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user:loggy:age-decay [2021/03/02 19:11]
mergele clarify that decay ages per combat round
user:loggy:age-decay [2023/08/10 19:03] (current)
loggy
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-====== Age and Decay ======+====== Loggy'Age and Decay reverse engineering notes ======
  
 === Old Age penalties === === Old Age penalties ===
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   * Age the unit 5 years per combat round. The number is modified by the unit's current aging rate (unaging bless, quickness, item modifiers, etc etc). This in itself can cause damage and afflictions, as below.   * Age the unit 5 years per combat round. The number is modified by the unit's current aging rate (unaging bless, quickness, item modifiers, etc etc). This in itself can cause damage and afflictions, as below.
 +  * Remember how many years this actually added (after modifiers). If this was below 5, treat it as 5. This value is used to make the white number on the battle replay.
   * You take additional damage. This amount is calculated as floor((old age penalty * 5 + [random number 0-9] + number of years actually added in the first step)/10).   * You take additional damage. This amount is calculated as floor((old age penalty * 5 + [random number 0-9] + number of years actually added in the first step)/10).
   * There is a 1% chance that affected units are allowed to make a check to stop decaying of 15 + DRN vs MR + DRN. Unlike regular MR checks, a tie on the defender's side counts as a success.   * There is a 1% chance that affected units are allowed to make a check to stop decaying of 15 + DRN vs MR + DRN. Unlike regular MR checks, a tie on the defender's side counts as a success.
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     * If something above gave you disease, you have a 50% chance per death path (rolled independently) to have your disease removed.     * If something above gave you disease, you have a 50% chance per death path (rolled independently) to have your disease removed.
   * If you are 2x your max age (or older), you take 1 point of damage (no rolls).   * If you are 2x your max age (or older), you take 1 point of damage (no rolls).
-  * If you are diseased, you take 1 point of damage (no rolls).+  * If you are diseased and over your maxage, you take 1 point of damage (no rolls).
  
 === Random Major affliction === === Random Major affliction ===
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   * 10% for undocumented affliction 16. I don't know what this actually does but there seems to be some very unique messages for certain chassis. If you get this, exit.   * 10% for undocumented affliction 16. I don't know what this actually does but there seems to be some very unique messages for certain chassis. If you get this, exit.
-  * 10% chance if not ethereal, undead or inanimate (and not already bleeding) to start bleeding and exit.+  * If in battle: 10% chance if not ethereal, undead or inanimate (and not already bleeding) to start bleeding and exit.
   * 20% chance to get battle fright if your base morale is less than 25. Even if your morale is 25+ this is rolled. Exit after applying battle fright (or not).   * 20% chance to get battle fright if your base morale is less than 25. Even if your morale is 25+ this is rolled. Exit after applying battle fright (or not).
   * More of the bizarre bodyshape stuff that I am clearly not understanding properly   * More of the bizarre bodyshape stuff that I am clearly not understanding properly
user/loggy/age-decay.1614712277.txt.gz ยท Last modified: 2021/03/02 19:11 by mergele