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user:loggy:experience [2021/04/27 18:08]
loggy created
user:loggy:experience [2021/06/04 12:49] (current)
loggy
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-====== Experience ======+====== Loggy'Experience reverse engineering notes ====== 
 +{{:abilities:experience.png?nolink}} **Experience** separates old units from new units, and provides incremental increases to certain combat stats.
  
-  * Entering appropriate sites (commander and troops under command), amount depends on site in question + 
-  * Any nonmindless gain 1xp/turn that they stay alive + 
-  * Experience granting items give the appropriate amount each turn, but NOT to animals +  * Any non-mindless unit will gain 1xp each turn that they're alive. 
-  * Wishing for experience grants some amount I haven't determined (apparently 500) +  * Entering appropriate sites (commander **and** troops under command) will give extra xp per turnbut the amount depends on site in question. 
-  * Winning the arena gives 100 +  * Experience granting items give the appropriate amount each turn (on top of survival and being in certain sites), but NOT to {{:abilities:animal.png?15&nolink}}Animals. 
-  * Each square trampled grants 1 +  * Wishing for experience grants some amount I haven't determined (apparently 500). 
-  * Adventure sites grant 20 +  * Winning the arena gives 100 xp. 
-  * Mummification may add together the experience values of the two parts of the mummy bundle, I don't yet understand this properly +  * Adventure sites grant 20 xp per turn that you're in them. 
-  * Attacking in melee grants 1 +  * Mummification may add together the experience values of the two parts of the mummy bundle, I don't yet understand this properly. 
-  * Events can alter experience +  * Attacking in melee grants 1 xp. Your melee kills are kept track of separately from your total kills, both of which can be seen by clicking on the stat. 
-  * Certain shapechanging will remove xp when changing shape +  * Each square that you {{:abilities:trample.png?15&nolink}}[[Trample]] grants 1 xp. Squashing a unit underfoot counts as a melee kill, by the way. 
-  * Units that retreated in battle gain 1 xp +  * Events can alter experience. 
-  * Units that didn't retreat instead get 4 xp+  * Certain shapechanging will remove xp when changing shape, such as mounts losing their riders. 
 +  * Units that retreated in battle gain 1 xp. 
 +  * Units that didn't retreat instead get 4 xp.
user/loggy/experience.1619546905.txt.gz · Last modified: 2021/04/27 18:08 by loggy