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vaettiheim-la [2023/05/21 13:55]
cactusowl [Lore]
vaettiheim-la [2023/05/21 14:10]
cactusowl [Units]
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 ===== Units ===== ===== Units =====
  
-As the name implies, Vaettiheim's units are mostly Vaettir. These small goblins are size 1 and have forest survival, stealth, cold resistance, above-average MR, and inexpensive cost, but below-average strength and HP. +As the name implies, Vaettiheim's units are mostly Vaettir. These small goblins are size 1 and have forest survival, stealth, cold resistance, above-average MR, and inexpensive cost, but below-average strength and HP. They have a number of different options. ??Hirdvaetti?? have solid all-around stats, approaching human norms, and come with good armor and a shield. The ??Vaetti Berserker?? trades defense for offense and can crack most heavy armor found in Late Age.
  
-However, they are still quite powerful. Their small size allows six to fit in a square, giving higher attack density than humans. Even though they are small, their ??Vaetti Berserker??s hit quite hard, and their cheap ??Vaetti Crossbowman?? is a capable ranged combatants.  +Their cheap ??Vaetti Crossbowman?? is a capable ranged combatant
- +
-Because they are small, more units are affected per cast of AoE spells; this is an advantage when buffing friendly troops, but a marked disadvantage when targeted by evocation magic.+
  
 ??Wolf Rider??s and particularly ??Wolf Brother??s are great at expanding, but may have difficulty penetrating armor of player armies. ??Wolf Rider??s and particularly ??Wolf Brother??s are great at expanding, but may have difficulty penetrating armor of player armies.
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 In the capital, they can recruit giants: ??Jotun Axeman?? and ??Jotun Hurler??. In the capital, they can recruit giants: ??Jotun Axeman?? and ??Jotun Hurler??.
  
-Their cap-only sacreds are the ??Rimvaetti??r, who are very cheap for strong sacreds. These are miniature ??Niefel Giant??s; they have cold auras and are markedly stronger in the cold.+Their cap-only sacreds are the ??Rimvaetti??r, who are very cheap for strong sacreds. These are miniature ??Niefel Giant??s; they have cold auras and are markedly stronger in the cold. They behave quite differently to Niefel Giants because of their size; since auras stack, their stacked cold auras will quickly freeze anything not resistant to them. In ??scales>C3??, their enhanced stats and protection from Cold Power and Ice Protection make them able to go toe-to-toe with nearly anything.  
 + 
 +==== Consequences of Being Small ==== 
 + 
 +Vaettiheim has the most extensive lineup of size 1 troops in the game, and much of their gameplay centers around the fact that they fit six to a square. 
 + 
 +This gives higher attack density and overall force density than humans. They will likely stack sizeable harass penalties on their targets. 
 + 
 +Because they are small, more units are affected per cast of AoE spells. Combined with Vaettiheim's ready access to AoE-1 buff spells like ??Mossbody??, ??Quickness??, ??Protection??, ??Luck??, and ??Body Ethereal??, this makes Vaettiheim able to pointbuff large numbers of troops which can become quite powerful. A number of Vaettiheim tactics involve stacking pointbuffs on troops, using Guard Commander orders to keep them in place, then throwing them into combat. 
 + 
 +However, their high density is a disadvantage when facing enemy area-of-effect attacks, such as ??Thunder Strike??, ??Leech??, and even the attacks from ??Fire Elemental??s. 
 ==== Commanders ==== ==== Commanders ====
  
vaettiheim-la.txt · Last modified: 2023/05/21 14:11 by cactusowl