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dom6:defence-skill [2024/04/19 14:08] fenrir some examples; I haven't included mounted units yet, because I need to double-check if the +3 def bonus still applies |
dom6:defence-skill [2024/04/19 23:24] (current) fenrir [Defence Modifiers] |
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- | In melee combat, Defence Skill opposes [[Attack Skill]] in a duel of [[DRN]] rolls. In missile combat, it duels with [[Precision]]. | + | In melee combat, Defence Skill opposes [[Attack Skill]] in a duel of [[DRN]] rolls. In missile combat, it duels with [[Precision]]. In both cases, the Defense roll wins in the event of a tie. |
Defence Skill is all-or-nothing, | Defence Skill is all-or-nothing, | ||
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Lastly, Defence Skill decreases due to " | Lastly, Defence Skill decreases due to " | ||
+ | Some weapons provide a Defence modifier (positive or negative); however, this only applies to **melee** combat. A guy with a ??Main Gauche of Parrying?? does not suddenly get better at avoiding or blocking arrows, nor does he improve at running out from an ?? | ||
===== Stat Examples ===== | ===== Stat Examples ===== | ||
This list will **not** include the Parry bonus, since the Parry bonus does not prevent attacks from hitting. | This list will **not** include the Parry bonus, since the Parry bonus does not prevent attacks from hitting. |