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dom6:magic [2024/06/28 15:28]
fenrir [Indirect Magic]
dom6:magic [2026/07/23 22:01] (current)
monkeydew [Magic]
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 ======Magic====== ======Magic======
  
-Magic is a key component of Dominions. It is one of the main articles of differentiation between nations and is crucial to success beyond the early game. It is powerful, varied, and pervasive.+Magic is a key component of Dominions 6. It is one of the main articles of differentiation between nations and is crucial to success beyond the early game. It is powerful, varied, and pervasive.
  
 =====Classifications / Overview===== =====Classifications / Overview=====
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 Merely having power or skill in a path confers some benefits. Most offer some innate leadership ability, though largely only for [[magic-being|magic beings]]. Understanding of certain paths will lengthen a mage's youth by an additive 50%, too; **Death** for the [[Undead]], **Earth** for [[Inanimate|Inanimates]] (who aren't Undead), **Blood** for [[Demon|Demons]] (who aren't Undead or Inanimate), and **Nature** for everything else. For those whose youth would be extended by Nature, knowledge of **Fire** will cause them to reach [[old age]] faster; a subtractive 5% per level. Merely having power or skill in a path confers some benefits. Most offer some innate leadership ability, though largely only for [[magic-being|magic beings]]. Understanding of certain paths will lengthen a mage's youth by an additive 50%, too; **Death** for the [[Undead]], **Earth** for [[Inanimate|Inanimates]] (who aren't Undead), **Blood** for [[Demon|Demons]] (who aren't Undead or Inanimate), and **Nature** for everything else. For those whose youth would be extended by Nature, knowledge of **Fire** will cause them to reach [[old age]] faster; a subtractive 5% per level.
  
-On top of this, almost every arcane path offers a set bonus when **level 3** is attained (generally considered "mastery" in game)and every arcane path offers a bonus when **level 4** is attained (generally considered "god-like power" in game).+On top of this, almost every arcane path offers a set bonus for having levels in that pathwith an additional bonus at levels.
  
-^ Path ^ Leadership (multiples of 10) ^ Mastery Bonus             Godlike Skill Bonus       ^+^ Path ^ Leadership (multiples of 10) ^ Level 3 Bonus             Level 4 Bonus       ^
 | {{:misc:magic:fire.png?nolink}}     | Regular (1), Magic (1)       | {{:abilities:resist_fire.png?nolink}} [[Fire Resistance]] (5)                          | {{:abilities:resist_fire.png?nolink}} Fire Resistance (5)                       | | {{:misc:magic:fire.png?nolink}}     | Regular (1), Magic (1)       | {{:abilities:resist_fire.png?nolink}} [[Fire Resistance]] (5)                          | {{:abilities:resist_fire.png?nolink}} Fire Resistance (5)                       |
 | {{:misc:magic:air.png?nolink}}     | Magic (1)                    | {{:abilities:resist_shock.png?nolink}} [[Shock Resistance]] (5)                         | {{:abilities:resist_shock.png?nolink}} Shock Resistance (5)                      | | {{:misc:magic:air.png?nolink}}     | Magic (1)                    | {{:abilities:resist_shock.png?nolink}} [[Shock Resistance]] (5)                         | {{:abilities:resist_shock.png?nolink}} Shock Resistance (5)                      |
 | {{:misc:magic:water.png?nolink}}     | Magic (1)                    | {{:abilities:resist_cold.png?nolink}} [[Cold Resistance]] (5)                          | {{:abilities:resist_cold.png?nolink}} Cold Resistance (5)                       | | {{:misc:magic:water.png?nolink}}     | Magic (1)                    | {{:abilities:resist_cold.png?nolink}} [[Cold Resistance]] (5)                          | {{:abilities:resist_cold.png?nolink}} Cold Resistance (5)                       |
 | {{:misc:magic:earth.png?nolink}}     | Magic (1)                    | {{:dom6:stats:prot.png?nolink}} +3 [[Natural Protection]]                    | {{:abilities:affliction_resistance.png?nolink}} [[Afflictions|Affliction]] [[Affliction Resistance|Resistance]] (1)     | | {{:misc:magic:earth.png?nolink}}     | Magic (1)                    | {{:dom6:stats:prot.png?nolink}} +3 [[Natural Protection]]                    | {{:abilities:affliction_resistance.png?nolink}} [[Afflictions|Affliction]] [[Affliction Resistance|Resistance]] (1)     |
-| {{:misc:magic:astral.png?nolink}}     | Magic (2)                    | 8-o                              | {{:dom6:stats:mr.png?nolink}} +1 [[Magic Resistance]]                       |+| {{:misc:magic:astral.png?nolink}}     | Magic (2)                    | None                              | {{:dom6:stats:mr.png?nolink}} +1 [[Magic Resistance]]                       |
 | {{:dom6:death.png?nolink}}     | Undead (5)                   | {{:abilities:old_age.png?nolink}} Less [[afflictions|deprecation]] from [[Old Age]] | {{:dom6:stats:mor.png?nolink}} +10 [[Morale]]                | | {{:dom6:death.png?nolink}}     | Undead (5)                   | {{:abilities:old_age.png?nolink}} Less [[afflictions|deprecation]] from [[Old Age]] | {{:dom6:stats:mor.png?nolink}} +10 [[Morale]]                |
 | {{:misc:magic:nature.png?nolink}}     | Magic (1)                    | {{:abilities:resist_poison.png?nolink}} [[Poison Resistance]] (5)                        | {{:abilities:resist_poison.png?nolink}} Poison Resistance (5)   | | {{:misc:magic:nature.png?nolink}}     | Magic (1)                    | {{:abilities:resist_poison.png?nolink}} [[Poison Resistance]] (5)                        | {{:abilities:resist_poison.png?nolink}} Poison Resistance (5)   |
dom6/magic.1719588481.txt.gz · Last modified: 2024/06/28 15:28 by fenrir