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dom6:nidavangr-ma [2026/05/29 01:33] wigglefig |
dom6:nidavangr-ma [2026/06/10 12:17] (current) wigglefig |
| | {{:nations:ma:nidavangr:wolf.png?nolink}} | //??Wolf#3687??// | {{:abilities:sacred.png?20&nolink}} [[Sacred]] \\ {{:abilities:stealthy.png?15&nolink}} [[Stealthy]] (40)\\ {{:abilities:animal.png?15&nolink}} [[Animal]]\\ {{:abilities:shapechanger.png?15&nolink}} [[Shapechanger]] (??Wolf Clan Seithberender#3680??) | ::: | | | {{:nations:ma:nidavangr:wolf.png?nolink}} | //??Wolf#3687??// | {{:abilities:sacred.png?20&nolink}} [[Sacred]] \\ {{:abilities:stealthy.png?15&nolink}} [[Stealthy]] (40)\\ {{:abilities:animal.png?15&nolink}} [[Animal]]\\ {{:abilities:shapechanger.png?15&nolink}} [[Shapechanger]] (??Wolf Clan Seithberender#3680??) | ::: | |
| | {{:nations:ma:nidavangr:nidhere.png?nolink}} | **??Nidhere#3685??** \\ {{:misc:gui:gold.png?15&nolink}} 170 \\ {{:misc:gui:resources.png?15&nolink}} 12\\ {{:misc:gui:recruitmentpoints.png?15&nolink}} 2\\ {{:misc:gui:fortress.png?20&nolink}} Capital Only | {{path>H1}}\\ {{:abilities:sacred.png?20&nolink}} [[Sacred]] \\ {{:abilities:inspirational_dom6.png?15&nolink}} [[Inspirational]] (+1)\\ {{:abilities:scar_souls.png?15&nolink}} [[Scar Souls]] (100%) | Nidheres can bless themselves, have great melee skills, and are obscenely survivable compared to most human commanders due to their scar souls. They can easily win [[arena]] battles against many mundane commanders, which is particularly relevant for the magicless people's death match. | | | {{:nations:ma:nidavangr:nidhere.png?nolink}} | **??Nidhere#3685??** \\ {{:misc:gui:gold.png?15&nolink}} 170 \\ {{:misc:gui:resources.png?15&nolink}} 12\\ {{:misc:gui:recruitmentpoints.png?15&nolink}} 2\\ {{:misc:gui:fortress.png?20&nolink}} Capital Only | {{path>H1}}\\ {{:abilities:sacred.png?20&nolink}} [[Sacred]] \\ {{:abilities:inspirational_dom6.png?15&nolink}} [[Inspirational]] (+1)\\ {{:abilities:scar_souls.png?15&nolink}} [[Scar Souls]] (100%) | Nidheres can bless themselves, have great melee skills, and are obscenely survivable compared to most human commanders due to their scar souls. They can easily win [[arena]] battles against many mundane commanders, which is particularly relevant for the magicless people's death match. | |
| | {{:nations:ma:nidavangr:crow_clan_Seithberender.png?nolink}} | **??Crow Clan Seithberender#3681??** \\ {{:misc:gui:gold.png?15&nolink}} 490 \\ {{:misc:gui:resources.png?15&nolink}} 2\\ {{:misc:gui:recruitmentpoints.png?15&nolink}} 4 \\ {{:misc:gui:fortress.png?20&nolink}} Capital Only | {{path>A1S2D2H1,100%ASDB,100%ASDB,10%ASDB}}{{path>R19}}\\ {{:abilities:sacred.png?20&nolink}} [[Sacred]] \\ {{:abilities:shapechanger.png?15&nolink}} [[Shapechanger]] (??Crow#3688??) | While Crow Clan Seithberenders are expensive, and their paths not well suited to early game wars, they are a supremely powerful tool against many nations in the mid-late game. Their stealthy, flying second form and astral/air paths give them unparalleled mobility in both normal and magic-phase movement, which most Crow Clan Seithberenders can use to bombard unprepared enemy armies with ??Wind of Death?? before ??Returning?? to the capital. They can even be ??Twiceborn?? in case the enemy has a response!\\ \\ Even beyond this popular cheese tactic, the breadth and depth of magic available to Crow Clan Seithberenders ensure they are all useful in some way, adding air, astral, and death magic into communions, and even a sprinkling of blood. | | | {{:nations:ma:nidavangr:crow_clan_Seithberender.png?nolink}} | **??Crow Clan Seithberender#3681??** \\ {{:misc:gui:gold.png?15&nolink}} 490 \\ {{:misc:gui:resources.png?15&nolink}} 2\\ {{:misc:gui:recruitmentpoints.png?15&nolink}} 4 \\ {{:misc:gui:fortress.png?20&nolink}} Capital Only | {{path>A1S2D2H1,100%ASDB,100%ASDB,10%ASDB}}{{path>R19}}\\ {{:abilities:sacred.png?20&nolink}} [[Sacred]] \\ {{:abilities:shapechanger.png?15&nolink}} [[Shapechanger]] (??Crow#3688??) | While Crow Clan Seithberenders are expensive, and their paths not well suited to early game wars, they are a supremely powerful tool against many nations in the mid-late game. Their stealthy, flying second form and astral/air paths give them unparalleled mobility in both normal and magic-phase movement, which they can use to bombard unprepared enemy armies with ??Wind of Death?? before ??Returning?? to the capital. They can even be ??Twiceborn?? in case the enemy has a response!\\ \\ Even beyond this popular cheese tactic, the breadth and depth of magic available to Crow Clan Seithberenders ensure they are all useful in some way, adding air, astral, and death magic into communions, and even a sprinkling of blood. | |
| | {{:nations:ma:nidavangr:crow.png?nolink}} | //??Crow#3688??// | {{:abilities:stealthy.png?15&nolink}} [[Stealthy]] (40) \\ {{:abilities:animal.png?15&nolink}} [[Animal]] \\ {{:abilities:flying.png?15&nolink}} [[Flying]] \\ {{:abilities:mountain_survival.png?15&nolink}} [[Mountain Survival]] \\ {{:abilities:forest_survival.png?15&nolink}} [[Forest Survival]] \\ {{:abilities:shapechanger.png?15&nolink}} [[Shapechanger]] (??Crow Clan Seithberender#3681??) | ::: | | | {{:nations:ma:nidavangr:crow.png?nolink}} | //??Crow#3688??// | {{:abilities:stealthy.png?15&nolink}} [[Stealthy]] (40) \\ {{:abilities:animal.png?15&nolink}} [[Animal]] \\ {{:abilities:flying.png?15&nolink}} [[Flying]] \\ {{:abilities:mountain_survival.png?15&nolink}} [[Mountain Survival]] \\ {{:abilities:forest_survival.png?15&nolink}} [[Forest Survival]] \\ {{:abilities:shapechanger.png?15&nolink}} [[Shapechanger]] (??Crow Clan Seithberender#3681??) | ::: | |
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