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game-mechanics [2020/01/31 06:33]
tankorsmash fix typos
game-mechanics [2021/03/10 18:14] (current)
matius Fixed broken link
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-  *Dominions Random Number (DRN) (Dice roll mechanic)+======Game Mechanics====== 
 + 
 +A comprehensive source of information about various mechanics in Dominions 5 can be found in its [[http://www.illwinter.com/dom5/dom5manual.pdf|online manual]]. A brief overview can be found below: 
 + 
 + 
 +  [[Dominions Random Number]] (DRN) (Dice roll mechanic)
   *[[province-attributes|Province attributes]]   *[[province-attributes|Province attributes]]
     *Terrain types     *Terrain types
Line 11: Line 16:
     *Defense     *Defense
     *Corpses     *Corpses
-    *Scales+    *[[Scales]]
     *Province defense     *Province defense
-  *Buildings and Sites+  *Buildings and [[Sites]]
     *Forts     *Forts
     *Temples     *Temples
Line 19: Line 24:
     *Magic Sites     *Magic Sites
   *Mercenaries   *Mercenaries
-  *Scooting and Scrying+  *Scouting and [[Scrying]]
   *Units attributes   *Units attributes
     *Standards     *Standards
Line 26: Line 31:
     *Experience points     *Experience points
     *Heroic abilities     *Heroic abilities
-    *Afflictions +    *[[Afflictions]] 
-    *Recruitments costs+    *Recruitment costs
     *Recruitment restriction     *Recruitment restriction
     *Upkeep     *Upkeep
 +    *[[Unit Age|Age]]
   *Army management   *Army management
     *Battle orders     *Battle orders
     *Battle position     *Battle position
     *Squads     *Squads
-  *Map Movement rules+  *[[Map Movement]] rules
   *Map Orders (Patrol, Blood hunt, etc...)   *Map Orders (Patrol, Blood hunt, etc...)
-  *Turn resolution sequence+  *[[Turn order sequence|Turn resolution sequence]]
   *Combat   *Combat
     *Battle sequence     *Battle sequence
Line 45: Line 51:
       *Shield destruction       *Shield destruction
       *Weapon types effects       *Weapon types effects
-      *Fatigue +      *[[Fatigue]] 
-      *Repel+      *[[Repel]]
       *Harassment       *Harassment
       *Multiple attack       *Multiple attack
Line 52: Line 58:
     *Missile Combat     *Missile Combat
     *Damage type (Cold, Fire, Bleeding, Poison,  etc..)     *Damage type (Cold, Fire, Bleeding, Poison,  etc..)
-    *Afflictions+    *[[Afflictions]]
     *Morale and Routing     *Morale and Routing
-    *Retreats +    *[[Retreat]] 
-  *Sieges +  *[[Siege|Sieges]] 
-  *Magic+  *[[Magic]]
     *Access to Magic spells rules     *Access to Magic spells rules
-    *Empowerment+    *[[Empowerment]]
     *Indirect Magic     *Indirect Magic
-    *Battle magic mechanics (interrupts, penetration, fatigue, gems) +    *[[Battle magic mechanics]] (interrupts, [[penetration]][[fatigue]][[gems]]
-    *Rituals +    *[[Rituals]] 
-    *Global Enchantments (+dispel mechanic+    *[[Globals|Global Enchantments]] (+[[Dispel]] mechanics
-    *Communions +    *[[Communions]] 
-    *Alchemy +    *[[Alchemy]] 
-  *Research +  *[[Research]]
  
game-mechanics.1580452394.txt.gz ยท Last modified: 2020/01/31 06:33 by tankorsmash