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user:loggy:battlefieldenchants [2021/06/04 12:40] – loggyuser:loggy:battlefieldenchants [2026/10/26 11:46] (current) – ↷ Links adapted because of a move operation migration
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 Method: A setup with a bunch of watchers (I forget how many offhand, but it is in the scripts) and logging how often they swing and how many watchers they hit each time, then turning that into a % of the battlefield. Method: A setup with a bunch of watchers (I forget how many offhand, but it is in the scripts) and logging how often they swing and how many watchers they hit each time, then turning that into a % of the battlefield.
  
-Frequency seems to always be 320 [[:ticks]]. The debug log spits a message every 1000 ticks, the 320 comes from the fact that there are seven 1000 tick "buckets" with three swings followed by one with four. This also comes up as the number of ticks the game decrements stun effects by in the debug log.+Frequency seems to always be 320 [[dom5:ticks]]. The debug log spits a message every 1000 ticks, the 320 comes from the fact that there are seven 1000 tick "buckets" with three swings followed by one with four. This also comes up as the number of ticks the game decrements stun effects by in the debug log.
  
 Takeaway from this is that battle enchantments swing 7500/320 = 23.4375 times per combat round. Takeaway from this is that battle enchantments swing 7500/320 = 23.4375 times per combat round.
user/loggy/battlefieldenchants.txt · Last modified: by migration

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