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xibalba-la [2021/07/26 20:38]
joste [Ritual Magic]
xibalba-la [2021/07/28 14:19]
joste [Magic Access]
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 You can spam Zotz mages with lots of 2s in Death and Nature. You can spam Zotz mages with lots of 2s in Death and Nature.
  
-Muuch holds the water getting {{path>W3}} from ??Muuch K'uhul??or {{path>W4}} if fishing with ??Bacab??, one booster way from Water Queens.+Muuch holds the water getting {{path>W3}} or {{path>W4}} if fishing from the ??Bacab??, one booster way from Water Queens.
  
 with climbing a ??Bacab?? can get a ??Troll King?? and with ??Earth Boots?? and ??Blood Stone?? gets {{path>E5}} for Earth Kings to go {{path>E6}}. with climbing a ??Bacab?? can get a ??Troll King?? and with ??Earth Boots?? and ??Blood Stone?? gets {{path>E5}} for Earth Kings to go {{path>E6}}.
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 As the majority of your nation good units are flyers, your sabbaths can safely spam ??Earthquake?? without hurting your own troops(as you need a Blood communion to cast, you may want to cast ??Gift of Flight?? or ??Mass Flight?? on your ??Blood Slave??s if your not finished with casting blood spells). As the majority of your nation good units are flyers, your sabbaths can safely spam ??Earthquake?? without hurting your own troops(as you need a Blood communion to cast, you may want to cast ??Gift of Flight?? or ??Mass Flight?? on your ??Blood Slave??s if your not finished with casting blood spells).
  
-??Camazotz?? are good at death, its crosspaths with Air and earth and skelispam, and ??Way??s provide nature and spamable blood mage.+  
 +??Camazotz?? are good at death, its crosspaths with Air and earth and skelispam, and ??Way??s provide nature and spamable blood mage. Your still have Bacobs with their powerful Water and Earth access with the side of Death and Nature crosspaths (with gems or booster).
  
-The main problem with Muuch magic is being good at booth Water and Earth don't synergy well with only ??Rust Mist??The Death randoms are ok with the access to ??Stygian Rain?? and ??Fields of the Dead??. that is still not an efficient mage, paying more for extra paths (like that 1 in 4 chance to get a vestigial path in nature) without good cross spells, you would had been better of with wizards that dedicate themselves to purely one path of magic.+Your greatest weakness is the parody in the difference of protectionYour are still a suicide spammer. a way to swing the favor is the use of ??Darkness?? and ??Quagmire??. 
  
 Should also consider ??Legions of Steel??, ??Strength of Giants??, ??Marble Warriors??, ??Wave Warriors??, ??Quickening??, ??Wooden Warriors??, ??Stygian Rains?? as it will fix many problems with your current troops and improve your summoned one but will come later in the game but your real problem is not being eaten during expansion and early game.  Should also consider ??Legions of Steel??, ??Strength of Giants??, ??Marble Warriors??, ??Wave Warriors??, ??Quickening??, ??Wooden Warriors??, ??Stygian Rains?? as it will fix many problems with your current troops and improve your summoned one but will come later in the game but your real problem is not being eaten during expansion and early game. 
  
-as Swamp Frogs your one of the rare nations to benefit from ??Quagmire??. 
  
-All this water makes you good at cold spells when in the {{cold}}, assuming your don't mind your zotz quickly falling unconscious from the fatigue, Apparently, the Muuch's Atlantean heritage prevent these frogs from hibernating during the winter. ??Grip of Winter??, ??Frozen Heart??.+All this water makes you good at cold spells when in the {{cold}}, assuming your don't mind your zotz quickly falling unconscious from the fatigue, Apparently, the Muuch's Atlantean heritage prevent these frogs from hibernating during the winter. 
  
 ====Ritual Magic==== ====Ritual Magic====
xibalba-la.txt · Last modified: 2022/10/03 11:11 by wigglefig