Table of Contents

Snow Move

A creature with Snow Move ignores the movement penalty that snow imposes in cold provinces.

Map Movement

The cost of crossing a province border is the sum of two half-steps, one for leaving the first province and one for entering the second. See map-movement for the wider system. A snow-covered province makes both of its own half-steps 1 point more expensive, and Snow Move removes that penalty.

The saving therefore depends on how many of the two provinces are snowed in.

Move Extra cost without Snow Move
Between two cold provinces 2 points
Between a cold province and a warm one 1 point
Between two warm provinces none

A province is snow-covered whenever its temperature is cold, however that cold arose. Sea provinces and cave provinces never count as snow-covered, so the penalty does not apply to them at any temperature.

The penalty is applied before roads are taken into account, and a road makes the finished half-step cost 2 points lower, so a road can absorb part or all of it.

Other ways to avoid the snow movement penalty

Snow Move is not the only way to escape the penalty. It is also never paid by: