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weapons [2022/10/26 03:53]
wigglefig clarifying language
weapons [2022/10/26 03:53] (current)
wigglefig more clarification
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 There are two types of weapons in Dominions 5: There are two types of weapons in Dominions 5:
  
-  * **Melee** weapons are the most common type, and are only used when a unit is directly adjacent to an opposing unit's square. Melee attacks check the attacker's Attack Skill vs. the defender's Defence Skill.((When checks are referred to in this article, assume DRN is added to both sides.)) Melee weapons are also subject to [[repel]], [[awe]], and a number of other effects.+  * **Melee** weapons are the most common type, and are only used when a unit is directly adjacent to an opposing unit's square. Melee attacks check the attacker's Attack Skill vs. the defender's Defence Skill to determine whether an attack lands.((When checks are referred to in this article, assume DRN is added to both sides.)) Melee weapons are also subject to [[repel]], [[awe]], and a number of other effects.
   * **Ranged** weapons may only be used when an opponent is within a listed range. There are several subtypes:   * **Ranged** weapons may only be used when an opponent is within a listed range. There are several subtypes:
     * Most ranged weapons are projectile weapons. Their chance to hit is somewhat opaque, but essentially has a chance to deviate from the target square depending on the //attacker's// Precision score. See the [[Precision Roll|Precision Rolls]] page for more details.     * Most ranged weapons are projectile weapons. Their chance to hit is somewhat opaque, but essentially has a chance to deviate from the target square depending on the //attacker's// Precision score. See the [[Precision Roll|Precision Rolls]] page for more details.
weapons.1666756402.txt.gz · Last modified: 2022/10/26 03:53 by wigglefig