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Both sides previous revision Previous revision Next revision | Previous revision | ||
user:loggy:chassisvalue [2022/03/05 22:32] loggy |
user:loggy:chassisvalue [2023/01/03 16:43] (current) loggy |
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The " | The " | ||
- | * Calculate "HP value": | + | * Calculate "HP value": |
* Score is the following things added together: | * Score is the following things added together: | ||
* ((attskill - 10) * HP val)/10 | * ((attskill - 10) * HP val)/10 | ||
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* If the unit's base chassis is a trampler (not via items), add (HP val/3) | * If the unit's base chassis is a trampler (not via items), add (HP val/3) | ||
* If the unit's base chassis is sacred (not blessed via items, pretender, prophetising etc), add HP val | * If the unit's base chassis is sacred (not blessed via items, pretender, prophetising etc), add HP val | ||
- | * If the unit's base chassis has 13+ morale, add 20% to the score | + | * If the unit's base chassis has 13+ morale, add 20% of hpval to the score |
- | * If the unit's base chassis has 9 or lower morale, subtract 20% from the score | + | * If the unit's base chassis has 9 or lower morale, subtract 20% of hpval from the score |
* For each weapon on the unit: | * For each weapon on the unit: | ||
* If this is the unit's first weapon: | * If this is the unit's first weapon: | ||
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* If length without size mod is 2 or 3, add 25% to score | * If length without size mod is 2 or 3, add 25% to score | ||
* If length without size mod is 4-6, add 30% to score | * If length without size mod is 4-6, add 30% to score | ||
+ | * Chassis value can't be smaller than 5 | ||
- | Alternatively, | + | Alternatively, |