quickness
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| + | [[dom5: | ||
| + | ====== Quickness ====== | ||
| + | {{: | ||
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| + | Quickened units: | ||
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| + | * Have double their usual Combat Speed. | ||
| + | * **Make melee attacks twice as fast.** Note that this does NOT include ranged weapons. | ||
| + | * Since fatigue gain from encumbrance is tied to attacks, this also means quickened units gain fatigue twice as quickly. | ||
| + | * Gain +2/+2 to Attack and Defence skill. | ||
| + | * [[Old Age|Age]] twice as fast (or, well, [[fast-aging|100% faster]]). | ||
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| + | Quickness is not to be confused with [[Swiftness]], | ||
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| + | ==== How do you get Quickness? ==== | ||
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| + | Quickness is a [[Water]] Buff: | ||
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| + | * The [[Bless]] gives it to you, though that requires {{path> | ||
| + | * Three alarmingly cheap but low-AOE [[Alteration]] spells give it to you for combat; ??Quicken Self?? at [[Research]] Level 2, ?? | ||
| + | * Several [[Items]], notably all of the (unmodded) Arena prizes, provide Quickness. | ||
| + | * Those who enter the [[Hall of Fame]] may receive Heroic Quickness. | ||
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| + | Temporary Quickness is generally preferred over permanent Quickness, due to the doubled rate of Aging. Permanent Quickness is also not that easy to obtain, and is usually controllable (e.g. by not sending people to the Arena). Quickness **does not** boost the rate of spellcasting - boosting that requires specially-made Items. | ||
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| + | {{tag> | ||
