | Lose sleep vine attack | |