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hall-of-fame [2021/10/23 17:35] timotej |
hall-of-fame [2022/12/07 09:25] (current) wigglefig feebleminded/mute => feebleminded/dementia as per og notes |
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| + | ~~NOTOC~~ | ||
| + | |||
| ======Hall of Fame======= | ======Hall of Fame======= | ||
| - | <WRAP column 30px>{{ :abilities:heroic.png?nolink|}}</ | + | {{ :misc:hall-of-fame.png?nolink& |
| - | All commanders | + | The most famous |
| - | FIXME hall of fame screenshot | + | Who is considered the most famous is decided by their number |
| - | FIXME screenshot of some cool extra-heroic hall-of-famer | + | =====Mechanics===== |
| - | FIXME hall-of-fame star | + | ====Qualifying for the Hall of Fame==== |
| + | To enter the Hall of Fame, a commander must have acquired a minimum (FIXME) HoF score. This score is calculated as follows: | ||
| - | =====Heroic Abilities===== | + | <WRAP box round 800px center centeralign> |
| + | ==== Hall of Fame Score ==== | ||
| + | $\text{HoF Score} | ||
| + | </ | ||
| - | {{ : | + | Affliction Score is one point for each affliction (including disease) or lost weapon/ |
| - | FIXME | + | This calculation determines the order in which heroes are displayed in the HoF. It is possible for heroes to be ousted from a full HoF if they are already the lowest-ranked hero and a non-hero is able to accrue more score than them. |
| - | FIXME | + | ====Ability Value==== |
| - | FIXME | + | Heroic abilities scale according to the hero's assigned //Ability Value//, which continuously increases as long as the hero remains in the Hall of Fame. The Ability Value starts at 100, and increases by a variable amount each turn depending on the current value as shown in the table below (all dice non-exploding): |
| - | FIXME | + | ^ Current Ability Value ^ Die Size ^ |
| + | | 100-199 | ||
| + | | 200-299 | ||
| + | | 300+ | 1d5 | | ||
| - | =====Further effects from being in the Hall of Fame===== | + | ====Heroic Abilities==== |
| + | When a commander enters | ||
| - | FIXME ritual | + | ^ Common |
| + | ^ Name ^ Effect | ||
| + | | Enormous Strength | ||
| + | | Battle Prowess | ||
| + | | Lightning Reflexes | ||
| + | | Iron Will | Increases [[magic resistance]] by Value/ | ||
| + | | Valor | Increases [[morale]] (Value/25), [[leadership]] (Value/4) and gives [[Inspirational]] ([Value - 75]/ | ||
| + | | Tough Skin | Increases [[natural protection]] by Value/ | ||
| + | | Heroic Toughness | ||
| + | | Heroic Quickness | ||
| + | | Heroic Precision | ||
| + | | Heroic Endurance | ||
| + | | Heroic Obesity | ||
| + | | Extraordinary Agility | ||
| + | ^ Rare ^^ | ||
| + | ^ Name ^ Effect | ||
| + | | Awesome Presence | ||
| + | | Battle Bellow | ||
| + | | Legendary Command of the Undead | ||
| + | | Adept Research | ||
| + | | Third Eye | Improves [[precision]] (Value/75) and [[magic resistance]] (Value/ | ||
| + | | Daftness | ||
| + | | Cruelty | ||
| + | | Soul Butcher | ||
| + | | Fast Casting | ||
| + | | Troll Blood | Gives [[Regeneration]] (Value/ | ||
| - | =====Detailed Hall of Fame mechanics===== | ||
| - | FIXME @loggy https:// | + | |
| + | ====Further effects from being in the Hall of Fame==== | ||
| + | |||
| + | FIXME ritual of rebirth, the eyes of god, that double prophet trick | ||