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dom6:zemaitia-la [2025/11/06 15:58] joste created get Zemaitia started |
dom6:zemaitia-la [2025/11/25 22:18] (current) fenrir [General Access] |
| {{ :nations:flags:La_zemaitia.png?nolink|}} | {{:wiki:dom6_no_dom5_version.png?100 }}{{ :nations:flags:la_zemaitia.png?nolink|}} |
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| ====== Zemaitia, Sylvan Knights ====== | |
| |
| | ====== LA Zemaitia, Sylvan Knights ====== |
| | //THIS IS A WIP.// FIXME |
| ===== Lore ===== | ===== Lore ===== |
| | Zemaitia is a woodland realm of harsh winters and short summers inhabited by humans and Chudes, an exalted race of great strength and beauty. [[rus-ea|Once]] the Chudes were at war with the [[vanheim-ea|Vanir]], but with the arrival of the [[ulm-ma|Black Knights]] all changed. While some of their kin allied with the Vanir to fight the Black Knights, the Chudes of Zemaitia withdrew to defend their forest home. But the Black Knights were unstoppable and the Chude armies were defeated. The knights entered the forest and erected the mighty fortress Fort Vedun where the dweomer of the land was the strongest. |
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| //In-game nation description.// -- Nation Description | But over time the Chudes regrouped. For a time Fort Vedun stood fast, but as the war against [[Vanarus-ma|Vanarus]] dragged on the Iron Kingdom withdrew. Fort Vedun was left to defend itself and became isolated in a hostile land seeped with magic. The fortress and its inhabitants were slowly transformed by the magic of the [[glamour|Dreamwild]]. The last human Hochmeister struck a deal with the Chudes and swore them allegiance. With the aid of the Black Knights the Chudes of Zemaitia defended their forests from the nascent Vanarusian kingdom. For centuries the Zemaitians went into hiding. |
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| //The in-game nation description is acceptable here (please note the source like above if you are directly copying a passage), but a custom-written version of the lore that incorporates insights from commander/hero descriptions and the Dominions 5 manual also works - it helps to keep things concise! A link to related nations in earlier or later ages fits here too.// | When Vanarus eventually crumbled and the human princes replaced the last of the Vanjarls, the Chudes of Zemaitia and their Sylvan Knights emerged from their sequestration and challenged the Princes of [[bogarus-la|Bogarus]]. |
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| | ===== General Overview ===== |
| | If you are considering picking this nation to play, what should you know? |
| |
| ===== National Features ===== | ===== National Features ===== |
| ^ Magic Access ^ Alt. Access ^ Unit Summary ^ Core Abilities ^ Buildings ^ | ^ Magic Access ^ Alt. Access ^ Unit Summary ^ Core Abilities ^ Buildings ^ |
| | {{path>G3}} (rare 4) \\ {{path>N3}} (rare 4) \\ {{path>A1}} (rare 2) \\ {{path>F1}} (rare 2) \\ {{path>E2}} (rare 3) \\ {{path>H1}} | **Heroes:** \\ | Human Medium Infantry \\Chud Warriors \\ Skinshifters \\ Sacred Moose Knights | {{:abilities:resist_cold.png?15&nolink}} [[Cold Resistance]] \\ {{:abilities:snow_move.png?15&nolink}} [[Snow Move]] \\ {{:abilities:forest_survival.png?15&nolink}} [[Forest Survival]] \\ {{:abilities:stealthy.png?15&nolink}} [[Stealthy]] \\ {{:abilities:berserker.png?15&nolink}} [[Berserker]] \\ | {{:misc:gui:fortress.png?15&nolink}} Primitive Forts \\ | | {{path>N3}} (rare 4) \\ {{path>G3}} (rare 4) \\ {{path>E2}} (rare 3) \\ {{path>F1}} (rare 2) \\ {{path>A1}} (rare 2) \\ {{path>H1}} | **Heroes:** \\ {{path>N2G3H1}} (**one**) \\ **Summons:** \\ {{path>W2N2G2H2}} (req. {{path>N2G2}}) \\ Also see [[Rus-ea|Rus]] | **In Forts**: \\ Ulmish (high [[HP]] & [[Strength|STR]]) \\ Great Armor \\ Arbalests\\ **In Forests**: \\ Above-Average [[Magic Resistance|MR]] \\ Poor Equipment \\ Stealthy Forces \\ Chudes (amazing stats) off-fort \\ __(Capital gets Chudes as well)__ \\ **In the Capital**: \\ [[Shapechanger|Shapeshifters]] \\ [[Sacred]] Moose Riders | {{:abilities:resist_cold.png?15&nolink}} [[Cold Resistance]] \\ {{:abilities:mountain_survival.png?15&nolink}} [[Mountain Survival]] \\ {{:abilities:forest_survival.png?15&nolink}} [[Forest Survival]] \\ {{:abilities:snow_move.png?15&nolink}} [[Snow Move]] \\ {{:abilities:magic_power.png?15&nolink}} [[Power|Magic Power]] \\ {{:abilities:shapechanger.png?15&nolink}} [[Shapechanger|Shape Changer]] \\ {{:abilities:sacred_2.png?15&nolink}} 2-Holy-Pt. [[Sacred|Sacreds]] | {{:misc:gui:fortress.png?30&nolink}} Primitive Forts \\ **Starts with a Citadel** \\ [[Temple|Temples]] cost 300 in Forests | |
| Starts with a Citadel | | **Capitol Gems: **{{gems>1E2N1G}} \\ |
| **Capitol Gems: **{{gems>2N1G1E}} \\ | |
| **Cold Limit + 1** \\ | **Cold Limit + 1** \\ |
| **Magic Limit + 1** \\ | **Magic Limit + 1** |
| ==== Capital Sites ==== | |
| {{stub}} | |
| | |
| ^ Site 1 ^ Site 2 etc. ^ | |
| | {{:sites:sites_0064.png?nolink }} Enables recruitment of ??Bride-in-Waiting?? and ??Colossi Warrior??\\ Produces {{gems>2F3A2B}} per turn\\ Other effects (e.g. scales) | | | |
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| ==== National Mechanics ==== | |
| <WRAP box round><WRAP startpage_col_head>Mechanic Name</WRAP>Any mechanics and event chains unique to the nation should be explained here. Unit or commander abilities can be explained in later sections. Examples of National Mechanics include:\\ * [[mekone-ea | Mekone's]] Krypteion and related mechanics\\ * [[phaeacia-ma | Phaeacia's]] dark ships and annual Gigante visit\\ If the mechanic requires a lot of explanation, consider writing a brief description and linking to a dedicated page.</WRAP> | |
| |
| ===== National Units ===== | ===== National Units ===== |
| {{stub}} | FIXME |
| ==== Commanders ==== | ==== Commanders ==== |
| //Keep descriptions to the point! Discussion of what to use certain magic paths for, thug equipment, etc. quickly becomes redundant over several nation pages, so describe the unit's abilities briefly and leave it at that. Combine entries if the units are very similar.// | ^ Sprite ^ Unit Name ^ Special Attributes ^ Comments ^ |
| | | {{:nations:la:pyrene:pyrenian_scout.png?nolink }} | **??Pyrenian Scout#4040??** \\ {{:misc:gui:gold.png?15&nolink}} 35 \\ {{:misc:gui:resources.png?15&nolink}} 4 \\ {{:misc:gui:recruitmentpoints.png?15&nolink}} 1 | {{:nations:la:pyrene:pyrenian_spearman.png?15&nolink }} \\ \\ {{:abilities:stealthy.png?10&nolink}} [[Stealthy]] (50) \\ {{:abilities:forest_survival.png?15&nolink}} [[Forest Survival]] | Commentary here. | |
| | | {{:nations:la:pyrene:pyrenian_castellan.png?nolink }} | **??Pyrenian Castellan#4041??** \\ {{:misc:gui:gold.png?15&nolink}} 70 \\ {{:misc:gui:resources.png?15&nolink}} 23 \\ {{:misc:gui:recruitmentpoints.png?15&nolink}} 1 | {{:nations:la:pyrene:pyrenian_spearman.png?15&nolink }} \\ \\ {{:abilities:castle_defence_bonus.png?15&nolink}} [[Castle Defense]] (10) | Commentary here. | |
| | | {{:nations:la:pyrene:pyrenian_marquess.png?nolink }} | **??Pyrenian Marquess#4042??** \\ {{:misc:gui:gold.png?15&nolink}} 140 \\ {{:misc:gui:resources.png?15&nolink}} 58 \\ {{:misc:gui:recruitmentpoints.png?15&nolink}} 1 | {{:abilities:resist_fire.png?15&nolink}} [[Fire Resistance]] (5) \\ {{:abilities:resist_cold.png?15&nolink}} [[Cold Resistance]] (5) \\ {{:abilities:darkvision.png?15&nolink}} [[Darkvision]] (50) \\ {{:abilities:skilled_rider.png?15&nolink}} [[Skilled Rider]] (3) | Commentary here. | |
| | | {{:nations:la:pyrene:destrier.png?nolink }} | //??Destrier#3517??// | {{:abilities:animal.png?15&nolink }} [[Animal]] | ::: | |
| | | {{:nations:la:pyrene:pyrenian_priest.png?nolink }} | **??Pyrenian Priest#4044??** \\ {{:misc:gui:gold.png?15&nolink}} 120 \\ {{:misc:gui:resources.png?15&nolink}} 1 \\ {{:misc:gui:recruitmentpoints.png?15&nolink}} 1 | {{path>B1H1R7}} \\ {{:abilities:sacred.png?20&nolink}} [[Sacred]] \\ {{:nations:la:pyrene:pyrenian_spearman.png?15&nolink }} | Commentary here. | |
| | | {{:nations:la:pyrene:cambion_count.png?nolink }} | **??Cambion Count#4049??** \\ {{:misc:gui:gold.png?15&nolink}} 280 \\ {{:misc:gui:resources.png?15&nolink}} 57 \\ {{:misc:gui:recruitmentpoints.png?15&nolink}} 2 | {{:abilities:sacred.png?20&nolink}} [[Sacred]] \\ {{:abilities:resist_fire.png?15&nolink}} [[Fire Resistance]] (10) \\ {{:abilities:resist_cold.png?15&nolink}} [[Cold Resistance]] (5) \\ {{:abilities:darkvision.png?15&nolink}} [[Darkvision]] (50) \\ {{:abilities:blood_searcher.png?15&nolink}} [[Blood Searcher]] (+1) \\ {{:abilities:skilled_rider.png?15&nolink}} [[Skilled Rider]] (3) \\ {{:abilities:demon.png?15&nolink}} [[Demon]] | Commentary here. | |
| | | {{:nations:la:pyrene:black_goat.png?nolink }} | //??Black Goat#4056??// | {{:abilities:sacred.png?20&nolink}} [[Sacred]] \\ {{:abilities:resist_cold.png?15&nolink}} [[Cold Resistance]] (5) \\ {{:abilities:smart_mount.png?10&nolink }} [[Smart Mount]] (100) \\ {{:abilities:animal.png?10&nolink }} [[Animal]] \\ {{:abilities:mountain_survival.png?12&nolink }} [[Mountain Survival]] \\ {{:abilities:forest_survival.png?15&nolink}} [[Forest Survival]] | Commentary here. | |
| | | {{:nations:la:pyrene:blood_bishop.png?nolink }} | **??Blood Bishop#4045??** \\ {{:misc:gui:gold.png?15&nolink}} 285 \\ {{:misc:gui:resources.png?15&nolink}} 1 \\ {{:misc:gui:recruitmentpoints.png?15&nolink}} 2 | {{path>G1B2H2R11}} \\ {{:abilities:sacred.png?20&nolink}} [[Sacred]] \\ {{:nations:la:pyrene:pyrenian_spearman.png?15&nolink }} | Commentary here. | |
| | | {{:nations:la:pyrene:cambion_countess.png?nolink }} | **??Cambion Countess#4052??** \\ {{:misc:gui:gold.png?15&nolink}} 365 \\ {{:misc:gui:resources.png?15&nolink}} 1 \\ {{:misc:gui:recruitmentpoints.png?15&nolink}} 4 | {{path>G1B2,100%GB,10%FEN}}{{path>R13}} \\ {{:abilities:sacred.png?20&nolink}} [[Sacred]] \\ {{:abilities:resist_fire.png?15&nolink}} [[Fire Resistance]] (10) \\ {{:abilities:resist_cold.png?15&nolink}} [[Cold Resistance]] (5) \\ {{:abilities:darkvision.png?15&nolink}} [[Darkvision]] (50) \\ {{:abilities:blood_searcher.png?15&nolink}} [[Blood Searcher]] (+1) \\ {{:abilities:adept_crossbreeder.png?15&nolink}} [[Adept Crossbreeder]] (3) \\ {{:abilities:demon.png?15&nolink}} [[Demon]] \\ [[Female]] | Commentary here. | |
| | | {{:nations:la:pyrene:cambion_queen.png?nolink }} | **??Cambion Queen#4051??** \\ {{:misc:gui:gold.png?15&nolink}} 535 \\ {{:misc:gui:resources.png?15&nolink}} 1 \\ {{:misc:gui:recruitmentpoints.png?15&nolink}} 4 \\ {{:misc:gui:citadel.png?20&nolink}} Capital Only | {{path>G2B3,100%FEG,10%FENB}}{{path>R17}} \\ {{:abilities:sacred.png?20&nolink}} [[Sacred]] \\ {{:abilities:resist_fire.png?15&nolink}} [[Fire Resistance]] (15) \\ {{:abilities:resist_cold.png?15&nolink}} [[Cold Resistance]] (5) \\ {{:abilities:blood_searcher.png?15&nolink}} [[Blood Searcher]] (+1) \\ {{:abilities:adept_crossbreeder.png?15&nolink}} [[Adept Crossbreeder]] (5) \\ {{:abilities:demon.png?15&nolink}} [[Demon]] \\ {{:abilities:spirit_sight.png?15&nolink}} [[Spirit Sight]] \\ [[Female]] | Commentary here. | |
| | | {{:nations:la:pyrene:cambion_king.png?nolink }} | **??Cambion King#4048??** \\ {{:misc:gui:gold.png?15&nolink}} 590 \\ {{:misc:gui:resources.png?15&nolink}} 52 \\ {{:misc:gui:recruitmentpoints.png?15&nolink}} 4 \\ {{:misc:gui:citadel.png?20&nolink}} Capital Only | {{path>G2B3,100%FE,10%FEGB}}{{path>R11}} \\ {{:abilities:sacred.png?20&nolink}} [[Sacred]] \\ {{:abilities:resist_fire.png?15&nolink}} [[Fire Resistance]] (15) \\ {{:abilities:resist_cold.png?15&nolink}} [[Cold Resistance]] (5) \\ {{:abilities:blood_searcher.png?15&nolink}} [[Blood Searcher]] (+1) \\ {{:abilities:skilled_rider.png?15&nolink}} [[Skilled Rider]] (3) \\ {{:abilities:demon.png?15&nolink}} [[Demon]] \\ {{:abilities:spirit_sight.png?15&nolink}} [[Spirit Sight]] | Commentary here. | |
| | | {{:nations:la:pyrene:black_goat.png?nolink }} | //??Black Goat#4056??// | //See Above.// | Commentary here. | |
| | | {{:nations:la:pyrene:pyrenian_monk.png?nolink }} | **??Pyrenian Monk#4043??** \\ {{:misc:gui:gold.png?15&nolink}} 130 \\ {{:misc:gui:resources.png?15&nolink}} 1 \\ {{:misc:gui:recruitmentpoints.png?15&nolink}} 2 \\ Non-fort Recruit | {{path>G1B1H1R7}} \\ {{:abilities:sacred.png?20&nolink}} [[Sacred]] \\ {{:nations:la:pyrene:pyrenian_spearman.png?15&nolink }} | Commentary here. | |
| | | {{:nations:la:pyrene:sorgina.png?nolink }} | **??Sorgina#4046??** \\ {{:misc:gui:gold.png?15&nolink}} 160 \\ {{:misc:gui:resources.png?15&nolink}} 1 \\ {{:misc:gui:recruitmentpoints.png?15&nolink}} 2 \\ Non-fort Recruit | {{path>A1B1,100%FAB}}{{path>R11}} \\ {{:abilities:darkvision.png?15&nolink}} [[Darkvision]] (100) \\ {{:abilities:mountain_survival.png?12&nolink }} [[Mountain Survival]] \\ {{:abilities:forest_survival.png?15&nolink}} [[Forest Survival]] \\ [[Female]] \\ {{:abilities:shapechanger.png?15&nolink}} [[Shapechanger]] (??Black Cat#4047??) | Commentary here. | |
| | | {{:nations:la:pyrene:black_cat.png?nolink }} | //??Black Cat#4047??// | **Adds:** \\ {{:abilities:stealthy.png?10&nolink}} [[Stealthy]] (80) \\ {{:abilities:shapechanger.png?15&nolink}} [[Shapechanger]] (??Sorgina#4046??) | Commentary here. | |
| |
| //The following example roster has been shortened for brevity.// | |
| ^ Sprite ^ Unit Name ^ Special Attributes ^ Comments ^ | |
| | {{:nations:ea:berytos:berytian_scout.png?nolink}} | **??Berytian Scout??**\\ {{gold}} 25\\ {{resources}} 3 \\ {{recpoints}} 1 | {{:abilities:stealth.png?15&nolink}} [[Stealthy]] (55)\\ {{:abilities:mountainsurvival.png?15&nolink}} [[Mountain Survival]]\\ {{:abilities:forestsurvival.png?15&nolink}} [[Forest Survival]] | Slightly more stealthy than a generic scout. | | |
| | {{:nations:ea:berytos:storm_caller.png?nolink}} | **??Storm Caller??**\\ {{gold}} 205\\ {{resources}} 2\\ {{recpoints}} 4\\ Coastal fort recruitment only | {{path>A2W2,100%FAWS}} {{:misc:gui:research.png?15&nolink}} 15\\ {{:abilities:sailing.png?15&nolink}} [[Sailing]] (Max size 2) | 40 leadership sailing mage, [[turn order sequence | magic phase]]-capable with ??Cloud Trapeze??. Usually [[old-age | old]] when recruited. Strong {{:misc:magic:water.png?14&nolink}}water and especially strong {{:misc:magic:air.png?14&nolink}}air paths provide great combat utility, but their recruitment point cost makes them difficult to mass. 25% are {{:misc:magic:astral.png?14&nolink}}astral randoms who can join sabbaths. | | |
| | {{:nations:ea:berytos:berytian_priest.png?nolink}} | **??Berytian Priest??**\\ {{gold}} 140\\ {{resources}} 2\\ {{recpoints}} 2 | {{path>B1H1,100%FAEB}} {{:misc:gui:research.png?15&nolink}} 9\\ {{:abilities:sailing.png?15&nolink}} [[Sailing]] (Max size 2)\\ {{:abilities:sacred.png?15&nolink}} Sacred | Moderately expensive blood hunter, ??Sabbath Slave?? and ??Sabbath Master??. Minor priest with 10 leadership. | | |
| | {{:nations:ea:berytos:bride-in-waiting.png?nolink}} | **??Bride-in-Waiting??**\\ {{gold}} 415\\ {{resources}} 8\\ {{recpoints}} 4\\ {{:misc:gui:fortress.png?20&nolink}} Capital Only | {{path>F2A2E1B2H2,100%FAEB,10%FAEB}}{{:misc:gui:research.png?15&nolink}} 21\\ {{:abilities:sacred.png?15&nolink}} Sacred\\ [[Female]] | 90 leadership mage, multiple moderate-to-high paths. [[turn order sequence | Magic phase]]-capable with ??Cloud Trapeze??. A flexible but expensive combat mage, capable of evocations/buffs/elemental summoning. Provides some useful forging crosspaths. | | |
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| ==== Troops ==== | ==== Troops ==== |
| | | {{:nations:la:pyrene:pyrenian_crossbowman.png?nolink }} | **??Pyrenian Crossbowman#4034??** \\ {{:misc:gui:gold.png?15&nolink}} 12 \\ {{:misc:gui:resources.png?15&nolink}} 8 \\ {{:misc:gui:recruitmentpoints.png?15&nolink}} 9 | {{:nations:la:pyrene:pyrenian_spearman.png?15&nolink }} | Commentary here. | |
| | | {{:nations:la:pyrene:pyrenian_spearman.png?nolink }} | **??Pyrenian Spearman#4035??** \\ {{:misc:gui:gold.png?15&nolink}} 12 \\ {{:misc:gui:resources.png?15&nolink}} 15 \\ {{:misc:gui:recruitmentpoints.png?15&nolink}} 9 | {{:nations:la:pyrene:pyrenian_spearman.png?15&nolink }} | Commentary here. | |
| | | {{:nations:la:pyrene:pyrenian_footman.png?nolink }} | **??Pyrenian Footman#4036??** \\ {{:misc:gui:gold.png?15&nolink}} 12 \\ {{:misc:gui:resources.png?15&nolink}} 19 \\ {{:misc:gui:recruitmentpoints.png?15&nolink}} 9 | {{:nations:la:pyrene:pyrenian_spearman.png?15&nolink }} | Commentary here. | |
| | | {{:nations:la:pyrene:pyrenian_swordsman.png?nolink }} | **??Pyrenian Swordsman#4038??** \\ {{:misc:gui:gold.png?15&nolink}} 16 \\ {{:misc:gui:resources.png?15&nolink}} 21 \\ {{:misc:gui:recruitmentpoints.png?15&nolink}} 16 | {{:nations:la:pyrene:pyrenian_spearman.png?15&nolink }} | Commentary here. | |
| | | {{:nations:la:pyrene:pyrenian_man_at_arms.png?nolink }} | **??Pyrenian Man at Arms#4037??** \\ {{:misc:gui:gold.png?15&nolink}} 17 \\ {{:misc:gui:resources.png?15&nolink}} 23 \\ {{:misc:gui:recruitmentpoints.png?15&nolink}} 18 | {{:nations:la:pyrene:pyrenian_spearman.png?15&nolink }} \\ \\ {{:abilities:bodyguard.png?15&nolink}} [[Bodyguard]] (2) | Commentary here. | |
| | | {{:nations:la:pyrene:pyrenian_knight.png?nolink }} | **??Pyrenian Knight#4039??** \\ {{:misc:gui:gold.png?15&nolink}} 50 \\ {{:misc:gui:resources.png?15&nolink}} 58 \\ {{:misc:gui:recruitmentpoints.png?15&nolink}} 47 | {{:abilities:resist_fire.png?15&nolink}} [[Fire Resistance]] (5) \\ {{:abilities:resist_cold.png?15&nolink}} [[Cold Resistance]] (5) \\ {{:abilities:darkvision.png?15&nolink}} [[Darkvision]] (50) \\ {{:abilities:skilled_rider.png?15&nolink}} [[Skilled Rider]] (2) | Commentary here. | |
| | | {{:nations:la:pyrene:destrier.png?nolink }} | //??Destrier#3517??// | {{:abilities:animal.png?15&nolink }} [[Animal]] | ::: | |
| | | {{:nations:la:pyrene:cambion_knight.png?nolink }} | **??Cambion Knight#4050??** \\ {{:misc:gui:gold.png?15&nolink}} 95 \\ {{:misc:gui:resources.png?15&nolink}} 57 \\ {{:misc:gui:recruitmentpoints.png?15&nolink}} 32 \\ {{:misc:gui:citadel.png?20&nolink}} Capital Only | {{:abilities:sacred.png?20&nolink}} [[Sacred]] \\ {{:abilities:resist_fire.png?15&nolink}} [[Fire Resistance]] (10) \\ {{:abilities:resist_cold.png?15&nolink}} [[Cold Resistance]] (5) \\ {{:abilities:darkvision.png?15&nolink}} [[Darkvision]] (50) \\ {{:abilities:skilled_rider.png?15&nolink}} [[Skilled Rider]] (3) \\ {{:abilities:demon.png?15&nolink}} [[Demon]] | Commentary here. | |
| | | {{:nations:la:pyrene:black_goat.png?nolink }} | //??Black Goat#4056??// | {{:abilities:sacred.png?20&nolink}} [[Sacred]] \\ {{:abilities:resist_cold.png?15&nolink}} [[Cold Resistance]] (5) \\ {{:abilities:smart_mount.png?15&nolink }} [[Smart Mount]] (100) \\ {{:abilities:animal.png?15&nolink }} [[Animal]] \\ {{:abilities:mountain_survival.png?15&nolink }} [[Mountain Survival]] \\ {{:abilities:forest_survival.png?15&nolink}} [[Forest Survival]] | Commentary here. | |
| |
| ^ Sprite ^ Unit Name ^ Special Attributes ^ Comments ^ | |
| | {{:nations:ea:berytos:berytian_militia.png?nolink}} | **??Berytian Militia??** \\ {{:misc:gui:gold.png?15&nolink}} 7\\ {{:misc:gui:resources.png?15&nolink}} 5 \\ {{:misc:gui:recruitmentpoints.png?15&nolink}} 3 | | Generic militia. Cheap source of siege chaff or patrol strength. | | |
| | {{:nations:ea:berytos:berytian_archer.png?nolink}} | **??Berytian Archer??**\\ {{:misc:gui:gold.png?15&nolink}} 10\\ {{:misc:gui:resources.png?15&nolink}} 7 \\ {{:misc:gui:recruitmentpoints.png?15&nolink}} 9 | | Massable archers. Supported by national access to ??Wind Guide?? and ??Flaming Arrows??. | | |
| | {{:nations:ea:berytos:berytian_heavy_spearman.png?nolink}} | **??Berytian Heavy Spearman??**\\ {{:misc:gui:gold.png?15&nolink}} 12\\ {{:misc:gui:resources.png?15&nolink}} 19 \\ {{:misc:gui:recruitmentpoints.png?15&nolink}} 14 | {{:abilities:formation_fighter.png?15&nolink}} [[Formation Fighter]](2) | Medium infantry with formation fighter. Length 4 spear enables repels against most human weapons. Acceptable line-holding unit with higher attack density. | | |
| | {{:nations:ea:berytos:colossi_warrior.png?nolink}} | **??Colossi Warrior??**\\ {{:misc:gui:gold.png?15&nolink}} 35\\ {{:misc:gui:resources.png?15&nolink}} 25 \\ {{:misc:gui:recruitmentpoints.png?15&nolink}} 21\\ {{:misc:gui:fortress.png?20&nolink}} Capital Only | {{:abilities:sacred.png?15&nolink}} [[Sacred]]\\ {{:abilities:bodyguard.png?15&nolink}} [[Bodyguard]] (2) | Medium size 3 infantry with short swords. Much higher damage output than other Berytian troops. Cannot be sailed.\\ Note: 14 prot, not 13 prot as the hoverlink suggests. | | |
| | {{:nations:ea:berytos:war_elephant.png?nolink}} | **??War Elephant??**\\ {{:misc:gui:gold.png?15&nolink}} 100\\ {{:misc:gui:resources.png?15&nolink}} 20 \\ {{:misc:gui:recruitmentpoints.png?15&nolink}} 33 | {{:abilities:animal.png?15&nolink}} [[Animal]]\\ {{:abilities:trample.png?15&nolink}} [[Trample]] | Size 6 trampler. Great against low-damage units, but surprisingly fragile, prone to routing and expensive. Cannot be sailed. | | |
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| ==== Heroes ==== | ===== National Spells ===== |
| ^ Sprite ^ Unit Name ^ Special Attributes ^ Comments ^ | ==== Summons ==== |
| | {{:nations:ea:berytos:bride_of_the_gods.png?nolink}} | **??Dis Mater - Bride of the Gods??**\\ Minimum hero arrival turn: 10 | {{path>F3E1D3B3H2}} {{:misc:gui:research.png?15&nolink}}25\\ {{:abilities:sacred.png?15&nolink}} [[Sacred]]\\ {{:abilities:resist_fire.png?15&nolink}} [[Fire Resistance]] (13)\\ [[Female]] | //Describe what this hero can do (thug, cast, forge, etc.) and any new options the hero opens up.//\\ \\ Moderate death access with good crosspaths. Opens up the option of an immortal lategame with ??Vampire Lord??s. She can also forge ??Skull of Fire?? and ??Shademail Haubergeon??s. | | ^ Summon Spell ^ Unit ^ Special Attributes ^ Comments ^ |
| | | **??Summon Simargl??** \\ //(Conjuration 2)// \\ {{path>A1}} and {{gems>1A}} | {{:nations:ea:rus:Simargl.png?nolink}} \\ **??Simargl#1947??** | {{:abilities:patrol_bonus.png?15&nolink}} [[Patrol Bonus]] (+10) \\ {{:abilities:animal.png?15&nolink}} [[Animal]] \\ {{:abilities:flying.png?15&nolink}} [[Flying]] | Commentary here. | |
| | | **??Summon Firebird??** \\ //(Conjuration 3)// \\ {{path>F1S1}} and {{gems>2F}} | {{:nations:ea:rus:firebird.png?nolink}} \\ **??Firebird#1946??** | {{:abilities:resist_fire.png?15&nolink}} [[Fire Resistance]] (15) \\ {{:abilities:bringer_of_fortune.png?15&nolink}} [[Bringer of Fortune]] (2) \\ {{:abilities:animal.png?15&nolink}} [[Animal]] \\ {{:abilities:magic_being.png?15&nolink}} [[Magic Being]] \\ {{:abilities:flying.png?15&nolink}} [[Flying]] \\ {{:abilities:mountain_survival.png?15&nolink}} [[Mountain Survival]] \\ {{:abilities:forest_survival.png?15&nolink}} [[Forest Survival]] | Commentary here. | |
| | | **??Sloth of Bears??** \\ //(Conjuration 3)// \\ {{path>N2}} and {{gems>6N}} | {{:nations:ea:rus:Great_bear.png?nolink}} \\ **??Great Bear#694??** x 15+ | {{:abilities:undisciplined.png?15&nolink}} [[Undisciplined]] \\ {{:abilities:animal.png?15&nolink}} [[Animal]] \\ {{:abilities:mountain_survival.png?15&nolink}} [[Mountain Survival]] \\ {{:abilities:forest_survival.png?15&nolink}} [[Forest Survival]] | Summons high strength blobs of hit points. Can work as evocation bait, as the bears have more HP than your troops and even lower MR, but otherwise unremarkable. | |
| | | **??Herd of Moose??** \\ //(Conjuration 3)// \\ {{path>N2}} and {{gems>5N}} | {{:nations:la:zemaitia:moose.png?nolink}} \\ **??Moose??** x 15+ | {{:abilities:undisciplined.png?15&nolink}} [[Undisciplined]] \\ {{:abilities:animal.png?15&nolink}} [[Animal]] \\ {{:abilities:resist_cold.png?15&nolink}} [[Cold Resistance]] (5) {{:abilities:stealthy.png?10&nolink}} [[Stealthy]] (+40) \\ {{:abilities:forest_survival.png?15&nolink}} [[Forest Survival]] \\ {{:abilities:snow_move.png?15&nolink}} [[Snow Move]] | Summons what are basically giant wolves with lower [[Morale]]. \\ They're not great at hitting foes. | |
| | | **??Contact Sirin??** \\ //(Conjuration 3)// \\ {{path>S2}} and {{gems>8S}} | {{:nations:ea:rus:sirin.png?nolink}} \\ **??Sirin#1945??** | {{:abilities:sacred.png?20&nolink}} [[Sacred]] \\ {{:abilities:stealthy.png?10&nolink}} [[Stealthy]] (+50) \\ {{:abilities:dream_seduction.png?15&nolink}} [[Dream Seduction]] (Morale vs. 14)\\ {{:abilities:flying.png?15&nolink}} [[Flying]] \\ [[Female]] | Commentary here. | |
| | | **??Summon Likho??** \\ //(Conjuration 4)// \\ {{path>D1}} and {{gems>10D}} | {{:nations:ea:rus:likho.png?nolink}} \\ **??Likho#1952??** | {{:abilities:stealthy.png?10&nolink}} [[Stealthy]] (+60) \\ {{:abilities:bringer_of_misfortune.png?15&nolink}} [[Bringer of Misfortune]] (10) \\ {{:abilities:cause_unrest.png?15&nolink}} [[Causes Unrest]] (+5 per Month) \\ {{:abilities:affliction.png?15&nolink}} [[Lost an eye.]] \\ {{:abilities:forest_survival.png?15&nolink}} [[Forest Survival]] \\ [[Female]] | The opposite of a Firebird. Has a long-range curse attack.\\ A critical mass of them can devastate a province like a remote attack ritual. They're reusable if not discovered. If discovered, can't survive on their own.\\ Don't let them linger in your own territories. | |
| | | **??Contact Alkonost??** \\ //(Conjuration 4)// \\ {{path>S2}} and {{gems>15S}} | {{:nations:ea:rus:Alkonost.png?nolink}} \\ **??Alkonost#1943??** | {{path>H3}} \\ {{:abilities:sacred.png?20&nolink}} [[Sacred]] \\ {{:abilities:resist_shock.png?15&nolink}} [[Shock Resistance]] (15) \\ {{:abilities:Awe.png?15&nolink}} [[Awe]] (+5) \\ {{:abilities:inspirational_dom6.png?15&nolink}} [[Inspirational]] (2) \\ {{:abilities:flying.png?15&nolink}} [[Flying]] \\ [[Female]] | Commentary here. | |
| | | **??Summon Rusalka??** \\ //(Conjuration 4)// \\ {{path>W1D1}} and {{gems>16W}} | {{:nations:ea:rus:Rusalka.png?nolink}} \\ **??Rusalka#1954??** | {{path>W1D1R9}} \\ {{:abilities:resist_cold.png?15&nolink}} [[Cold Resistance]] (15) \\ {{:abilities:resist_poison.png?15&nolink}} [[Poison Resistance]] (25) \\ {{:abilities:stealthy.png?10&nolink}} [[Stealthy]] (+60) \\ {{:abilities:water_breathing.png?15&nolink}} [[Gift of Water Breathing]] (50) \\ {{:abilities:seduction.png?15&nolink}} [[Seduction]] (Morale vs. 9) \\ {{:abilities:undead.png?15&nolink}} [[Undead]] \\ {{:abilities:amphibious.png?15&nolink}} [[Amphibious]] \\ [[Female]] | Commentary here. | |
| | | **??Send Vodyanoy??** \\ //(Conjuration 4)// \\ {{path>W2}} and {{gems>20W}} \\ in {{:misc:gui:sea.png?20&nolink}} Sea \\ Remote {{:abilities:stealthy.png?10&nolink}} Stealthy Summons | {{:nations:ea:rus:Vodyanoy.png?nolink}} \\ **??Vodyanoy#1953??** | {{path>W3N1R13}} \\ {{:abilities:resist_cold.png?15&nolink}} [[Cold Resistance]] (5) \\ {{:abilities:stealthy.png?10&nolink}} [[Stealthy]] (+40) \\ {{:abilities:supply_bonus.png?15&nolink}} [[Supply Bonus]] (+10) \\ {{:abilities:Aquatic.png?15&nolink}} [[Aquatic]] | A bunch of [[Water]] levels at a good price. \\ Adding them to your army is weird, though, since you have to \\ conquer an Underwater province with limited access. | |
| | | **??Send Lady Midday??** \\ //(Conjuration 5)// \\ {{path>A3D1}} and {{gems>5A}} | {{:nations:ea:rus:lady_midday.png?nolink}} \\ **??Lady Midday#1956??** \\ Remote {{:abilities:assassin.png?15&nolink}} Assassination | {{:abilities:stealthy.png?10&nolink}} [[Stealthy]] (+60) \\ {{:abilities:fear.png?15&nolink}} [[Fear]] (+5) \\ {{:abilities:assassin.png?15&nolink}} [[Assassin]] (2) \\ {{:abilities:magic_being.png?15&nolink}} [[Magic Being]] \\ {{:abilities:ethereal.png?15&nolink}} [[Ethereal]] \\ {{:abilities:flying.png?15&nolink}} [[Flying]] \\ {{:abilities:storm_immunity.png?15&nolink}} [[Storm Immunity]] \\ {{:abilities:spirit_sight.png?15&nolink}} [[Spirit Sight]] \\ [[Female]] | Commentary here. | |
| | | **??Summon Zmey??** \\ //(Conjuration 5)// \\ {{path>F2}} and {{gems>5F}} | {{:nations:ea:rus:zmey.png?nolink}} \\ **??Zmey#1940??** | {{:abilities:resist_fire.png?15&nolink}} [[Fire Resistance]] (15) \\ {{:abilities:animal.png?15&nolink}} [[Animal]] \\ {{:abilities:flying.png?15&nolink}} [[Flying]] \\ {{:abilities:cold_blooded.png?15&nolink}} [[Cold Blooded]] \\ {{:abilities:mountain_survival.png?15&nolink}} [[Mountain Survival]] \\ [[Drake]] | What if ??Fire Drake?? but bigger, stronger, tougher, one gem cheaper, two more bites, can fly and obey commands. | |
| | | **??Contact Gamayun??** \\ //(Conjuration 5)// \\ {{path>S3}} and {{gems>25S}} | {{:nations:ea:rus:gamayun.png?nolink}} \\ **??Gamayun#1944??** | {{path>A2S2H2R19}} \\ {{:abilities:sacred.png?20&nolink}} [[Sacred]] \\ {{:abilities:awe.png?15&nolink}} [[Awe]] (+3) \\ {{:abilities:fortune_teller.png?15&nolink}} [[Fortune Teller]] (15%) \\ {{:abilities:flying.png?15&nolink}} [[Flying]] \\ [[Female]] | Commentary here. | |
| | | **??Send Bukavac??** \\ //(Conjuration 5)// \\ {{path>W4}} and {{gems>5W}} \\ in {{:misc:gui:sea.png?15&nolink}} Sea | {{:nations:ea:rus:bukavac.png?nolink}} \\ **??Bukavac#1948??** | {{:abilities:fear.png?15&nolink}} [[Fear]] (+5) \\ {{:abilities:animal.png?15&nolink}} [[Animal]] \\ {{:abilities:magic_being.png?15&nolink}} [[Magic Being]] \\ {{:abilities:trample.png?15&nolink}} [[Trample]] \\ {{:abilities:aquatic.png?15&nolink}} [[Aquatic]] | Commentary here. | |
| | | **??Contact Beregina??** \\ //(Conjuration 6)// \\ {{path>W3E1}} and {{gems>35W}} | {{:nations:ea:rus:beregina.png?nolink}} \\ **??Beregina#1955??** | {{path>W3E1N2R17}} \\ {{:abilities:resist_cold.png?15&nolink}} [[Cold Resistance]] (5) \\ {{:abilities:water_breathing.png?15&nolink}} [[Water Breathing]] (50) \\ {{:abilities:awe.png?15&nolink}} [[Awe]] (+3) \\ {{:abilities:supply_bonus.png?15&nolink}} [[Supply Bonus]] (+20) \\ {{:abilities:magic_being.png?15&nolink}} [[Magic Being]] \\ {{:abilities:amphibious.png?15&nolink}} [[Amphibious]] \\ {{:abilities:spirit_sight.png?15&nolink}} [[Spirit Sight]] \\ [[Female]] | Commentary here. | |
| | | **??Summon Lauma??** \\ //(Conjuration 6)// \\ {{path>G2N2}} and {{gems>35G}} \\ {{:misc:gui:forest.png?20&nolink}} **Forests only** \\ (Cave Forests count) | {{:nations:la:zemaitia:lauma.png?nolink}} \\ **??Lauma??** | {{path>W2N2G2H2R17}} \\ {{:abilities:sacred.png?20&nolink}} [[Sacred]] \\ {{:abilities:magic_power.png?15&nolink}} [[Magic Power]] (1) \\ {{:abilities:stealthy.png?10&nolink}} [[Stealthy]] (+65) \\ {{:abilities:iron_vulnerability.png?15&nolink}} [[Iron Vulnerability]] (1) \\ {{:abilities:supply_bonus.png?15&nolink}} [[Supply Bonus]] (+20) \\ {{:abilities:true_sight.png?15&nolink}} [[True Sight]] \\ {{:abilities:forest_survival.png?15&nolink}} [[Forest Survival]] \\ {{:abilities:recuperation.png?15&nolink}} [[Recuperation]] \\ [[Female]] | Breaks Zemaitia into [[Water]], at least. \\ **If 3 or more are in a single province,** \\ **one of them auto-casts ??Rain??.** | |
| | | **??Contact Cloud Vila??** \\ //(Conjuration 7)// \\ {{path>A4}} and {{gems>40A}} \\ in {{:misc:gui:mountain.png?15&nolink}} Mountain \\ in (Internal) Darkness | {{:nations:ea:rus:cloud_vila.png?nolink}} \\ **??Cloud Vila#1941??** | {{path>A3S1N2R17}} \\ {{:abilities:sacred.png?20&nolink}} [[Sacred]] \\ {{:abilities:resist_cold.png?15&nolink}} [[Cold Resistance]] (5) \\ {{:abilities:resist_shock.png?15&nolink}} [[Shock Resistance]] (20) \\ {{:abilities:stealthy.png?10&nolink}} [[Stealthy]] (+50) \\ {{:abilities:healer.png?15&nolink}} [[Healer]] (1) \\ {{:abilities:supply_bonus.png?15&nolink}} [[Supply Bonus]] (+20) \\ {{:abilities:seduction.png?15&nolink}} [[Seduction]] (Morale vs. 9) \\ {{:abilities:flying.png?15&nolink}} [[Flying]] \\ {{:abilities:storm_immunity.png?15&nolink}} [[Storm Immunity]] \\ {{:abilities:mountain_survival.png?15&nolink}} [[Mountain Survival]] \\ [[Female]] | Commentary here. | |
| | | **??Contact Mountain Vila??** \\ //(Conjuration 7)// \\ {{path>N4}} and {{gems>40N}} \\ in {{:misc:gui:mountain.png?15&nolink}} Mountain \\ in (Internal) Darkness | {{:nations:ea:rus:mountain_vila.png?nolink}} \\ **??Mountain Vila#1942??** | {{path>A2S1N3R17}} \\ {{:abilities:sacred.png?20&nolink}} [[Sacred]] \\ {{:abilities:resist_cold.png?15&nolink}} [[Cold Resistance]] (5) \\ {{:abilities:resist_poison.png?15&nolink}} [[Poison Resistance]] (5) \\ {{:abilities:resist_shock.png?15&nolink}} [[Shock Resistance]] (15) \\ {{:abilities:stealthy.png?10&nolink}} [[Stealthy]] (+50) \\ {{:abilities:healer.png?15&nolink}} [[Healer]] (2) \\ {{:abilities:supply_bonus.png?15&nolink}} [[Supply Bonus]] (+30) \\ {{:abilities:seduction.png?15&nolink}} [[Seduction]] (Morale vs. 9) \\ {{:abilities:skilled_rider.png?15&nolink}} [[Skilled Rider]] (3) \\ {{:abilities:mountain_survival.png?15&nolink}} [[Mountain Survival]] \\ {{:abilities:forest_survival.png?15&nolink}} [[Forest Survival]] \\ [[Female]] | Of all the Rus-line nations, Zematia is the //only// one able to \\ reasonably summon this lady. (Late-Age [[Gems|Gem]] rarity aside.) \\ Best kept //out// of big battles, due to [[Magic Duel|your lack of other]] {{path>S1}} mages, \\ despite her unique-ish access to ??Gift of the Moon??. \\ She site-searches, [[Healer|sutures]], [[item|smiths]], and sneaks around nicely. \\ She also bounces ??Mind Hunt??s. | |
| | | ::: | {{:nations:ea:rus:sacred_stag.png?nolink}} \\ //??Sacred Stag#3940??// | {{:abilities:sacred.png?20&nolink}} [[Sacred]] \\ {{:abilities:stealthy.png?10&nolink}} [[Stealthy]] (+40) \\ {{:abilities:undisciplined.png?20&nolink}} [[Undisciplined]] \\ {{:abilities:animal.png?15&nolink}} [[Animal]] \\ {{:abilities:forest_survival.png?15&nolink}} [[Forest Survival]] | Commentary here. | |
| | | **??Contact Leshiy??** \\ //(Conjuration 8)// \\ {{path>N6}} and {{gems>60N}} \\ in {{:misc:gui:forest.png?15&nolink}} Forest | {{:nations:ea:rus:leshiy.png?nolink}} \\ **??Leshiy#1949??** \\ not in {{:misc:gui:forest.png?15&nolink}} Forest | {{path>A1E1N2R13}} \\ {{:abilities:resist_cold.png?15&nolink}} [[Cold Resistance]] (5) \\ {{:abilities:resist_poison.png?15&nolink}} [[Poison Resistance]] (5) \\ [[Pathboost]] (-1 ALL) \\ {{:abilities:supply_bonus.png?15&nolink}} [[Supply Bonus]] (+30) \\ {{:abilities:magic_being.png?15&nolink}} [[Magic Being]] \\ {{:abilities:forest_survival.png?15&nolink}} [[Forest Survival]] \\ {{:abilities:snow_move.png?15&nolink}} [[Snow Move]] \\ {{:abilities:spirit_sight.png?15&nolink}} [[Spirit Sight]] \\ {{:abilities:shapechanger.png?15&nolink}} [[Forest Shape]] (??Leshiy#1950??) | Commentary here. | |
| | | ::: | {{:nations:ea:rus:leshiy_2.png?nolink}} \\ //??Leshiy#1950??// \\ in {{:misc:gui:forest.png?15&nolink}} Forest | {{path>A2W1E2N4R23}} \\ **Add:** \\ {{:abilities:regeneration.png?15&nolink}} [[Regeneration]] (10%) \\ **Change:** \\ [[Pathboost]] (+{{path>N1}}) \\ {{:abilities:shapechanger.png?15&nolink}} [[Shape Changer]] (??Great Forest Bear#1951??) | Commentary here. | |
| | | ::: | {{:nations:ea:rus:great_forest_bear.png?nolink}} \\ //??Great Forest Bear#1951??// \\ in {{:misc:gui:forest.png?15&nolink}} Forest | **No Magic** \\ **Remove:** \\ {{:abilities:resist_poison.png?15&nolink}} [[Poison Resistance]] \\ **Add:** \\ {{:abilities:stealthy.png?10&nolink}} [[Stealthy]] (+40) \\ {{:abilities:berserker.png?15&nolink}} [[Berserker]] (+4) \\ {{:abilities:trample.png?15&nolink}} [[Trample]] \\ {{:abilities:shapechanger.png?15&nolink}} [[Shape Changer]] (??Leshiy#1950??) | Commentary here. | |
| |
| ===== Magic ===== | =====Magic Access===== |
| | //See [[Magic Access]].// These guides supplement the summaries at the top. |
| |
| ==== Magic Access ==== | ==== General Access ==== |
| |
| //This section is the longer version of the 'Magic Access' column in National Features. List which paths the nation has access to with its recruitable lineup, what level in each path and the maximum level attainable with common boosters. Avoid discussing in too much depth as much of the information is already covered in [[melfice-belmont-boosting-and-access | MelficeBelmont's Boosting and Access Guide]]. Some explanation may be required for more complicated boosting methods (e.g. commanderifying a unit with hidden paths).// | 1-in-250 ??Antlered Vedun?? have {{path>F2}}. The same proportion have {{path>A2}}, {{path>E3}}, {{path>N4}}, or {{path>G4}}. |
| |
| Berytos gets excellent magic diversity from the coastal fort ??Storm Caller?? and cap-only ??Bride-in-Waiting??. All of the paths available to Berytos can be boosted via [[communions]] using either astral or blood. | === Elements === |
| |
| <WRAP box center 800 px> | * {{path>F1}} on 1-in-3 ??Vedun Mage Smith??s |
| <WRAP column half> | * {{path>A1}} on 1-in-4 ??Chud Vedun?? (**capital and nonfort forests only**), and on 1-in-5 //regular// ??Vedun?? |
| **Elemental** | * No Water magic |
| * {{path>F3}} on Brides-in-Waiting | * {{path>E2}} on ??Vedun Mage Smith??s, and on 1-in-4 ??Chud Vedun?? in nonfort forests |
| * {{path>A3}} on both Brides-in-Waiting and Storm Callers | |
| * {{path>W3}} on Storm Callers, {{path>W7}} via a ??Water Bracelet??, ??Robe of the Sea?? and [[Elemental Royalty#Queens of Elemental Water | Queen of Elemental Water]] | |
| * {{path>E2}} on Brides-in-Waiting, {{path>E6}} via ??Earth Boots??, a ??Blood Stone??, ??Troll King's Court?? and [[Elemental Royalty#Kings of Elemental Earth | King of Elemental Earth]] | |
| </WRAP><WRAP column half> | |
| **Sorceries** | |
| * {{path>S1}} on Storm Callers | |
| * No {{misc:magic:death.png?14&nolink}}death magic except for a {{path>D3}} hero | |
| * No {{misc:magic:nature.png?14&nolink}}nature magic except for a {{path>N2}} hero | |
| * {{path>B3}} on Brides-in-Waiting, more with boosters and [[empowerment]]. | |
| </WRAP></WRAP> | |
| |
| | === Sorcery === |
| |
| | * No Astral magic |
| | * No Death magic |
| | * Nature varies: |
| | * {{path>N3}} on //roughly// 2-in-9 ??Antlered Vedun?? (capital only) |
| | * {{path>N2}} on ??Chud Vedun?? (**nonfort forests only**), and on 1-in-5 //regular// ??Vedun?? |
| | * Glamour also varies: |
| | * {{path>G3}} on //roughly// 2-in-9 ??Antlered Vedun?? (capital only) |
| | * {{path>G2}} on 1-in-2 ??Chud Vedun?? (**nonfort forests only**), and on 1-in-5 //regular// ??Vedun?? |
| |
| | === Rites === |
| |
| ==== National Spells ==== | * No Blood magic |
| | * {{path>H1}} on ??Seniunas?? |
| |
| //List combat and ritual spells unique to the nation. Keep descriptions brief but elaborate on any particularly useful spells.// | ==== Boosted Access ==== |
| |
| Berytos mostly borrows national spells from its varied cultural influences, but also has its own unique Melqart summon courtesy of its blood cult. Wastelands for ??Se'ir??im and ??Shed??im are usually generated near Berytos's capital on [[MapNuke]] maps, but may be more difficult to find on other maps. | |
| |
| **Combat** | === Multi-Path Booster === |
| * Berytos does not have any national combat spells. | |
| |
| **Ritual** | |
| |
| ^ ??Summon Mazzikim?? | //Conjuration 3// | {{path>N1}} • {{gems>3N}} | ??Mazzik??×8 units | | === Fire === |
| | ::: | Nature equivalent of ??Summon Imps??, but cast outside of battle. ||| | Highest Starting: {{path>F1}} ??Vedun Mage Smith?? (33%) |
| ^ ??Summon Telkhine?? | //Conjuration 8// | {{path>W5A2}} • {{gems>69W}} | ??Telkhine??×1 commander | | |
| | ::: | Summons a size 4 amphibious {{path>F2A3W3E3D2,100%FAWED}} mage with a second form. Autocasts ??Foul Vapors?? in battle, kills 5% of population in its province every turn. Human form has {{:abilities:master_smith.png?15&nolink}}[[Master Smith]], demon form has a {{:abilities:fear.png?15&nolink}}[[Fear]] aura and a **+1** pathboost to {{misc:magic:air.png?14&nolink}}air and {{misc:magic:water.png?14&nolink}}water. ||| | |
| ^ ??Scapegoats?? | //Blood 3// | {{path>B1}} • {{gems>8B}} | ??Se'ir??×2 units | | |
| | ::: | Summons sacred, triple-attacking berserker demons. Hard-hitting but low native protection. ||| | |
| ^ ??Summon Shedim?? | //Blood 4// | {{path>B3A1}} • {{gems>28B}} | ??Shed??×3 units | | |
| | ::: | Summons lightning-flinging, flying demons. Their lightning attack is similar to ??Lightning Bolt?? but the damage is based on strength instead, making Shedim mini evocation mages that scale with strength buffs. Much more mage turn-efficient than the generic equivalent, ??Bind Storm Demon??. ||| | |
| ^ ??Call Melqart?? | //Blood 6// | {{path>B3F2}} • {{gems>99B}} | ??Melqart??×1 commander | | |
| | ::: | Summons a size 5 {{path>B3H3,200%FAE}} mage which kills population and raises unrest in its province. Notably different from [[hinnom-ea | Hinnom's]] ??Melqart#2031??s in that they are {{path>H3}} (can claim thrones) and random {{misc:magic:air.png?14&nolink}}air instead of {{misc:magic:astral.png?14&nolink}}astral. ||| | |
| |
| ====National Items==== | === Air === |
| | Highest Starting: {{path>A1}} ??Chud Vedun?? (25%) |
| |
| //List and describe any unique national items or discounts in this section, if any.// | Zemaitia can summon ??Mountain Vila??s ({{path>A2S1N3}}) with relative ease. {{path>A2}} on its own is not that impressive, but Zemaitia gets the option earlier than Glamour nations' typical route, ??Faerie Court??. Zemaitia can also summon ??Leshiy??s ({{path>A2W1E2N4}} in Forests), if it gets to {{path>N6}}. |
| |
| ===National Items=== | === Water === |
| * Construction 2 {{path>F1W1}} for {{gems>2F2W}}: **??Sword of the Five Elements??**\\ Grants the user reinvigoration and a lot of attack and defence skill. | No Native Access. |
| * Construction 2 {{path>E1A1}} for {{gems>2E2A}}: **??Armor of the Five Elements??**\\ Light but high protection armor that grants minor fire, shock, and magic resistance. | |
| |
| ===National Discount Items=== | Zemaitia has earlier access to Water than most other Glamour nations, through summoning ??Lauma??s ({{path>W2}}). This is also less demanding for them than the traditional option, ??Faerie Court??. |
| * Construction 2 {{path>A1}} for {{gems>4A}} instead of {{gems>5A}}: **??Chi Shoes??**\\ Grants an additional kick attack. | |
| |
| =====See More===== | Laumas can then craft both the ??Water Bracelet?? and the ??Robe of the Sea??. They can summon {{path>W3}} ??Sea King??s for an extra level; or they can pass on both boosters to a ??Leshiy?? ({{path>W1E2}}), who can summon ??Beregina??s ({{path>W3E1N2}}). |
| |
| //Add links to guides or other overviews for this nation here.// | |
| |
| [[https://www.youtube.com/watch?v=b2uP6Bk4GB0&t=2963s | Dominions 5 National Analysis: EA Berytos]] by Perun | === Earth === |
| | Highest Starting: {{path>E2}} ??Vedun Mage Smith?? |
| |
| |
| {{template>nationindex}} | === Astral === |
| | No Native Access. |
| | |
| | Zemaitia can summon ??Mountain Vila??s ({{path>S1}}) with relative ease. {{path>S1}} on its own is not great, but you get it without needing to perform Gem Alchemy and/or Empowerment. |
| | |
| | === Death === |
| | No Native Access. |
| | |
| | === Nature === |
| | Highest Starting: {{path>N3}} ??Antlered Vedun?? (22%) |
| | |
| | Notably, Zemaitia's Glamour access lets it cast ??Lore of Legends??, boosting up from {{path>N4}} (with the ??Thistle Mace??) to {{path>N5}}; from there, they can craft the ??Treelord's Staff?? to stay at {{path>N5}}. |
| | |
| | Zemaitia's {{path>N4}} mages can also cast ??Contact Mountain Vila??, summoning a {{path>N3S1}} mage who can craft the ??Moonvine Bracelet??; this brings Zemaitia's magic access up to {{path>N6}}, if you do both. You can then climb to {{path>N7}} by summoning a ??Leshiy??, who has {{path>N4}} without items (in Forests). |
| | |
| | === Glamour === |
| | Highest Starting: {{path>G3}} ??Antlered Vedun?? (22%) |
| | |
| | Notably, Zemaitia has access to the ??Mirage Crystal??; combined with the ??Gossamer Veil??, they can attain {{path>G5}} without much issue. They need only {{path>G4}} to cast ??Lore of Legends??, which provides one turn of extra boosting in each of their paths. |
| | |
| | |
| | === Blood === |
| | No Native Access. |
| | |
| | |
| | ===== Strategy ===== |
| | How to win as the nation. Feel free to use the following sections, or delete them, or change them. |
| | |
| | ==== Expansion ==== |
| | Different expansion options. |
| | |
| | ==== Early Game ==== |
| | Early game options. |
| | |
| | ==== Mid Game ==== |
| | Mid game options. |
| | |
| | ==== Late Game ==== |
| | Late game options. |
| | |
| | ==== Example Pretender Builds ==== |
| | <WRAP box centeralign> |
| | <WRAP column twothirds> |
| | {{:pretenders:titan_of_crossroads_1.png |}} Format for putting a pretender build in. |
| | |
| | </WRAP> |
| | <WRAP column third> |
| | **Chassis:** Awake ??Titan of Crossroads?? \\ |
| | **Paths:** {{path>S4D5N7}} \\ |
| | **Bless:** MW/Arcane Finesse, Invuln 10, Regen. \\ |
| | **Scales:** {{scales>dom6T2P0H3D1M2M3}} |
| | </WRAP></WRAP> |
| | |
| | <WRAP box centeralign> |
| | <WRAP column twothirds> |
| | {{:pretenders:titan_of_crossroads_1.png |}} Format for putting a pretender build in. |
| | |
| | </WRAP> |
| | <WRAP column third> |
| | **Chassis:** Awake ??Titan of Crossroads?? \\ |
| | **Paths:** {{path>S4D5N7}} \\ |
| | **Bless:** MW/Arcane Finesse, Invuln 10, Regen. \\ |
| | **Scales:** {{scales>dom6T2P0H3D1M2M3}} |
| | </WRAP></WRAP> |
| | |
| | ===== Weaknesses ===== |
| | Pyrène is one of three Late nations without **any** [[Astral]] magic; the other two are [[caelum-la|Caelum]] and [[xibalba-la|Xibalba]]. This makes Pyrène immune to [[Magic Duel]] rushes, but not if they take an Astral [[Pretender God]], in which case all Magic Duel attempts will be funneled upon them. This also makes Pyrène one of the only three nations vulnerable to ??Mind Hunt?? sniping, and arguably the //most// vulnerable of them due to the nation's typically low [[Magic Resistance]]. |
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| | Aside from that, Pyrènian magic is rather narrow on off-capital forts; disregarding the 10% randoms on the Cambion Countess, the nation is essentially limited to [[Blood]] and [[Glamour]] from its citadels. The off-capital mages are more varied, but the gulf between a fort-less province and one with a citadel is extremely significant. |
| | |
| | The best Pyrènian mages have average [[Morale]], which ironically makes the nation vulnerable to its own [[Seduction]] gimmick. Said mages can deflect Dream Seduction with their Magic Resistance (which is above average), but they're out of luck against [[Pangaea-la|Pangaean]] Dryads and [[Marignon-la|Marignese]] Troubadours. |
| | ===== See More ===== |
| | Add links to guides or other overviews for this nation here. |
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| | {{template>dom6:nationindex}} |
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| {{tag>nation}} | {{tag>nation}} |
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