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divine-magic [2022/04/25 12:54]
nunda [Other Divine Spells] Divine Channeling pathboost
divine-magic [2024/02/29 16:10] (current)
joste [See More]
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 ^ Spell name  ^ Paths  ^ Spell description  ^ Effect  ^ ^ Spell name  ^ Paths  ^ Spell description  ^ Effect  ^
 | ??Blessing??            | {{path>H1}}       | //This prayer can be used to bless the priest or a group of sacred warriors. Blessed units receive increased morale and additional powers if their God is powerful enough to claim a divine title.//                   | Applies your [[Blesses|Bless]] to friendly {{:abilities:sacred.png?15&nolink}} [[Sacred|Sacred]] units in 5 (+5 for every extra Priest level) squares within 15 (+10 for every extra Priest level) squares of the caster.       | | ??Blessing??            | {{path>H1}}       | //This prayer can be used to bless the priest or a group of sacred warriors. Blessed units receive increased morale and additional powers if their God is powerful enough to claim a divine title.//                   | Applies your [[Blesses|Bless]] to friendly {{:abilities:sacred.png?15&nolink}} [[Sacred|Sacred]] units in 5 (+5 for every extra Priest level) squares within 15 (+10 for every extra Priest level) squares of the caster.       |
-| ??Divine Blessing??     | {{path>H3}}       | //This is the same as the Blessing prayer, except that it affects all holy units on the entire battlefield.//   | Blesses all of your teammates on the field that can be blessed, but takes 25% longer to cast. |+| ??Divine Blessing??     | {{path>H3}}       | //This is the same as the Blessing prayer, except that it affects all holy units on the entire battlefield.//   | Blesses all of your teammates on the field that can be blessed. Before 5.57it took 25% longer to cast. |
  
 ===== Banishment spells ===== ===== Banishment spells =====
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 ^ Spell name  ^ Paths  ^ Spell description  ^ Effect  ^ ^ Spell name  ^ Paths  ^ Spell description  ^ Effect  ^
 | ??Sermon of Courage??            | {{path>H2}}       | //Soldiers' morale is increased with the help of this prayer.//                   | Gives a +1 Morale bonus to all friendly units in 10 (+5 for every extra Priest level) squares within 25 (+10 for every extra Priest level) squares of the caster.        | | ??Sermon of Courage??            | {{path>H2}}       | //Soldiers' morale is increased with the help of this prayer.//                   | Gives a +1 Morale bonus to all friendly units in 10 (+5 for every extra Priest level) squares within 25 (+10 for every extra Priest level) squares of the caster.        |
-| ??Fanaticism??                   | {{path>H4}}       | //This prayer has the same effect as Sermon of Courage, but it affects all friendly units on the entire battlefield.//                   | Gives +1 Morale to all of your teammates on the battlefield but takes 25% longer to cast.        |+| ??Fanaticism??                   | {{path>H4}}       | //This prayer has the same effect as Sermon of Courage, but it affects all friendly units on the entire battlefield.//                   | Gives +1 Morale to all of your teammates on the battlefield. Before version 5.57, it took 25% longer to cast.        |
  
 ===== Other Divine Spells ===== ===== Other Divine Spells =====
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 | ??Holy Word??              | {{path>H2}}       | //With a holy word from the next true God the priest is able to stun a sacred warrior of a false pretender.//                   | [[Stun|Stuns]] an opposing [[Sacred]] unit or [[Pretender]]. MR negates.        | | ??Holy Word??              | {{path>H2}}       | //With a holy word from the next true God the priest is able to stun a sacred warrior of a false pretender.//                   | [[Stun|Stuns]] an opposing [[Sacred]] unit or [[Pretender]]. MR negates.        |
 | ??Holy Avenger??           | {{path>H2}}       | //Any harm done to the casting priest will result in a divine bolt striking in the midst of the enemy.// | Each time the caster takes damage, the damager is hit with a 20 [[Armor-Negating|AN]] DMG beam during the next round. MR Negates. These build up with multiple hits, but only one will hit each round, and only three can hit after the caster's death.        | | ??Holy Avenger??           | {{path>H2}}       | //Any harm done to the casting priest will result in a divine bolt striking in the midst of the enemy.// | Each time the caster takes damage, the damager is hit with a 20 [[Armor-Negating|AN]] DMG beam during the next round. MR Negates. These build up with multiple hits, but only one will hit each round, and only three can hit after the caster's death.        |
-| ??Divine Channeling??      | {{path>H5}}       | //The priest channels the divine might of his God onto the battlefield. All friendly priests of low power have their priest skill increased for the duration of the battle.//                   | A [[battle-enchantment|Battlefield Enchantment]] that provides a +{{path>H1}} pathboost to all {{path>H1}} priests. This **does** cause Fatigue, 90 at base.       |+| ??Divine Channeling??      | {{path>H5}}       | //The priest channels the divine might of his God onto the battlefield. All friendly priests of low power have their priest skill increased for the duration of the battle.//                   | A [[battle-enchantment|Battlefield Enchantment]] that provides a +{{path>H1}} pathboost to all friendly {{path>H1}} priests. This **does** cause Fatigue, 90 at base.       |
  
 ===== See More ===== ===== See More =====
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 {{template>spells}} {{template>spells}}
 +{{tag>spell Magic-Path }}
  
divine-magic.1650891249.txt.gz ยท Last modified: 2022/04/25 12:54 by nunda