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dom6:morale [2024/06/21 03:40]
fenrir [Various Morale Modifiers]
dom6:morale [2025/09/23 17:41] (current)
fenrir [More-Ephemeral Modifiers]
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 {{:abilities:blessed.png?nolink }} A [[Bless|Blessed]] unit has +1 Morale at the very least. There was weirdness in Dominions 5, where [[Independents]] did not benefit from Blessings in any way. Whether this signified a hollowness to their beliefs, or a cut-off from [[holy]] power, was never really explained. {{:abilities:blessed.png?nolink }} A [[Bless|Blessed]] unit has +1 Morale at the very least. There was weirdness in Dominions 5, where [[Independents]] did not benefit from Blessings in any way. Whether this signified a hollowness to their beliefs, or a cut-off from [[holy]] power, was never really explained.
  
-New to Dominions 6, spells that only mess with Morale (other than the Blessing spells) now impact a **Morale Bonus** value. This scales from **-10** to **+1**. If the Bonus is **negative**, it increases by 1 point around every 2 rounds, until it gets back to 0. ??Sermon of Courage?? and ??Fanaticism?? both increase the Morale Bonus by 1, while the effects that reduce the Morale Bonus can be broadly classified into two types: +New to Dominions 6, spells that only mess with Morale (other than the Blessing spells) now impact a **Morale Bonus** value. This scales from **-10** to **+1**. If the Bonus is **negative**, it randomly increases at a rate of //around// 1 point per 2 rounds, until it gets back to 0. ??Sermon of Courage?? and ??Fanaticism?? both increase the Morale Bonus by 1, while the effects that reduce the Morale Bonus can be broadly classified into two types: 
-   * **[[Fear]]** "Damage", formerly known as "Type I Fear" or "Major Fear", has no restrictions and may also trigger a rout check. +   * **[[Fear]]** "Damage", formerly known as "Type I Fear" or "Major Fear", **also triggers a rout check** but doesn't really stack with itself
-   * **Frighten** "Damage", formerly known as "Type II Fear" or "Minor Fear", can only reduce the Morale Bonus to **-5**.+   * **Frighten** "Damage", formerly known as "Type II Fear" or "Minor Fear", doesn't trigger a rout check **but stacks "up" to -5**.
  
 +To clarify, "Major Fear" can't bring your Morale Bonus below **negative X**, with "X" being the magnitude of its effect. If your Morale Bonus is already that value or lower, it doesn't decrease further, **though it will still cause a rout check**. "Minor Fear" is completely ineffective to those already at-or-beyond its cap. There are currently no clear ways to push a Morale Bonus below -5, let alone to -10.
 ===== Example Stats ===== ===== Example Stats =====
  
dom6/morale.1718941217.txt.gz · Last modified: 2024/06/21 03:40 by fenrir