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dom6:blood-magic [2024/05/29 21:01] fenrir almost done (just gotta do Demon Lads) |
dom6:blood-magic [2025/01/13 03:19] (current) fenrir [Blood 9] mild edit to the Astral Corruption formula, hopefully to reduce confusion |
| Blood Magic that uses [[Gems|Blood Slaves]] **cannot be used [[underwater]]**. It just cannot. Even if your Blood Slaves were somehow [[amphibious]], the fluid dynamics between their blood and the ocean would prevent a sacrifice from being directed to its intended purpose. The Blood spells that **don't** cost Blood Slaves **do** work underwater. | Blood Magic that uses [[Gems|Blood Slaves]] **cannot be used [[underwater]]**. It just cannot. Even if your Blood Slaves were somehow [[amphibious]], the fluid dynamics between their blood and the ocean would prevent a sacrifice from being directed to its intended purpose. The Blood spells that **don't** cost Blood Slaves **do** work underwater. |
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| {{:abilities:inanimate.png?nolink}} On another note, most offensive Blood spells don't work on the [[Inanimate]]. | {{:abilities:inanimate.png?nolink}} On another note, most offensive Blood spells don't work on the [[Inanimate]]. |
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| | For help understanding the tables, click [[spell-table-notation|here]]. |
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| ==== No Research Required ==== | ==== No Research Required ==== |
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| ^ Spell ^ Req ^ Effect ^ Stats ^ | ^ Spell ^ Req ^ Effect ^ Stats ^ |
| | ??Bleed?? | {{path>B1}} \\ {{gems>1B}} | {{:abilities:profuse_bleeding.png?nolink}} [[Afflictions#unspecified-hit-area|Bleeds]] a fella, if they have blood. \\ [[Magic Resistance]] negates, however. | 100 [[Fatigue]] \\ 150% Casting Time \\ Range: 30 Squares (+5 per {{:misc:magic:blood.png?15&nolink}}) \\ AOE: One Target \\ Base Penetration: 11 ({{:misc:magic:blood.png?15&nolink}}) \\ {{:abilities:undead.png?15&nolink}} [[Undead]] negates \\ {{:abilities:inanimate.png?15&nolink}} [[Inanimate]] negates \\ {{:abilities:profuse_bleeding.png?15&nolink}} [[Afflictions|Bleed]] (temp. -5% HP/turn) | | | ??Bleed?? | {{path>B1}} \\ {{gems>1B}} | {{:abilities:profuse_bleeding.png?nolink }} [[Afflictions#unspecified-hit-area|Bleeds]] a fella, if they have blood. \\ [[Magic Resistance]] negates. | 100 [[Fatigue]] \\ 150% Casting Time \\ Range: 30 Squares (+5 per {{:misc:magic:blood.png?15&nolink}}) \\ AOE: One Target \\ Base Penetration: 11 ({{:misc:magic:blood.png?15&nolink}}) \\ {{:abilities:undead.png?15&nolink}} [[Undead]] negates \\ {{:abilities:inanimate.png?15&nolink}} [[Inanimate]] negates \\ {{:abilities:profuse_bleeding.png?15&nolink}} [[Afflictions|Bleed]] (temp. -5% HP/rnd.) | |
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| ==== Blood 1 ==== | ==== Blood 1 ==== |
| ^ Spell ^ Req ^ Effect ^ Stats ^ | ^ Spell ^ Req ^ Effect ^ Stats ^ |
| | ??Rejuvenate?? | {{path>B1}} \\ {{gems>10B}} | **A self buff.** \\ {{:abilities:old_age.png?nolink }} Revitalize your skin and flesh, \\ with virgin's blood. \\ I've heard a conspiracy theory like this. | **Ritual** \\ {{:abilities:undead.png?15&nolink}} [[Undead]] negates \\ {{:abilities:inanimate.png?15&nolink}} [[Inanimate]] negates \\ {{:abilities:old_age.png?15&nolink}} [[Age]]: -10 Years | | | ??Rejuvenate?? | {{path>B1}} \\ {{gems>10B}} | **A self buff.** \\ {{:abilities:old_age.png?nolink }} Revitalize your skin and flesh, \\ with virgin's blood. \\ I've heard a conspiracy theory like this. | **Ritual** \\ {{:abilities:undead.png?15&nolink}} [[Undead]] negates \\ {{:abilities:inanimate.png?15&nolink}} [[Inanimate]] negates \\ {{:abilities:old_age.png?15&nolink}} [[Age]]: -10 Years | |
| | ??Soul Transaction?? | {{path>B1G1}} \\ {{gems>1B}} | {{:abilities:unseen.png?nolink }} Tries to sway a unit, \\ with the promise of no consequences. \\ Supposedly [[Morale]] negates this. | 100 Fatigue \\ 150% Casting Time \\ Range: 20 Squares \\ Sure Hit \\ AOE: One Target \\ Base Penetration: 15 ({{:misc:magic:blood.png?15&nolink}}) \\ {{:dom6:stats:mor.png?15&nolink}} [[Morale]] negates \\ {{:abilities:corruptor.png?15&nolink}} [[Charm|Charms]] (Switches Allegiance) \\ __**On Success: Infernal Invisibility**__ \\ {{:abilities:unseen.png?15&nolink}} [[Invisible]] (Attackers get -9 [[attack skill|ATT]]) \\ {{:dom6:stats:mor.png?15&nolink}} [[Rout]] | | | ??Soul Transaction?? | {{path>B1G1}} \\ {{gems>1B}} | {{:abilities:invisible.png?nolink }} Tries to sway a unit, \\ with the promise of no consequences. \\ Supposedly [[Morale]] negates this. | 100 Fatigue \\ 150% Casting Time \\ Range: 20 Squares \\ Sure Hit \\ AOE: One Target \\ Base Penetration: 15 ({{:misc:magic:blood.png?15&nolink}}) \\ {{:dom6:stats:mor.png?15&nolink}} [[Morale]] negates \\ {{:abilities:corruptor.png?15&nolink}} [[Charm|Charms]] (Switches Allegiance) \\ __**On Success: Infernal Invisibility**__ \\ {{:abilities:invisible.png?15&nolink}} [[Invisible]] (Attackers get -9 [[attack skill|ATT]]) \\ {{:dom6:stats:mor.png?15&nolink}} [[Rout]] | |
| | ??Harm?? | {{path>B2}} \\ {{gems>1B}} | Grievous bodily harm! \\ Even the [[Undead]] feel it! | 100 Fatigue \\ 150% Casting Time \\ Range: 50 Squares \\ +5 Precision \\ AOE: 4 Squares (+2 per {{:misc:magic:blood.png?15&nolink}}) \\ Base Penetration: 11 ({{:misc:magic:blood.png?15&nolink}}) \\ {{:abilities:inanimate.png?15&nolink}} [[Inanimate]] negates \\ 2 [[Armor-Negating|AN]] {{:magic.png?15&nolink}}Magic DMG (+1 per {{:misc:magic:blood.png?15&nolink}}) \\ **__Also: Area Chest Wound__** \\ Base Penetration: 11 ({{:misc:magic:blood.png?15&nolink}}) \\ {{:abilities:inanimate.png?15&nolink}} [[Inanimate]] negates \\ {{:abilities:affliction.png?15&nolink}} [[Afflictions#torso-afflictions|Chest Wound]] (-1 STR, +5 [[Encumbrance|ENC]]) | | | ??Harm?? | {{path>B2}} \\ {{gems>1B}} | Grievous bodily harm! \\ Even the [[Undead]] feel it! | 100 Fatigue \\ 150% Casting Time \\ Range: 50 Squares \\ +5 Precision \\ AOE: 4 Squares (+2 per {{:misc:magic:blood.png?15&nolink}}) \\ Base Penetration: 11 ({{:misc:magic:blood.png?15&nolink}}) \\ {{:abilities:inanimate.png?15&nolink}} [[Inanimate]] negates \\ 2 [[Armor-Negating|AN]] {{:magic.png?15&nolink}}Magic DMG (+1 per {{:misc:magic:blood.png?15&nolink}}) \\ **__Also: Area Chest Wound__** \\ Base Penetration: 11 ({{:misc:magic:blood.png?15&nolink}}) \\ {{:abilities:inanimate.png?15&nolink}} [[Inanimate]] negates \\ {{:abilities:affliction.png?15&nolink}} [[Afflictions#torso-afflictions|Chest Wound]] (-1 STR, +5 [[Encumbrance|ENC]]) | |
| | ??Blood Rite?? | {{path>B2D2}} \\ {{gems>11B}} | {{:independents:vampire.png?nolink }} Gives a regular joe vampirism: \\ Flight, [[Immortal|Immortality]], the works. \\ They can't cross rivers! | **Ritual** \\ Local \\ **??Vampire??** x1 | | | ??Blood Rite?? | {{path>B2D2}} \\ {{gems>11B}} | {{:independents:vampire.png?nolink }} Gives a regular joe vampirism: \\ Flight, [[Immortal|Immortality]], the works. \\ They can't cross rivers! | **Ritual** \\ Local \\ **??Vampire??** x1 | |
| | ??Blood Rain?? | {{path>B3}} \\ {{gems>3B}} | Blood will pour from the sky. \\ It shaves up to 5 [[Morale]] off foes! \\ It's not actually [[weather|rain]], though. | 300 Fatigue \\ 275% Casting Time \\ Battlefield Enchantment (Enemies) \\ Periodic 1 {{:abilities:fear.png?15&nolink}}Fear "DMG" \\ (Max. 5 Morale Loss) | | | ??Blood Rain?? | {{path>B3}} \\ {{gems>3B}} | Blood will pour from the sky. \\ It shaves up to 5 [[Morale]] off foes! \\ It's not actually [[weather|rain]], though. | 300 Fatigue \\ 275% Casting Time \\ Battlefield Enchantment (Enemies) \\ Periodic 1 {{:abilities:unknown:0138.png?15&nolink}}[[Fear#Fear-Damage|Frighten]] "DMG" | |
| | ??Bind Ice Devil?? | {{path>B3W3}} \\ {{gems>88B}} | {{:ice_devil:nycafor.png?nolink }} This summons one of six unique fellas. \\ All have {{path>W3}}! \\ (Except Gaap, who studied the blade.) \\ Each have their own perks, too. \\ With story events on, only Nycafor is safe... | **Ritual** \\ Local \\ **__One of Six Commanders:__** \\ **??Nycafor - Ice Devil??** (3 attacks) \\ **??Oriax - Ice Devil??** (??Frost Brand??) \\ **??Gaap - Ice Devil??** (??Hell Sword??) \\ **??Bifrons - Ice Devil??** ({{path>S2}}) \\ **??Cimejes - Ice Devil??** (??Frost Fiend??s) \\ **??Bune - Ice Devil??** ({{path>D3}}) | | | ??Bind Ice Devil?? | {{path>B3W3}} \\ {{gems>88B}} | {{:ice_devil:nycafor.png?nolink }} This summons one of six unique fellas. \\ All have {{path>W3}}! \\ (Except Gaap, who studied the blade.) \\ Each have their own perks, too. \\ With story events on, only Nycafor is safe... | **Ritual** \\ Local \\ **__One of Six Commanders:__** \\ **??Nycafor - Ice Devil??** (3 attacks) \\ **??Oriax - Ice Devil??** (??Frost Brand??) \\ **??Gaap - Ice Devil??** (??Hell Sword??) \\ **??Bifrons - Ice Devil??** ({{path>S2}}) \\ **??Cimejes - Ice Devil??** (??Frost Fiend??s) \\ **??Bune - Ice Devil??** ({{path>D3}}) | |
| | ??Call Horror?? | {{path>B3S3}} \\ {{gems>3B}} | {{:independents:horror.png?nolink }} Lures a random "Greater" Horror. \\ Will they listen to you? \\ Hopefully. \\ It would be awkward if they didn't. | 200 Fatigue \\ 225% Casting Time \\ Range: 5 Squares \\ **[[Horrors|Greater Horror]]** x1 | | | ??Call Horror?? | {{path>B3S3}} \\ {{gems>3B}} | {{:independents:horror.png?nolink }} Lures a random "Greater" Horror. \\ Will they listen to you? \\ Hopefully. \\ It would be awkward if they didn't. | 200 Fatigue \\ 225% Casting Time \\ Range: 5 Squares \\ **[[Horrors|Greater Horror]]** x1 | |
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| ^ Spell ^ Req ^ Effect ^ Stats ^ | ^ Spell ^ Req ^ Effect ^ Stats ^ |
| | ??Leech?? | {{path>B1}} \\ {{gems>1B}} | The pinnacle of "low" blood magic. \\ This sucks the life right out of a square! \\ It also takes the "unlife" force of [[Undead]], \\ but not the magic of [[Inanimate|Inanimates]]. | 100 Fatigue \\ 150% Casting Time \\ Range: 30 Squares \\ +25 [[Precision]] \\ AOE: 1 square \\ 25 [[Armor-Negating|AN]] {{:magic.png?15&nolink}}[[Life Drain|Drain]] DMG (+1 per {{:misc:magic:blood.png?15&nolink}}) | | | ??Leech?? | {{path>B1}} \\ {{gems>1B}} | The pinnacle of "low" blood magic. \\ This sucks the life right out of a square! \\ It also takes the "unlife" force of [[Undead]], \\ but not the magic of [[Inanimate|Inanimates]]. | 100 Fatigue \\ 150% Casting Time \\ Range: 30 Squares \\ +25 [[Precision]] \\ AOE: 1 square \\ {{:abilities:inanimate.png?15&nolink}} [[Inanimate]] negates \\ 25 [[Armor-Negating|AN]] {{:magic.png?15&nolink}}[[Life Drain|Drain]] DMG (+1 per {{:misc:magic:blood.png?15&nolink}}) | |
| | ??Father Illearth?? | {{path>B3E4}} \\ {{gems>105B}} | {{:elemental_royalty:pedoseion.png?nolink }} He was once the King of Soil. \\ Then he was fed Blood. \\ Now he has {{path>E4B3}}, \\ and command of ??Illearth??s. | **Ritual** \\ Local \\ **??Pedoseion - Father Illearth??** x1 \\ (Unique Commander) | | | ??Father Illearth?? | {{path>B3E4}} \\ {{gems>105B}} | {{:elemental_royalty:pedoseion.png?nolink }} He was once the King of Soil. \\ Then he was fed Blood. \\ Now he has {{path>E4B3}}, \\ and command of ??Illearth??s. | **Ritual** \\ Local \\ **??Pedoseion - Father Illearth??** x1 \\ (Unique Commander) | |
| | ??Send Dream Horror?? | {{path>B3S4}} \\ {{gems>15B}} | {{:independents:defiler_of_dreams.png?nolink }} Sends a nightmare boogeyman. \\ It's very tough to find. \\ It's even tougher to hit in battle, \\ being [[Ethereal]] and [[Invisible]]. \\ It has a 5% chance to [[levy|desert]] each turn, however. | **Ritual** \\ Range: 6 provinces \\ {{:abilities:horror_mark.png?15&nolink}} [[Horror Mark|Horror Marks]] Caster (20%) \\ **__Horrific Dreams__** \\ "Anonymous" \\ {{:misc:gui:unrest.png?12&nolink}} +30 [[Unrest]] \\ **??Defiler of Dreams??** Commander x1 \\ (Independent & [[Stealthy]]) | | | ??Send Dream Horror?? | {{path>B3S4}} \\ {{gems>15B}} | {{:independents:defiler_of_dreams.png?nolink }} Sends a nightmare boogeyman. \\ It's very tough to find. \\ It's even tougher to hit in battle, \\ being [[Ethereal]] and [[Invisible]]. \\ It has a 5% chance to [[levy|desert]] each turn, however. | **Ritual** \\ Range: 6 provinces \\ {{:abilities:horror_mark.png?15&nolink}} [[Horror Mark|Horror Marks]] Caster (20%) \\ **__Horrific Dreams__** \\ "Anonymous" \\ {{:misc:gui:unrest.png?12&nolink}} +30 [[Unrest]] \\ **??Defiler of Dreams??** Commander x1 \\ (Independent & [[Stealthy]]) | |
| | ??Infernal Prison?? | {{path>B3F1}} \\ {{gems>2B}} | {{:abilities:fire_power.png?32&nolink }} Chucks a fellow to HELL! \\ (The hot kind of Hell.) \\ You can worry about them later! | 200 [[Fatigue]] \\ 175% Casting Time \\ Range: 35 Squares \\ Sure Hit \\ AOE: One Target \\ {{:abilities:fire_power.png?15&nolink}} **Banishes to the [[Inferno]]** | | | ??Infernal Prison?? | {{path>B3F1}} \\ {{gems>2B}} | {{:abilities:fire_power.png?32&nolink }} Chucks a fellow to HELL! \\ (The hot kind of Hell.) \\ You can worry about them later! | 200 [[Fatigue]] \\ 175% Casting Time \\ Range: 35 Squares \\ Sure Hit \\ AOE: One Target \\ {{:abilities:fire_power.png?15&nolink}} **Banishes to the [[Inferno]]** | |
| | ??Claws of Kokytos?? | {{path>B3W1}} \\ {{gems>2B}} | {{:abilities:cold_power.png?32&nolink }} Chucks a fellow to HELL! \\ (The cold kind of Hell.) \\ You can worry about them later! | 200 [[Fatigue]] \\ 175% Casting Time \\ Range: 35 Squares \\ Sure Hit \\ AOE: One Target \\ {{:abilities:cold_power.png?15&nolink}} **Banishes to [[Kokytos]]** | | | ??Claws of Kokytos?? | {{path>B3W1}} \\ {{gems>2B}} | {{:abilities:cold_power.png?32&nolink }} Chucks a fellow to HELL! \\ (The cold kind of Hell.) \\ You can worry about them later! | 200 [[Fatigue]] \\ 175% Casting Time \\ Range: 35 Squares \\ Sure Hit \\ AOE: One Target \\ {{:abilities:cold_power.png?15&nolink}} **Banishes to [[Kokytos]]** | |
| | ??Horror Seed?? | {{path>B3S4}} \\ {{gems>25B}} | {{:abilities:tainted_presence.png?32&nolink }} Starts a game of Werewolf. \\ One fellow in the province goes bad! \\ The foe must [[Patrol]] them out; \\ they'll [[Curse]], [[Horror Mark|Mark]], and convert others \\ until caught! | **Ritual** \\ Range: 6 Provinces \\ {{:abilities:tainted_presence.png?15&nolink}} Horror Seed \\ (9 effects per turn) \\ ([[Horror]] battle when caught) | | | ??Horror Seed?? | {{path>B3S4}} \\ {{gems>25B}} | {{:abilities:tainted_presence.png?32&nolink }} Starts a game of Werewolf. \\ One fellow in the province goes bad! \\ The foe must [[Patrol]] them out; \\ they'll [[Curse]], [[Horror Mark|Mark]], and convert others \\ until caught! \\ Fortunately, only //Lesser// Horrors \\ are involved in this mess. \\ FIXME //Can// the target's nation stop it? | **Ritual** \\ Range: 6 Provinces (Random Unit) \\ Base Penetration: 15 ({{:misc:magic:blood.png?15&nolink}}) \\ {{:abilities:tainted_presence.png?15&nolink}} Horror Seed **(Blooms on Death)** \\ __**Each Turn before Blooming, it:**__ \\ - {{:abilities:horror_mark.png?15&nolink}} [[Horror Mark|Horror Marks]] the Seeded (20% chance) \\ - {{:abilities:cursed.png?15&nolink}} [[Cursed|Curses]] the Seeded (10% chance) \\ - **__Marks 5 Others__** \\ {{:dom6:stats:mr.png?15&nolink}} [[Magic Resistance|MR]] vs. 15 negates \\ {{:abilities:mindless.png?15&nolink}} [[Mindless]] negates \\ {{:abilities:horror_mark.png?15&nolink}} Horror Mark \\ - **__Seeds 2 Others__** \\ {{:dom6:stats:mr.png?15&nolink}} [[Magic Resistance|MR]] vs. 11 negates \\ {{:abilities:inanimate.png?15&nolink}} [[Inanimate]] negates \\ {{:abilities:mindless.png?15&nolink}} [[Mindless]] negates \\ {{:abilities:tainted_presence.png?15&nolink}} Lesser Horror Seed \\ (Also Marks/Curses the Seeded, \\ but doesn't Mark/Seed others) \\ **(Blooms at 2 Horror Marks** [10% chance/turn]**, \\ or on Death, \\ or when the "main" Horror Seed Blooms)** \\ **__When a Seed Blooms:__** \\ **Instakill** \\ **[[Horrors|Lesser Horror]]** x1 (Independent, same square) | |
| | ??Curse of Blood?? | {{path>B3D4}} \\ {{gems>96B}} | {{:independents:vampire_lord.png?nolink }} Gives a reliable fellow Vampirism. \\ Gets you a Blood Hunter, with Blood! \\ Each has {{path>D3B3}}, and [[Immortal|Immortality]]. \\ They still can't cross rivers! | **Ritual** \\ Local \\ **??Vampire Lord??** Commander x1 | | | ??Curse of Blood?? | {{path>B3D4}} \\ {{gems>96B}} | {{:independents:vampire_lord.png?nolink }} Gives a reliable fellow Vampirism. \\ Gets you a Blood Hunter, with Blood! \\ Each has {{path>D3B3}}, and [[Immortal|Immortality]]. \\ They still can't cross rivers! | **Ritual** \\ Local \\ **??Vampire Lord??** Commander x1 | |
| | ??Bind Heliophagus?? | {{path>B5}} \\ {{gems>111B}} | {{:heliophagus:mastema.png?nolink }} This summons one of four unique fellas. \\ All have at least {{path>B3}}! \\ They're also [[Invisible]]. \\ Only Amaimon is safe, though... \\ (At least, with story events.) | **Ritual** \\ Local \\ **__One of Four Commanders:__** \\ **??Mastema - Heliophagus??** ({{path>B4}}, Summoner) \\ **??Amaimon - Heliophagus??** ({{path>F4B3}}, Leader) \\ **??Gorilon - Heliophagus??** ({{path>D4B3}}, Summoner) \\ **??Mabakiel - Heliophagus??** ({{path>D3B3}}, Jerk) | | | ??Bind Heliophagus?? | {{path>B5}} \\ {{gems>111B}} | {{:heliophagus:mastema.png?nolink }} This summons one of four unique fellas. \\ All have at least {{path>B3}}! \\ They're also [[Invisible]]. \\ Only Amaimon is safe, though... \\ (At least, with story events.) | **Ritual** \\ Local \\ **__One of Four Commanders:__** \\ **??Mastema - Heliophagus??** ({{path>B4}}, Summoner) \\ **??Amaimon - Heliophagus??** ({{path>F4B3}}, Leader) \\ **??Gorilon - Heliophagus??** ({{path>D4B3}}, Summoner) \\ **??Mabakiel - Heliophagus??** ({{path>D3B3}}, Jerk) | |
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| ^ Spell ^ Req ^ Effect ^ Stats ^ | ^ Spell ^ Req ^ Effect ^ Stats ^ |
| | ??Infernal Fumes?? | {{path>B4E3}} \\ {{gems>40B}} | **A remote attack spell.** \\ {{:misc:gui:sea.png?nolink }} This one does a little trolling upon a sea. \\ Sulfuric trolling, to be exact. \\ New to Dominions 6, this causes a "battle" you get to watch, \\ where the targets get to try to resist it all. | **Ritual** \\ Range: 5 Provinces \\ {{:misc:gui:sea.png?20&nolink}} [[Underwater|Seas]] only \\ **The Attack:** \\ 50% Battlefield Spell \\ **10 Effects** (AOE) (+1 per {{:misc:magic:blood.png?15&nolink}}) \\ {{:abilities:resist_fire.png?15&nolink}}{{:abilities:resist_poison.png?15&nolink}}[[Clouds#sulphur-clouds|Sulphur Clouds]] | | | ??Infernal Fumes?? | {{path>B4E3}} \\ {{gems>40B}} | **A remote attack spell.** \\ {{:misc:gui:sea.png?nolink }} This one does a little trolling upon a sea. \\ Sulfuric trolling, to be exact. \\ New to Dominions 6, this causes a "battle" you get to watch, \\ where the targets get to try to resist it all. | **Ritual** \\ Range: 5 Provinces \\ {{:misc:gui:sea.png?20&nolink}} [[Underwater|Seas]] only \\ **The Attack:** \\ Targets a random 50% of the battlefield \\ {{:abilities:resist_fire.png?15&nolink}}{{:abilities:resist_poison.png?15&nolink}}[[Clouds#sulphur-clouds|Sulphur Clouds]] (10 Levels, +1 per {{:misc:magic:blood.png?15&nolink}}) \\ (Levels beyond 7 disperse outward) | |
| | ??Send Horror?? | {{path>B4S4}} \\ {{gems>30B}} | {{:independents:horror.png?nolink }} A better "??Send Lesser Horror??". \\ Who goes? that's still random. \\ They won't stay after finishing. \\ They may remember the caster... | **Ritual** \\ Range: 6 Prrovinces \\ **[[Horrors|Greater Horror]]** x1 \\ (Independent) \\ {{:abilities:horror_mark.png?15&nolink}} [[Horror Mark|Horror Marks]] Caster (40%) | | | ??Send Horror?? | {{path>B4S4}} \\ {{gems>30B}} | {{:independents:horror.png?nolink }} A better "??Send Lesser Horror??". \\ Who goes? that's still random. \\ They won't stay after finishing. \\ They may remember the caster... | **Ritual** \\ Range: 6 Prrovinces \\ **[[Horrors|Greater Horror]]** x1 \\ (Independent) \\ {{:abilities:horror_mark.png?15&nolink}} [[Horror Mark|Horror Marks]] Caster (40%) | |
| | ??Infernal Forces?? | {{path>B5F2}} \\ {{gems>50B}} | {{:independents:devil.png?nolink }} Now you can summon Devils economically! \\ {{:independents:imp.png?nolink }} Oh, and also imps. \\ They need the virgins. | **Ritual** \\ Local \\ **??Devil??** x18 (+1 per {{:misc:magic:blood.png?15&nolink}}) \\ **??Imp??** x40 | | | ??Infernal Forces?? | {{path>B5F2}} \\ {{gems>50B}} | {{:independents:devil.png?nolink }} Now you can summon Devils economically! \\ {{:independents:imp.png?nolink }} Oh, and also imps. \\ They need the virgins. | **Ritual** \\ Local \\ **??Devil??** x18 (+1 per {{:misc:magic:blood.png?15&nolink}}) \\ **??Imp??** x40 | |
| | ??Infernal Crusade?? | {{path>B5E2}} \\ {{gems>50B}} | {{:independents:demon_knight.png?nolink }} Demons pushing a God's cause? \\ How ironic. \\ These knights have [[Fear]] auras, \\ so big quantities work nicely. | **Ritual** \\ Local \\ **??Demon Knight??** x10 (+1 per {{:misc:magic:blood.png?15&nolink}}) | | | ??Infernal Crusade?? | {{path>B5E2}} \\ {{gems>50B}} | {{:independents:demon_knight.png?nolink }} Demons pushing a God's cause? \\ How ironic. \\ These knights have [[Fear]] auras, \\ so big quantities work nicely. | **Ritual** \\ Local \\ **??Demon Knight??** x10 (+1 per {{:misc:magic:blood.png?15&nolink}}) | |
| | ??Forces of Darkness?? | {{path>B6}} \\ {{gems>50B}} | {{:independents:fiend_of_darkness.png?nolink }} Living Fiends for cheap! \\ They're not flashy, but they're numerous. \\ {{path>B6}} isn't much tougher than {{path>B5}}, anyway. | **Ritual** \\ Local \\ **??Fiend of Darkness??** x22 (+1 per {{:misc:magic:blood.png?15&nolink}}) | | | ??Forces of Darkness?? | {{path>B6}} \\ {{gems>50B}} | {{:independents:fiend_of_darkness.png?nolink }} Living Fiends for cheap! \\ They're not flashy, but they're numerous. \\ {{path>B6}} isn't much tougher than {{path>B5}}, anyway. | **Ritual** \\ Local \\ **??Fiend of Darkness??** x22 (+1 per {{:misc:magic:blood.png?15&nolink}}) | |
| | ??Astral Corruption?? | {{path>B6S6}} \\ {{gems>166B}} | **A Global Enchantment.** \\ Literally "poisons the well" for out-of-combat Magic. \\ The main eight paths? Totally unsafe. \\ Blood? Totally fine to use. \\ This imitates the game's "[[cataclysm|sudden death]]" conditions; \\ it does not stack with those conditions, however! | __Global Enchantment__ \\ {{:abilities:unsleeping.png?15&nolink}} **Makes Horrors 10x more Common** \\ Makes Stronger Horrors more Common \\ __**If [[Gems]] (not Blood Slaves) are Spent**__: \\ x = 1 - {{:misc:scales:drain.png?15&nolink}}[[scales#magic-and-drain|Drain]] + ({{:abilities:gem_generator.png?15&nolink}}[[Gems]] Spent) \\ y = 20 x {{:abilities:horror_mark.png?15&nolink}}[[Horror Mark|Horror Marks]] \\ z = (x + y) / 35 \\ (z)% chance of [[Assassin|Assassination]] by **[[Horror]]** | | | ??Astral Corruption?? | {{path>B6S6}} \\ {{gems>166B}} | **A Global Enchantment.** \\ Literally "poisons the well" for out-of-combat Magic. \\ The main eight paths? Totally unsafe. \\ Blood? Totally fine to use. \\ This imitates the game's "[[cataclysm|sudden death]]" conditions; \\ it does not stack with those conditions, however! | __Global Enchantment__ \\ {{:abilities:unsleeping.png?15&nolink}} **Makes Horrors 10x more Common** \\ Makes Stronger Horrors more Common \\ __**If [[Gems]] (not Blood Slaves) are Spent:**__ \\ x = 1 - {{:misc:scales:drain.png?15&nolink}}[[scales#magic-and-drain|Drain]] + ({{:abilities:gem_generator.png?15&nolink}}[[Gems]] Spent) \\ y = 20 * {{:abilities:horror_mark.png?15&nolink}}[[Horror Mark|Horror Marks]] \\ z = [(x + y) / 35] * 100 \\ (z)% chance of [[Assassin|Assassination]] by **[[Horrors|Horror]]** | |
| | ??The Looming Hell?? | {{path>B8}} \\ {{gems>150B}} | **A Global Enchantment.** \\ {{:abilities:corruptor.png?nolink }} Each turn, devils will tempt at least 5 fellows \\ within your [[Dominion]]. \\ Those who don't resist are [[charm|charmed]]! \\ Of course, if they're not [[Stealthy|in your lands]], \\ they'll immediately fight their former kin. \\ The devils use intimidation to accomplish all this. | __Global Enchantment__ \\ __**Within Dominion:**__ \\ Targets random fellows \\ {{:dom6:stats:mor.png?15&nolink}}[[Morale]] negates (vs. 10) \\ -{{:abilities:fear.png?15&nolink}}[[Fear]] makes Morale negate vs. 6 \\ {{:abilities:corruptor.png?15&nolink}} [[Charm|Charms]] \\ **(5 x Dominion)% chance to go again,** \\ **even if it fails!** \\ (Dominion sampled from target's province) \\ (5 attempts without go-agains) | | | ??The Looming Hell?? | {{path>B8}} \\ {{gems>150B}} | **A Global Enchantment.** \\ {{:abilities:corruptor.png?nolink }} Each turn, devils will tempt at least 5 fellows \\ within your [[Dominion]]. \\ Those who don't resist are [[charm|charmed]]! \\ Of course, if they're not [[Stealthy|in your lands]], \\ they'll immediately fight their former kin. \\ The devils use intimidation to accomplish all this. | __Global Enchantment__ \\ __**Within Dominion:**__ \\ Targets a random fellow \\ {{:dom6:stats:mor.png?15&nolink}}[[Morale]] negates (vs. 10) \\ -{{:abilities:fear.png?15&nolink}}[[Fear]] makes Morale negate vs. 6 \\ {{:abilities:corruptor.png?15&nolink}} [[Charm|Charms]] \\ **(5 x Dominion)% chance to go again,** \\ **even if it fails!** \\ (Dominion sampled from target's province) \\ **5 Effects/turn** (without go-agains) | |
| | | ??Bind Demon Lord?? | {{path>B8}} \\ {{gems>150B}} | {{:independents:demon_lord:pazuzu.png?nolink }} Summons a fella. \\ There are six. \\ Each are neat, \\ though not nice to be around. \\ All have twelve magic levels! \\ Only Pazuzu and Geryon //won't// backstab you. \\ (Backstabbing requires story events.) | **Ritual** \\ Local \\ __**One of Six Commanders:**__ \\ **??Pazuzu - Lord of the Plague Wind??** \\ ({{path>A5D3B4}}, [[Reaper|deadly to be around]]) \\ **??Belphegor - Lord of Hell??** \\ ({{path>F4E4B4}}, {{gems>3B}}/turn, [[Heretic|duplicitous]]) \\ **??Belial - Lord of Corruption??** \\ ({{path>N4G4B4}}, [[Corruptor]], [[Bringer of Misfortune|unlucky]]) \\ **??Buer - Goat Sun??** \\ ({{path>F5D3B4}}, technically a Sun) \\ **??Geryon - Monster of Fraud??** \\ ({{path>D3G5B4}}, [[Heretic|duplicitous]], [[Bringer of Misfortune|unlucky]]) \\ **??Ashmedai - Prince of Lust??** \\ ({{path>S4G4B4}}, {{gems>3B}}/turn, +10 {{:misc:gui:unrest.png?12&nolink}} [[Unrest]]/turn) \\ __**Upon a Successful Summoning:**__ \\ {{:dom6:stats:age.png?15&nolink}} [[Age|Ages]] the caster 10 Years | |