This shows you the differences between two versions of the page.
Both sides previous revision Previous revision Next revision | Previous revision | ||
user:records-of-failure [2021/11/10 15:19] naaira [Pretender Design] |
user:records-of-failure [2021/11/14 14:29] (current) naaira [Records of Failure] |
||
---|---|---|---|
Line 5: | Line 5: | ||
I hope to give an honest account of a game that I failed. As people come to lavish every detail of my failure I will incorporate any useful feedback I receive into this AAR. Happy reading. | I hope to give an honest account of a game that I failed. As people come to lavish every detail of my failure I will incorporate any useful feedback I receive into this AAR. Happy reading. | ||
- | <WRAP box 800px center> | + | <WRAP box 670px> |
==== Records_of_drainage on Immersion ==== | ==== Records_of_drainage on Immersion ==== | ||
- | <WRAP column | + | <WRAP column |
**Nation:** MA Vanarus \\ | **Nation:** MA Vanarus \\ | ||
**No. of players:** 12 \\ | **No. of players:** 12 \\ | ||
Line 94: | Line 94: | ||
===== Early diplomacy and picking my first war ===== | ===== Early diplomacy and picking my first war ===== | ||
+ | As my scouts gave me more information of the world I began to get a picture of who my neighbors were. My coastal position meant that I was faced with three choices: | ||
+ | <WRAP group 800px center centeralign> | ||
+ | <WRAP column third>{{ : | ||
+ | <WRAP column third>{{ : | ||
+ | <WRAP column third>{{ : | ||
+ | My scouting suggested that Pythium had had a rough expansion phase and was significantly smaller than me. Asphodel had not done spectacularly either, but on the other hand the prospect of taking control of his population-depleted lands was not an attractive prospect. In the end I decided to attack Na'Ba. My reasoning was three-fold: | ||
+ | * Na'Ba just gets more and more cancerous with time. With excellent high-path mages, good magic diversity, decent summons and the potential for ?? | ||
+ | * I had fought the player before and knew I would be in for a challenge. It just seemed more fun. | ||
+ | * The Thrones placement in the game meant that any contender would have to go to the belt of land north of Na'Ba where Ashdod resides. I could approach that land either from the north through Pythium or west through Na'Ba. | ||
+ | |||
+ | With that in mind I reached out to Asphodel and Pythium and declared my intention of not attacking them at this stage. When Na'Ba reached out to settle borders and asked for a NAP I answered ambiguously. The stage was set for a war with Na' | ||
+ | |||
+ | |||
+ | <WRAP box 800px center> ==== Mistake #4: Picking First War Target ==== | ||
+ | While there were plenty of reasons to go to war with Na'Ba I missed some key reasons **not** to go to war with them. | ||
+ | * Remember my bless? No fire resistance was a fatal vulnerability in my lineup that Na' | ||
+ | * Na' | ||
+ | * Geography was awkward with a mountain range that meant that my initial movement would be very predictable. | ||
+ | * The delay in infrastructure meant that I did not have the research advantage I was banking on to win my first war. As I discovered much too soon, Na'Ba was never behind in research to any significant degree. They might even have had the lead. | ||
+ | |||
+ | What I should have done is attack Pythium instead. They looked weaker with a much smaller expansion, were closer to my cap, had fewer answers to what I could bring. Had I set out to win the game at any cost I should have accepted the NAP from Na'Ba and gone north, researched the Fire resistance buffing spells and my midgame suit of magic like Wailing Winds. | ||
+ | |||
+ | .... or I should have played the diplo game and formed a coalition against Na' | ||
+ | </ | ||
+ | |||
+ | ===== Analyzing my opponent ===== | ||
+ | So let's have a look at my opponent nation. Na'Ba is one of the more powerful nations in MA with some amazing tricks up its sleeve once it gets its research online. I have played it two times before using a build similar to [[150-proof-guide-to-na-ba-by-baalz|Baalz' | ||
+ | <WRAP box 800px center> | ||
+ | ==== Na'Ba Strength and Weaknessess ==== | ||
+ | <WRAP column half> | ||
+ | * **Amazing mages with high paths: | ||
+ | * ?? | ||
+ | * ?? | ||
+ | * ??Hermit Sahir?? | ||
+ | * Decent half-giant scales troops: | ||
+ | * ??' | ||
+ | * ??' | ||
+ | * Foreign recruit options: | ||
+ | * Great mobility and lots of stealth | ||
+ | * Vision: ??Nabaean Scout?? | ||
+ | * Scaling | ||
+ | * Blood potential | ||
+ | * Decent summons | ||
+ | </ | ||
+ | <WRAP column half> | ||
+ | **Weaknesses** | ||
+ | * Research-reliant | ||
+ | * Mages need to "come online" | ||
+ | * Weak early game | ||
+ | * Mediocre sacreds: | ||
+ | * {{path> | ||
+ | </ |