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vaettiheim-la [2022/04/05 14:58]
joste [Table]
vaettiheim-la [2023/05/21 14:11] (current)
cactusowl [General Overview]
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 ===== Lore ===== ===== Lore =====
  
-Jotunheim fractured into two nations in the transition to the Late Age. The ??Jotun Skratti?? along with most of the Jotuns joined with human witches and troops to form Utgard. The Jotun ??Gygja??s broke from the Skratti, allied with the Vaettir (goblins) and formed the splinter nation of Vaettiheim.+Jotunheim fractured into two nations in the transition to the Late Age. The ??Jotun Skratti?? along with most of the Jotuns joined with human witches and troops to form Utgard. The Jotun ??Gygja??s broke from the Skratti, allied with the Vaettir (goblins)and formed the splinter nation of Vaettiheim.
 ===== General Overview ===== ===== General Overview =====
  
-Vaettiheim has: +Vattiheim has: 
-  * A variety of size-1 Vaetti troops+  * A variety of size-1 Vaetti troops, who enable special tactics because of their size 
-    * All are stealthy and have cold resistance 5 +  * Size-2 wolf cavalry who expand well and can serve as flankers and raiders
-    * Their small size gives them high attack density +
-    * Their small size makes them take point buffs such as ??Luck????Mossbody??, and ??Quickness?? well (AoE 1 affects six troops rather than three) +
-    * They are very vulnerable to AoE attacks such as ??Thunder Strike?? or attacks from ??Fire Elemental??+
-    * Weaker ones can be recruited out of fort in forests  +
-    * Despite their less-than-human stats, ??Vaetti Berserker??s hit hard with their battleaxes +
-  * Phenomenal expansion from ??Wolf Brother??s, size-2 wolf cavalry+
   * A very inexpensive cap-only sacred: the ??Rimvaetti??, who like it cold -- with cold power, ice protection, and a cold aura   * A very inexpensive cap-only sacred: the ??Rimvaetti??, who like it cold -- with cold power, ice protection, and a cold aura
   * Extremely cheap (40g) foreignrec lab rats: ??Vaetti Hag??s are recruitable from any forest, where they can build half-price labs   * Extremely cheap (40g) foreignrec lab rats: ??Vaetti Hag??s are recruitable from any forest, where they can build half-price labs
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 ===== Units ===== ===== Units =====
  
-As the name implies, Vaettiheim's units are mostly Vaettir. These small goblins are size 1 and have forest survival, stealth, cold resistance, above-average MR, and inexpensive cost, but below-average strength and HP. +As the name implies, Vaettiheim's units are mostly Vaettir. These small goblins are size 1 and have forest survival, stealth, cold resistance, above-average MR, and inexpensive cost, but below-average strength and HP. They have a number of different options. ??Hirdvaetti?? have solid all-around stats, approaching human norms, and come with good armor and a shield. The ??Vaetti Berserker?? trades defense for offense and can crack most heavy armor found in Late Age.
  
-However, they are still quite powerful. Their small size allows six to fit in a square, giving higher attack density than humans. Even though they are small, their ??Vaetti Berserker??s hit quite hard, and their cheap ??Vaetti Crossbowman?? is a capable ranged combatants.  +Their cheap ??Vaetti Crossbowman?? is a capable ranged combatant
- +
-Because they are small, more units are affected per cast of AoE spells; this is an advantage when buffing friendly troops, but a marked disadvantage when targeted by evocation magic.+
  
 ??Wolf Rider??s and particularly ??Wolf Brother??s are great at expanding, but may have difficulty penetrating armor of player armies. ??Wolf Rider??s and particularly ??Wolf Brother??s are great at expanding, but may have difficulty penetrating armor of player armies.
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 In the capital, they can recruit giants: ??Jotun Axeman?? and ??Jotun Hurler??. In the capital, they can recruit giants: ??Jotun Axeman?? and ??Jotun Hurler??.
  
-Their cap-only sacreds are the ??Rimvaetti??r, who are very cheap for strong sacreds. These are miniature ??Niefel Giant??s; they have cold auras and are markedly stronger in the cold.+Their cap-only sacreds are the ??Rimvaetti??r, who are very cheap for strong sacreds. These are miniature ??Niefel Giant??s; they have cold auras and are markedly stronger in the cold. They behave quite differently to Niefel Giants because of their size; since auras stack, their stacked cold auras will quickly freeze anything not resistant to them. In ??scales>C3??, their enhanced stats and protection from Cold Power and Ice Protection make them able to go toe-to-toe with nearly anything.  
 + 
 +==== Consequences of Being Small ==== 
 + 
 +Vaettiheim has the most extensive lineup of size 1 troops in the game, and much of their gameplay centers around the fact that they fit six to a square. 
 + 
 +This gives higher attack density and overall force density than humans. They will likely stack sizeable harass penalties on their targets. 
 + 
 +Because they are small, more units are affected per cast of AoE spells. Combined with Vaettiheim's ready access to AoE-1 buff spells like ??Mossbody??, ??Quickness??, ??Protection??, ??Luck??, and ??Body Ethereal??, this makes Vaettiheim able to pointbuff large numbers of troops which can become quite powerful. A number of Vaettiheim tactics involve stacking pointbuffs on troops, using Guard Commander orders to keep them in place, then throwing them into combat. 
 + 
 +However, their high density is a disadvantage when facing enemy area-of-effect attacks, such as ??Thunder Strike??, ??Leech??, and even the attacks from ??Fire Elemental??s. 
 ==== Commanders ==== ==== Commanders ====
  
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 ^ Sprite                                                   ^ Unit Name                                                                                                                                                                            ^ Special Attributes                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                               ^ Comments                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                             ^ ^ Sprite                                                   ^ Unit Name                                                                                                                                                                            ^ Special Attributes                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                               ^ Comments                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                             ^
 | {{:nations:la:vaettiheim:vaetti_jarl.png?20&nolink}}   | **??Vaetti Jarl??** \\ {{gold}}50\\ {{:misc:gui:resources.png?15&nolink}} 11 \\ {{:misc:gui:recruitmentpoints.png?15&nolink}} 1                                                      | {{:abilities:stealthy.png?15&nolink}} [[Stealthy]](40)\\ {{:abilities:forestsurvival.png?20&nolink}} [[Forest Survival]]\\ {{:abilities:resist_cold.png?20&nolink}} [[resist cold]](5) \\ {{:abilities:pillager.png?20&nolink}} [[pillager]](2)                                                                                                                                                                                                                                                                                                                                                                                                         | These have 60 leadership and are a good default commander if you need to move slow goblins around.                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                   | | {{:nations:la:vaettiheim:vaetti_jarl.png?20&nolink}}   | **??Vaetti Jarl??** \\ {{gold}}50\\ {{:misc:gui:resources.png?15&nolink}} 11 \\ {{:misc:gui:recruitmentpoints.png?15&nolink}} 1                                                      | {{:abilities:stealthy.png?15&nolink}} [[Stealthy]](40)\\ {{:abilities:forestsurvival.png?20&nolink}} [[Forest Survival]]\\ {{:abilities:resist_cold.png?20&nolink}} [[resist cold]](5) \\ {{:abilities:pillager.png?20&nolink}} [[pillager]](2)                                                                                                                                                                                                                                                                                                                                                                                                         | These have 60 leadership and are a good default commander if you need to move slow goblins around.                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                   |
-| {{:nations:la:vaettiheim:vaetti_herse.png?20&nolink}}  | **??Vaetti Herse??** \\ {{gold}}50\\ {{:misc:gui:resources.png?15&nolink}} 8 \\ {{:misc:gui:recruitmentpoints.png?15&nolink}} 1  \\ Forest Rec                                     | {{:abilities:stealthy.png?15&nolink}} [[Stealthy]](40)\\ {{:abilities:forestsurvival.png?20&nolink}} [[Forest Survival]]\\ {{:abilities:snow_move.png?20&nolink}} [[snow-move]] \\ {{:abilities:resist_cold.png?20&nolink}} [[resist cold]](5) \\ {{:abilities:pillager.png?20&nolink}} [[pillager]](2) \\ [[Mounted]]                                                                                                                                                                                                                                                                                                                                  | These have only 40 leadership but move faster. Useful to move faster troops around.                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  | +| {{:nations:la:vaettiheim:vaetti_herse.png?20&nolink}}  | **??Vaetti Herse??** \\ {{gold}}50\\ {{:misc:gui:resources.png?15&nolink}} 8 \\ {{:misc:gui:recruitmentpoints.png?15&nolink}} 1  \\ Forest Rec                                     | {{:abilities:stealthy.png?15&nolink}} [[Stealthy]](40)\\ {{:abilities:forestsurvival.png?20&nolink}} [[Forest Survival]]\\ {{:abilities:snow_move.png?20&nolink}} [[snow-move]] \\ {{:abilities:resist_cold.png?20&nolink}} [[resist cold]](5) \\ {{:abilities:pillager.png?20&nolink}} [[pillager]](2) \\ [[Mounted]]                                                                                                                                                                                                                                                                                                                                  | These have only 40 leadership but move faster. Useful to move faster troops around.                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  | 
-| {{:nations:la:vaettiheim:vaetti_hag.png?20&nolink}}    | **??Vaetti Hag??** \\ {{gold}}40\\ {{:misc:gui:resources.png?15&nolink}} 2 \\ {{:misc:gui:recruitmentpoints.png?15&nolink}} 2  \\ Forest Rec only                                    | {{path>100%WSDNB}} {{:misc:gui:research.png?20&nolink}} 5\\ {{:abilities:stealthy.png?15&nolink}} [[Stealthy]](40)\\ {{:abilities:forestsurvival.png?20&nolink}} [[Forest Survival]]\\ {{:abilities:resist_cold.png?20&nolink}} [[resist cold]](5)\\ {{:abilities:old_age.png?20&nolink}} [[Old Age]](106/100) \\ [[female]]                                                                                                                                                                                                                                                                                                                            | Vaetti Hags are surprisingly useful, mostly due to the fact that they can be recruited in any forest with a (cheap) lab for only 40 gold. They are exceptionally efficient researchers, and all flavors are useful in battle. Nature ones cast ??Swarm??, ??Web??, and (if you don't have any N2's around) ??Protection??; Water ones cast ??Frozen Heart??; Astral ones can join communions; Blood ones can join sabbaths, blood hunt (with a ??Sanguine Dowsing Rod??), and cast ??Leech??; Death randoms are less useful but can put in good work casting ??Dust to Dust?? against enemy undead. +| {{:nations:la:vaettiheim:vaetti_hag.png?20&nolink}}    | **??Vaetti Hag#3407??** \\ {{gold}}40\\ {{:misc:gui:resources.png?15&nolink}} 2 \\ {{:misc:gui:recruitmentpoints.png?15&nolink}} 2  \\ Forest Rec only                                    | {{path>100%WSDNB}} {{:misc:gui:research.png?20&nolink}} 5\\ {{:abilities:stealthy.png?15&nolink}} [[Stealthy]](40)\\ {{:abilities:forestsurvival.png?20&nolink}} [[Forest Survival]]\\ {{:abilities:resist_cold.png?20&nolink}} [[resist cold]](5)\\ {{:abilities:old_age.png?20&nolink}} [[Old Age]](106/100) \\ [[female]]                                                                                                                                                                                                                                                                                                                            | Vaetti Hags are surprisingly useful, mostly due to the fact that they can be recruited in any forest with a (cheap) lab for only 40 gold. They are exceptionally efficient researchers, and all flavors are useful in battle. Nature ones cast ??Swarm??, ??Web??, and (if you don't have any N2's around) ??Protection??; Water ones cast ??Frozen Heart??; Astral ones can join communions; Blood ones can join sabbaths, blood hunt (with a ??Sanguine Dowsing Rod??), and cast ??Leech??; Death randoms are less useful but can put in good work casting ??Dust to Dust?? against enemy undead. 
-| {{:nations:la:vaettiheim:vaetti_gode.png?20&nolink}}   | **??Vaetti Gode??** \\ {{gold}}110\\ {{:misc:gui:resources.png?15&nolink}} 5\\ {{:misc:gui:recruitmentpoints.png?15&nolink}} 2  \\ Forest Rec                                      | {{path>N1H1}} {{:misc:gui:research.png?20&nolink}} 7\\ {{:abilities:sacred.png?15&nolink}} [[sacred]]\\ {{:abilities:stealthy.png?15&nolink}} [[Stealthy]](40)\\ {{:abilities:forestsurvival.png?20&nolink}} [[Forest Survival]]\\ {{:abilities:resist_cold.png?20&nolink}} [[resist cold]](5) \\ {{:abilities:snow_move.png?20&nolink}} [[snow-move]] \\ {{:abilities:pillager.png?20&nolink}} [[pillager]](2)\\ {{:abilities:supply_bonus.png?20&nolink}} [[supply bonus]](10) \\ {{:abilities:beastmaster.png?20&nolink}} [[beastmaster]](2) \\ [[Mounted]]\\ [[female]]\\ {{:abilities:summon_allies.png?20&nolink}}[[Summon Allies]] (??Wolf??x2)  | Herses and Jarls are more efficient leaders and Vaetti Gygjas are better mages, but these are fast, can bless small groups of Rimvaettir, and can cast ??Swarm?? if need be. They can summon two ??Wolf?? per turn, but generally, they have better things to do. (This is 1/5 of a gem worth of Wolves; this is not really worth it. Often you will want some for patrolling; just cast ??Pack of Wolves??.)                                                                                                                                                                                        |+| {{:nations:la:vaettiheim:vaetti_gode.png?20&nolink}}   | **??Vaetti Gode??** \\ {{gold}}110\\ {{:misc:gui:resources.png?15&nolink}} 5\\ {{:misc:gui:recruitmentpoints.png?15&nolink}} 2  \\ Forest Rec                                      | {{path>N1H1}} {{:misc:gui:research.png?20&nolink}} 7\\ {{:abilities:sacred.png?15&nolink}} [[sacred]]\\ {{:abilities:stealthy.png?15&nolink}} [[Stealthy]](40)\\ {{:abilities:forestsurvival.png?20&nolink}} [[Forest Survival]]\\ {{:abilities:resist_cold.png?20&nolink}} [[resist cold]](5) \\ {{:abilities:snow_move.png?20&nolink}} [[snow-move]] \\ {{:abilities:pillager.png?20&nolink}} [[pillager]](2)\\ {{:abilities:supply_bonus.png?20&nolink}} [[supply bonus]](10) \\ {{:abilities:beastmaster.png?20&nolink}} [[beastmaster]](2) \\ [[Mounted]]\\ [[female]]\\ {{:abilities:summon_allies.png?20&nolink}}[[Summon Allies]] (??Wolf??x2)  | Herses and Jarls are more efficient leaders and Vaetti Gygjas are better mages, but these are fast, can bless small groups of Rimvaettir, and can cast ??Swarm?? if need be. They can summon two ??Wolf?? per turn, but generally, they have better things to do. (This is 1/5 of a gem worth of Wolves; this is not really worth it. Often you will want some for patrolling; just cast ??Pack of Wolves??.)                                                                                                                                                                                        |
 | {{:nations:la:vaettiheim:vaetti_gygja.png?20&nolink}}  | **??Vaetti Gygja??** \\ {{gold}}190\\ {{:misc:gui:resources.png?15&nolink}} 2 \\ {{:misc:gui:recruitmentpoints.png?15&nolink}} 2                                                     | {{path>W1D1N1H1,100%WSDNB}} {{:misc:gui:research.png?20&nolink}} 13\\ {{:abilities:sacred.png?15&nolink}} [[sacred]]\\ {{:abilities:stealthy.png?15&nolink}} [[Stealthy]](40)\\ {{:abilities:forestsurvival.png?20&nolink}} [[Forest Survival]]\\ {{:abilities:resist_cold.png?20&nolink}} [[resist cold]](5) \\ {{:abilities:supply_bonus.png?20&nolink}} [[supply bonus]](10) \\ {{:abilities:old_age.png?20&nolink}} [[Old Age]](152/150) \\ [[female]]                                                                                                                                                                                              | These are physically weak but are your most common battlemage. All the randoms are potentially useful. Blood and Astral randoms can join communions/sabbaths; Nature randoms can cast ??Wooden Warriors?? on a very large number of Vaettir at once; Water randoms can cast ??Quickness?? or wear a ??Water Bracelet?? and cast ??Falling Frost?? or ??Summon Water Elemental??; Death randoms can cast ??Horde of Skeletons?? or ??Shadow Blast??. All can also cast ??Mossbody??. They only cost {{gems>5D}} to be [[Twiceborn|Twiceborned]] into better chassis.                                  | | {{:nations:la:vaettiheim:vaetti_gygja.png?20&nolink}}  | **??Vaetti Gygja??** \\ {{gold}}190\\ {{:misc:gui:resources.png?15&nolink}} 2 \\ {{:misc:gui:recruitmentpoints.png?15&nolink}} 2                                                     | {{path>W1D1N1H1,100%WSDNB}} {{:misc:gui:research.png?20&nolink}} 13\\ {{:abilities:sacred.png?15&nolink}} [[sacred]]\\ {{:abilities:stealthy.png?15&nolink}} [[Stealthy]](40)\\ {{:abilities:forestsurvival.png?20&nolink}} [[Forest Survival]]\\ {{:abilities:resist_cold.png?20&nolink}} [[resist cold]](5) \\ {{:abilities:supply_bonus.png?20&nolink}} [[supply bonus]](10) \\ {{:abilities:old_age.png?20&nolink}} [[Old Age]](152/150) \\ [[female]]                                                                                                                                                                                              | These are physically weak but are your most common battlemage. All the randoms are potentially useful. Blood and Astral randoms can join communions/sabbaths; Nature randoms can cast ??Wooden Warriors?? on a very large number of Vaettir at once; Water randoms can cast ??Quickness?? or wear a ??Water Bracelet?? and cast ??Falling Frost?? or ??Summon Water Elemental??; Death randoms can cast ??Horde of Skeletons?? or ??Shadow Blast??. All can also cast ??Mossbody??. They only cost {{gems>5D}} to be [[Twiceborn|Twiceborned]] into better chassis.                                  |
 | {{:nations:la:vaettiheim:dimvaetti.png?20&nolink}}     | **??Dimvaetti??** \\ {{gold}}100\\ {{:misc:gui:resources.png?15&nolink}} 6 \\ {{:misc:gui:recruitmentpoints.png?15&nolink}} 1 \\ {{:misc:gui:fortress.png?20&nolink}} Capital Only                                                         | {{:abilities:stealthy.png?15&nolink}} [[Stealthy]](80)\\ {{:abilities:forestsurvival.png?20&nolink}} [[Forest Survival]]\\ {{:abilities:resist_cold.png?20&nolink}} [[resist cold]](5) \\ {{:abilities:assassin.png?20&nolink}} [[Assassin]](2)                                                                                                                                                                                                                                                                                                                                                                                                         | These are useful early game to expand, but are generally too fragile to make effective assassins against player armies. You will have some leftover after expansion that you can use, but generally, they aren't as useful since they compete with Jotun Gygjas for cap turns.                                                                                                                                                                                                                                                                                                                       | | {{:nations:la:vaettiheim:dimvaetti.png?20&nolink}}     | **??Dimvaetti??** \\ {{gold}}100\\ {{:misc:gui:resources.png?15&nolink}} 6 \\ {{:misc:gui:recruitmentpoints.png?15&nolink}} 1 \\ {{:misc:gui:fortress.png?20&nolink}} Capital Only                                                         | {{:abilities:stealthy.png?15&nolink}} [[Stealthy]](80)\\ {{:abilities:forestsurvival.png?20&nolink}} [[Forest Survival]]\\ {{:abilities:resist_cold.png?20&nolink}} [[resist cold]](5) \\ {{:abilities:assassin.png?20&nolink}} [[Assassin]](2)                                                                                                                                                                                                                                                                                                                                                                                                         | These are useful early game to expand, but are generally too fragile to make effective assassins against player armies. You will have some leftover after expansion that you can use, but generally, they aren't as useful since they compete with Jotun Gygjas for cap turns.                                                                                                                                                                                                                                                                                                                       |
Line 87: Line 90:
  
 ^ Sprite                                                ^ Unit Name                                                        ^ Special Attributes                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                ^ Comments                                                                                                                                                                                                                                                    ^ ^ Sprite                                                ^ Unit Name                                                        ^ Special Attributes                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                ^ Comments                                                                                                                                                                                                                                                    ^
-| {{:nations:la:vaettiheim:great_hag.png?20&nolink}}  | **??Angerboda - Great Hag??** \\ (Cannot arrive before turn 20)  | {{path>S3D3N2B3}} {{:misc:gui:research.png?20&nolink}} 27\\  {{:abilities:snow_move.png?20&nolink}}[[snow-move]] \\ {{:abilities:resist_cold.png?20&nolink}} [[resist cold]](15) \\ {{:abilities:resist_poison.png?20&nolink}} [[Resist Poison]](15) \\ {{:abilities:vulnerability_shock.png?20&nolink}} [[Shock Vulnerability]](5) \\ {{:abilities:supply_bonus.png?20&nolink}} [[Supply Bonus]](20) \\ {{:abilities:fortune_teller.png?20&nolink}} [[Fortune Teller]](15%)\\ {{:abilities:adept_crossbreeder.png?20&nolink}} [[Adept Crossbreeder]](8)\\   {{:abilities:death_curse.png?20&nolink}} [[death-curse]] \\ {{:abilities:forest_survival.png?20&nolink}} [[forest survival]] \\ [[Female]]  | An improved Gygja, with higher astral than any Gygja can random.\\ Crossbreeding bonus means she can generate chaff if you need it. She is also one booster away from {{path>D4}} which is need to break into ??Vampire Lord??s with minimum effort.  |+| {{:nations:la:vaettiheim:great_hag.png?20&nolink}}  | **??Angerboda - Great Hag??** \\ (Cannot arrive before turn 20)  | {{path>S3D3N2B3}} {{:misc:gui:research.png?20&nolink}} 27\\  {{:abilities:snow_move.png?20&nolink}}[[snow-move]] \\ {{:abilities:resist_cold.png?20&nolink}} [[resist cold]](15) \\ {{:abilities:resist_poison.png?20&nolink}} [[Resist Poison]](15) \\ {{:abilities:vulnerability_shock.png?20&nolink}} [[Shock Vulnerability]](5) \\ {{:abilities:supply_bonus.png?20&nolink}} [[Supply Bonus]](20) \\ {{:abilities:fortune_teller.png?20&nolink}} [[Fortune Teller]](15%)\\ {{:abilities:adept_crossbreeder.png?20&nolink}} [[Adept Cross Breeder]](8)\\   {{:abilities:death_curse.png?20&nolink}} [[death-curse]] \\ {{:abilities:forest_survival.png?20&nolink}} [[forest survival]] \\ [[Female]]  | An improved Gygja, with higher astral than any Gygja can random.\\ Crossbreeding bonus means she can generate chaff if you need it. She is also one booster away from {{path>D4}} which is need to break into ??Vampire Lord??s with minimum effort.  |
 ===== Magic ===== ===== Magic =====
  
vaettiheim-la.1649170683.txt.gz · Last modified: 2022/04/05 14:58 by joste