This shows you the differences between two versions of the page.
| — |
dom6:snow-move [2026/07/26 23:30] (current) druwski new page: snow movement penalty |
||
|---|---|---|---|
| Line 1: | Line 1: | ||
| + | ====== Snow Move ====== | ||
| + | |||
| + | {{: | ||
| + | |||
| + | ===== Map Movement ===== | ||
| + | |||
| + | The cost of crossing a province border is the sum of two half-steps, one for leaving the first province and one for entering the second. See [[map-movement]] for the wider system. A snow-covered province makes both of its own half-steps **1 point** more expensive, and Snow Move removes that penalty. | ||
| + | |||
| + | The saving therefore depends on how many of the two provinces are snowed in. | ||
| + | |||
| + | ^ Move ^ Extra cost without Snow Move ^ | ||
| + | | Between two cold provinces | 2 points | | ||
| + | | Between a cold province and a warm one | 1 point | | ||
| + | | Between two warm provinces | none | | ||
| + | |||
| + | A province is snow-covered whenever its [[scales# | ||
| + | |||
| + | The penalty is applied before roads are taken into account, and a road makes the finished half-step cost 2 points lower, so a road can absorb part or all of it. | ||
| + | |||
| + | ===== Other ways to avoid the snow movement penalty ===== | ||
| + | |||
| + | Snow Move is not the only way to escape the penalty. It is also never paid by: | ||
| + | |||
| + | * creatures with [[flying|Flight]], | ||
| + | * [[Floating]] creatures, including those floating from the [[bless# | ||