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user:loggy:horrors [2021/06/04 12:44]
loggy
user:loggy:horrors [2021/08/30 23:31] (current)
loggy
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     - If a province is involved, set this to (DRAIN scale in the province + 3) * 5     - If a province is involved, set this to (DRAIN scale in the province + 3) * 5
     - Add the haunted unit's horror marks * 20 to this     - Add the haunted unit's horror marks * 20 to this
-    - If the upgrade value is less than 500, the upgrade value is set to 500 + %%floor((upgrade value -500) / 5) +    - If the upgrade value is greater than 500, the upgrade value is set to 500 + %%floor((upgrade value -500) / 5) 
-    - Get the global horror level. If it is 1, consider it as if it were 3. Otherwise, set upgrade value to (upgrade value + floor(horror level / 2))%% * floor(horror level / 2)+    - Get the global horror level. If it is 1, consider it as if it were 3. Otherwise [if it was >1], set upgrade value to (upgrade value + floor(horror level / 2))%% * floor(horror level / 2)
   - If asking for a lesser horror:   - If asking for a lesser horror:
     - Get a random number 0-999     - Get a random number 0-999
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 This means pretenders are 0.5% per turn to be attacked under AC or cataclysm even without marks This means pretenders are 0.5% per turn to be attacked under AC or cataclysm even without marks
 +
 +This proceeds in ascending nation ID order, and exits once someone gets attacked (so only 1 attack per turn)
  
  
 === Hunter of Heroes === === Hunter of Heroes ===
  
-  10% to skip eligible commanders +(v5.54) 
-  * Same calculation as the above, except the random roll at the end is 0-49 so it is twice as likely (as the 0-99)+ 
 +Time to revisit this now I understand how the hall of fame actually works, and there's a bit more to it: 
 + 
 +  A commander who is currently in the hall of fame (as in, on the screen when you open up the HoF display) is 25% to be considered. 
 +  * Anyone with a heroic ability (including those above that rolled the 75% above to escape consideration) is 10% to be considered. [works out to be 32.5% if you are in the HoF] 
 +  * If global horror level is 1: 
 +    * attack chance = 2 * ((marks / 5) + 1), to a maximum of 10% 
 +    * If you weren't marked, attack chance = 0
 +  * Otherwise: 
 +    * attack chance = 2 * ((marks * 2) + 1), to a maximum of 20% 
 +  * Once the first guy gets attacked, abort. Two commanders cannot be visited this way in the same turn 
 + 
 +This proceeds in ascending commander ID order, and exits once someone gets attacked (so only 1 attack per turn)
  
 === Cataclysm Doom Horror Map spawns === === Cataclysm Doom Horror Map spawns ===
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 During AC or cataclysm, the horror deserter flag has a +75% chance to cause desertion unless the horror in question is on a throne. During AC or cataclysm, the horror deserter flag has a +75% chance to cause desertion unless the horror in question is on a throne.
 +
 +
 +=== Send lesser horror multiplier ===
 +
 +Is actually:
 +
 +[tens]d3 + [hundreds]d6 + [ones], non exploding
  
user/loggy/horrors.1622810656.txt.gz · Last modified: 2021/06/04 12:44 by loggy