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game-mechanics [2020/01/31 06:33] tankorsmash fix typos |
game-mechanics [2021/03/10 18:14] (current) matius Fixed broken link |
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- | | + | ======Game Mechanics====== |
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+ | A comprehensive source of information about various mechanics in Dominions 5 can be found in its [[http:// | ||
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*[[province-attributes|Province attributes]] | *[[province-attributes|Province attributes]] | ||
*Terrain types | *Terrain types | ||
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*Defense | *Defense | ||
*Corpses | *Corpses | ||
- | *Scales | + | *[[Scales]] |
*Province defense | *Province defense | ||
- | *Buildings and Sites | + | *Buildings and [[Sites]] |
*Forts | *Forts | ||
*Temples | *Temples | ||
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*Magic Sites | *Magic Sites | ||
*Mercenaries | *Mercenaries | ||
- | *Scooting | + | *Scouting |
*Units attributes | *Units attributes | ||
*Standards | *Standards | ||
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*Experience points | *Experience points | ||
*Heroic abilities | *Heroic abilities | ||
- | *Afflictions | + | *[[Afflictions]] |
- | *Recruitments | + | *Recruitment |
*Recruitment restriction | *Recruitment restriction | ||
*Upkeep | *Upkeep | ||
+ | *[[Unit Age|Age]] | ||
*Army management | *Army management | ||
*Battle orders | *Battle orders | ||
*Battle position | *Battle position | ||
*Squads | *Squads | ||
- | *Map Movement rules | + | *[[Map Movement]] rules |
*Map Orders (Patrol, Blood hunt, etc...) | *Map Orders (Patrol, Blood hunt, etc...) | ||
- | *Turn resolution sequence | + | *[[Turn order sequence|Turn resolution sequence]] |
*Combat | *Combat | ||
*Battle sequence | *Battle sequence | ||
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*Shield destruction | *Shield destruction | ||
*Weapon types effects | *Weapon types effects | ||
- | *Fatigue | + | *[[Fatigue]] |
- | *Repel | + | *[[Repel]] |
*Harassment | *Harassment | ||
*Multiple attack | *Multiple attack | ||
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*Missile Combat | *Missile Combat | ||
*Damage type (Cold, Fire, Bleeding, Poison, | *Damage type (Cold, Fire, Bleeding, Poison, | ||
- | *Afflictions | + | *[[Afflictions]] |
*Morale and Routing | *Morale and Routing | ||
- | *Retreats | + | *[[Retreat]] |
- | *Sieges | + | *[[Siege|Sieges]] |
- | *Magic | + | *[[Magic]] |
*Access to Magic spells rules | *Access to Magic spells rules | ||
- | *Empowerment | + | *[[Empowerment]] |
*Indirect Magic | *Indirect Magic | ||
- | *Battle magic mechanics (interrupts, | + | *[[Battle magic mechanics]] (interrupts, |
- | *Rituals | + | *[[Rituals]] |
- | *Global Enchantments (+dispel mechanic) | + | *[[Globals|Global Enchantments]] (+[[Dispel]] mechanics) |
- | *Communions | + | *[[Communions]] |
- | *Alchemy | + | *[[Alchemy]] |
- | *Research | + | *[[Research]] |