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user:loggy:freespawn [2022/03/03 20:47] loggy fix the imcomplete sentence |
user:loggy:freespawn [2022/10/04 18:23] (current) loggy |
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| * Candle value = (candles / 2) + 2 | * Candle value = (candles / 2) + 2 | ||
| * If you have a temple, add (8 * game setting' | * If you have a temple, add (8 * game setting' | ||
| - | * Number of spawns = old candle value * 175/100, rounded down | + | * Number of spawns = candle value * 175/100, rounded down |
| * If the number of spawns is 0 or negative, you get nothing. | * If the number of spawns is 0 or negative, you get nothing. | ||
| * For each spawn attempt: | * For each spawn attempt: | ||
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| * The something is the number of spawn attempts, if 0 or negative then don't do anything. | * The something is the number of spawn attempts, if 0 or negative then don't do anything. | ||
| * For each spawn attempt: | * For each spawn attempt: | ||
| - | * If there is no temple | + | * If there is a temple |
| * 85% chance if this is your cap: index = closed d3 + 19 | * 85% chance if this is your cap: index = closed d3 + 19 | ||
| * Otherwise, 85% chance or guaranteed if there is no fort: closed d6 - 1 | * Otherwise, 85% chance or guaranteed if there is no fort: closed d6 - 1 | ||
| * All other cases: closed d3 + 19 | * All other cases: closed d3 + 19 | ||
| * 5% chance to use index 40 regardless of the above | * 5% chance to use index 40 regardless of the above | ||
| - | * If there is a temple, use index = number of spawn attempts instead | + | * If there is no temple, |
| * If index = 0: Turns up to 1 corpse into a dispossessed spirit. Has a 25% chance to use armed corpses in preference to unarmed | * If index = 0: Turns up to 1 corpse into a dispossessed spirit. Has a 25% chance to use armed corpses in preference to unarmed | ||
| * If index is 1 or 2: On land, spawns a Shadow Soldier. Underwater, gives a Shadow Triton or an atlantean Shadow Soldier at equal chances | * If index is 1 or 2: On land, spawns a Shadow Soldier. Underwater, gives a Shadow Triton or an atlantean Shadow Soldier at equal chances | ||
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| * If index is 20 or 21: | * If index is 20 or 21: | ||
| * There is a (fort' | * There is a (fort' | ||
| - | * There is a (2 * (dominion score - 5))% chance that you get 2d3 Spectral Lictors | + | * There is a (2 * (number of candles |
| * Otherwise, you get a Spectral Standard and... | * Otherwise, you get a Spectral Standard and... | ||
| * A 20% chance for openended d5 + (commander point bonus - 1) Spectral Principe | * A 20% chance for openended d5 + (commander point bonus - 1) Spectral Principe | ||
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| * If index is 40, 50% chance if there is a lab for a Lemur Acolyte, otherwise a Shadow Tribune | * If index is 40, 50% chance if there is a lab for a Lemur Acolyte, otherwise a Shadow Tribune | ||
| * If index is any other value (which in theory is impossible), | * If index is any other value (which in theory is impossible), | ||
| + | |||
| + | === LA and MA R' | ||
| + | |||
| + | (For LA R' | ||
| + | |||
| + | This happens only in coastal on-land provinces where the R'lyeh owns the fort and has dominion there. | ||
| + | |||
| + | " | ||
| + | |||
| + | If R'lyeh is the full owner (IE: fort is not under siege), there is one guaranteed random hybrid unit | ||
| + | |||
| + | Then, roll two closed d10s. For each that <= the number of candles, you get another random hybrid | ||