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—elemental-resistance [2026/10/26 11:47] (current) – ↷ Page moved from dom6:elemental-resistance to elemental-resistance migration
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 +[[dom5:elemental-resistance|{{:wiki:dom6_version.png?100 }}]]
 +======= Elemental Resistances =======
  
 +There are five damage types with **Elemental** resistances to them: {{:abilities:resist_fire.png?nolink}}<color #ff5349>**Fire**</color>, {{:abilities:resist_shock.png?nolink}}<color #4169e1>**Shock**</color>, {{:abilities:resist_cold.png?nolink}}<color #99d9ea>**Cold**</color>, {{:abilities:resist_acid.png?nolink}}<color #800080>**Acid**</color>, and {{:abilities:resist_poison.png?nolink}}<color #008000>**Poison**</color>.
 +
 +There are two parts to the damage reduction from an elemental resistance. The first directly deducts damage; the amount deducted is equal to the point value of the resistance, before the Damage roll or the [[Protection]] roll. The second reduces the rest of the damage by 2% times the resistance value. So, a unit with {{:abilities:resist_fire.png?15&nolink}} 5 Fire Resistance also takes 10% less fire damage beyond that. A unit with 50 points in a certain resistance is thus immune to the damage type the resistance addresses.
 +
 +Example: An ??Elite Warrior?? with {{:abilities:resist_poison.png?15&nolink}}Poison Resistance 5 is dealt 15 [[poison damage]]. First, the poison damage is reduced by 5, leaving 10 points of damage. Second, those ten points are reduced by 2% * 5, or 10%. 10% of 10 is 1. The ??Elite Warrior?? is thus dealt 9 poison damage. It has 13 health. Without the {{:abilities:resist_poison.png?15&nolink}}Poison Resistance that hit would’ve been the end for it.
 +
 +[[Elemental Vulnerability]] deducts from Elemental Resistance, and vice-versa.
 +
 +FIXME this explanation is not quite right/slightly misleading. Will get around to fixing it

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