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astral [2021/04/19 04:20] fenrir how do I have the icon be next to the title bar? |
astral [2024/02/29 16:10] (current) joste [Forging] |
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- | **Astral** {{path> | + | **Astral** {{path> |
- | * the mind and telepathy | + | |
- | * Psychic attack spells: ??Mind Burn??, ?? | + | * Psychic attack spells: ??Mind Burn??, ?? |
- | * [[Communions]]: | + | * [[Communions]]: |
- | * the stars, the moon, and light | + | * The **Stellar/ |
- | * ??Stellar Cascades??, ??Gifts from Heaven??, ??Star Fires?? | + | * ??Stellar Cascades??, ??Gifts from Heaven??, ??Star Fires??, ??Solar Rays?? |
- | * fortune and misfortune | + | * The **Fates**, |
- | * ??Luck??, ??Cheat Fate??, ??Will of the Fates??, ??Doom??, ??Baleful Star?? | + | * ??Twist Fate??, |
- | * the essence of magic itself | + | * **Projection** and **Travel** through Space, |
- | * ??Antimagic??, ??Dispel??, ??Arcane Nexus??, ??Magic Duel??, ??Power of the Spheres?? | + | * ??Blink??, ??Teleport??, ??Astral Window??, ??Astral Projection??, ??Gateway??, ??Astral Travel?? |
- | * astral projection | + | * **" |
- | * ??Body Ethereal??, ??Teleport??, ??Astral Window??, ?? | + | * ??Antimagic??, ??Dispel??, ??Arcane Nexus??, ??Power of the Spheres??, ?? |
- | * the void and horror marks | + | * and the Fabric of **Reality** itself. |
- | * ??Horror Mark??, ??Astral Geyser?? | + | * Time: ??Time Stop?? |
+ | * Space: | ||
+ | * Both: ??Wish?? | ||
- | The staple astral attack spells are in [[Thaumaturgy]], | + | [[Thaumaturgy]] |
- | Astral nations typically also research | + | [[Alteration]] |
- | The spell ??Magic Duel?? | + | [[Evocation]] and [[Enchantment]] also have some useful Astral spells; Evocation notably provides ??Mind Hunt?? and ??Magic Duel??, |
- | Conversely, | + | The best counter for Astral is essentially Astral itself. The spell ??Magic Duel?? creates a unique dynamic around Astral Magic, in which nations with Astral Mages and [[gems|Pearls]] to spare can choke out nations with fewer Astral Mages and/or levels. Quite a few otherwise-decent Mages are very dangerous to use against Astral nations due to their levels of Astral Magic. |
- | Powerful Astral nations include Pythium, | + | Powerful Astral nations include |
+ | |||
+ | ===== Forging ===== | ||
+ | At Level 0, Astral enchanted Armor and weapons would be considered the bog standard of a magic item. | ||
+ | Like the spells, Astral items can boost the casting range of Rituals, give Bonuse Magic LD, luck, and twist fate. | ||
+ | |||
+ | Many Astral weapons deal double damage to Magical Beings. | ||
+ | |||
+ | Several crosspath forging with death or nature Infict Curses. | ||
+ | |||
+ | Earth crosspaths give several interesting times including: | ||
+ | *Slave matix, Master Matrix | ||
+ | *Crystal Coin | ||
+ | * ??Crystal Shield?? | ||
+ | |||
+ | A few standouts include: | ||
+ | * ??Pendent of Luck?? | ||
+ | * ??Amulet of Antimagic?? | ||
+ | * ??Eye of the Void?? | ||
+ | * ??Lucky Coin?? | ||
+ | * ??Moon Blade?? | ||
+ | * ??Spell Focus?? | ||
+ | * ??Banner of the Northen Star?? | ||
+ | * ??Ethereal Crossbow?? | ||
+ | * ??Ring of Sorcery?? ??Ring of Wizardry?? | ||
+ | * ??Starshine Skullcap?? | ||
+ | |||
+ | |||
+ | {{template> | ||
+ | {{tag> |