https://www.youtube.com/watch?v=GB5D2CySMwA Piconye Failed Anti-Indie Malikah thug (Cavemen) 25 Gems 12.11 E22 https://www.youtube.com/watch?v=THh22xi3jzc 5 Succeeded E27 Double Thug into PD 5.57
A Malikah heavy thug that may succeed vs light troops - but gets bonked through its invuln and plate by cavemen. A good example of a very expensive heavy thug - used against the wrong type of indie. It's tools are ill suited to cavemen (the short mace, the armor stacking)
26.06 Malikah thug gets caught by imps https://www.youtube.com/watch?v=s34KAF4qG90&t=5s
30.58 Malikah Thug into cavemen (FAILED) https://www.youtube.com/watch?v=s34KAF4qG90&t=5s
6.14 Same malikah thug 4 items into 10 draconians (FAIL) https://www.youtube.com/watch?v=K_PteYXxUZo 6.14 Same malikah thug 4 items into 10 draconians (FAIL)
Lucids Tournament R2G1 E18 Great Mother Pretender SC variant LA Xibalba 11.52 - Regeneration Bless - https://www.youtube.com/watch?v=BPH0ozazzxU
A big trampling blob of HP with 30% Regeneration. Simple, but effective, and uses thunder whip and eye shield as repel/general defensive layers (plus ethereal)
Lucids Tournament R2G1 annunaki of Love and War Supercombatant - solos throne with lots of heavy cavalry 24.35 https://www.youtube.com/watch?v=t3Rbdu5LErs
A solid combination of awe, assorted defences, prot stacking, regeneration and poison chips away the neighbouring units
(FAIL) Lucids Tournament R2G1 annunaki of Love and War Supercombatant 14.47 https://www.youtube.com/watch?v=-Ng7DRihuyk&t=636s
When actually watching the replay - this fight was won by battlefield spells and Gibbors - not SC's. The SC's were dramatic on both ends (Fallen angels for Marignon + titan, vs Annumaki for Gath - but it really was the mage core (mass magic duel), plus spells that took it home - not any SC unit.
There was also a small array of Gadol thugs with varied kitouts - but fairly standard armor + dragon helmet + 2 weapons + ring of the warrior + boots + 1 misc kits - which seem to be standard this game. Arguably Seren Army thugs did quite a lot here, with GSS. Some creative weapon choices here too - including Doom Glaive. We don't need to go into detail as we've covered similar units earlier
Demilich E3S5D5G3 5.43 (fail) - horde of skeletons lines https://www.youtube.com/watch?v=s34KAF4qG90&t=5s
A clever idea - a demilich drop into skelespam to essentially allow drops at earlier research, but it didn't get over the line. Ultimately - this seems a bit of a waste of the high paths of the demilich. Nevertheless, it is a good example of how even with lower reaserch the demilich can theoretically be a threat - as assuming the next script doesn't carry all the gems, this is just a 3 gem teleport investmnet, so the cost is low.
Gorgon Pretender (FAIL)
https://www.youtube.com/watch?v=7SwlfzS3aSg&list=PLH9LasyqriLyjukZKNsAaPfLYQzVNSFgV&index=1 29.19
An attempt at an unconventional pretender SC, this is a neat idea - with the turn to stone acting as a defensive layer. Unfortunately it didn't work
Mekone Attempts a T3 Throne. Dies immediately in replay. Loses but doesn't die in actual game. Mistform popping doesn't help. Takes it t4 ingame, in the replays it dies both times. At best a dubious call. Gorgon dies to Lizardfolk t6 (dies in both replay and ingame) 24.36
40 Gem Anti-Caveman Heavy THug
A repel thug - this layers enough defences to deal with the otherwise troublesome cavemen indies. Exact spot lost - R2G1 Lucids Tournament 2025
UW 40 Gem anti-PD thug 14.17 R2G1 Lucids Finals https://www.youtube.com/watch?v=s34KAF4qG90&t=5s
40 Gem UW thug to take on PD
https://www.youtube.com/watch?v=PBCLQqZi4BI
R2G1 UW Gadol 40 Gem anti-PD thug 14.17 https://www.youtube.com/watch?v=s34KAF4qG90&t=5s
Simple UW thug for PD
Lucids Tournament R2G1 - Kohen Gadol Heavy Army Thug https://www.youtube.com/watch?v=PBCLQqZi4BI - 9.07
Pretty straightforward heavy army thug - this unit stacks prot really high, uses regen from the bless and chews through enemy troops with its 2 weapons.
Assorted Gadol Army thugs (ineffective) https://www.youtube.com/watch?v=-Ng7DRihuyk&t=636s 17.36
Gadol Light Supercombatant (AN) 10.53 https://www.youtube.com/watch?v=s34KAF4qG90&t=5s
A nice variant of a Gadol Supercombatant - albeit this framework is used a lot
Assorted army thugs
These were underwhelming. It's not there's anything innately wrong with them, but they didn't do the damage one would expect from a slowrecruit, incarnate bless plus 25 gems of gear and a fluffer. They were not however - failcases
12.37 - army thugs / buffs (Regen bless) https://www.youtube.com/watch?v=-Ng7DRihuyk&t=636s Gadol Heavy Thug
Seren Army Thug
(CLOSE) R2g1 UW PD Thug - https://www.youtube.com/watch?v=t3Rbdu5LErs 11.21
A very expensive thug that's right on the line (ergo probably not worth it since if it dies - the cost is huge). In short - it has fatigue problems and risks getting an unlucky crit then bleeding out - but it's also fairly tanky and can survive. In the actual game it got a fairly lucky early morale rout - but in the cast it died - and given it routed the enemy after only 17/50 kills in the actual game, I'd guess dying to be fairly common outcome.
R2G1 UW Abba Thug anti PD UW - https://www.youtube.com/watch?v=K_PteYXxUZo 14.03
Kills 1PD - not representative
https://www.youtube.com/watch?v=-Ng7DRihuyk&t=636s 12.42
Seren Army Thug
— V2
R2G1 Failed Malakh Thugs
A Malakh heavy thug that may succeed vs light troops - but gets bonked through its invuln and plate by cavemen. A good example of a very expensive heavy thug - used against the wrong type of indie. It's tools are ill suited to cavemen (the short mace, the armor stacking). Adding all failcases under 1 heading as they can't script spells. Cavemen/Imps killed them. Their defences are also thin - hence the 1 mage + imp deployment being sufficient to counter it
Fallen Angel Supercombatant variant 14.46 https://www.youtube.com/watch?v=s34KAF4qG90&t=5s
A very light script on the fallen angels to make them reinvigoration supercombatants. 1/2 died in combat to friendly battlefield spells + chip damage. This is a good highlight of how the supercombatants can be both effective but ultimately insufficient. Given the amount killed and the limited effect these had - this will be chalked up as a failed supercombatant. Arguably - some more reinvigoration would have gone a long way to keep pyre going (or some shock resistance to stop self-killing with lightning)
https://www.youtube.com/watch?v=PBCLQqZi4BI 21.58
20 Gem Vanherse Army Thug
A moderately kitted vanherse with fire and frost resist that hits hard. Not dramatic, but a decent AOE tool.
Fomorian King Earlygame Army Thug 25 gems https://www.youtube.com/watch?v=X7XWhuGC3JE&list=PLH9LasyqriLyjukZKNsAaPfLYQzVNSFgV&index=6 25.00, then 55.09
Used with troops at 25:00 to clear UW indies. In an army fight against an Unholy/Slowing/Def Panagea later on - dies horribly (ineffective vs the unholy slowing bless). Note that since then - unholy is nerfed.
Ungeared Baby Hierophant Thug
https://www.youtube.com/watch?v=2btY70f3YY0 15.10
A very simple line - Pan Hierphants can raid empty PD without gear. A psuedo-thug - this still deserves a slot, especially due to stealth.
Centaur Hierophant thugs used for army / to clear trogs - Thorn Staff - Demonsthenes tech https://www.youtube.com/watch?v=b3d6X_tH8cg 1.10
Pretty neat tech - the size from enlarge, plus the stats and damage from the thorn staff massively boost the killiness of the hierophants.
Bow Counterthug https://www.youtube.com/watch?v=nRVf4ZuM7eE 9.27
A masterclass counterthug. This essentially gums up the ground with summons and the acorns units - then snipes an enemy unit with the dryad mother. This is a stealthy counterthug line set up to deal with an overgeared enemy thug - with chaff as the survival mechanism and Bow+Unholy weapons as the kill mechanism. Notably - Unholy weapons has since been nerfed, and the bow would likely be far less effective now - catching on the shield no longer proccing unless it damages through the shield. It would still probably work alright however.