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dom6:protection [2024/05/28 01:22] fenrir [Protection] |
dom6:protection [2024/06/11 11:49] (current) arco [Armor-Defeating Hits] |
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| ====== Protection ====== | ====== Protection ====== | ||
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| Combat in Dominions is similar to that in Fire Emblem and other tactical RPGs, with Defence Skill being Evasion, Protection being Defense, and HP being what it always is. Alternatively, | Combat in Dominions is similar to that in Fire Emblem and other tactical RPGs, with Defence Skill being Evasion, Protection being Defense, and HP being what it always is. Alternatively, | ||
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| * **100 or more** Fatigue makes the threshold **4**, increasing the odds of an armor-defeating hit to 1/6. | * **100 or more** Fatigue makes the threshold **4**, increasing the odds of an armor-defeating hit to 1/6. | ||
| * Immobility (either as a trait or as a byproduct of a temporary trait) also makes the threshold **4**. | * Immobility (either as a trait or as a byproduct of a temporary trait) also makes the threshold **4**. | ||
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| ==== Damage Types ==== | ==== Damage Types ==== | ||