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hall-of-fame [2021/10/23 18:16]
timotej HoF score
hall-of-fame [2022/12/07 09:25] (current)
wigglefig feebleminded/mute => feebleminded/dementia as per og notes
Line 3: Line 3:
 ======Hall of Fame=======  ======Hall of Fame======= 
  
-{{ :misc:heroic-precision.png?nolink&500|}}+{{ :misc:hall-of-fame.png?nolink&500 }}
  
-The most famous commanders are recognised by admittance into the Hall of Fame. Each commander in the Hall of Fame receives a Heroic Ability, such as increased strength, which will keep improving as long as they remain in the Hall of Fame.+The most famous commanders in a given game of Dominions are recognised by admittance into the Hall of Fame (HoF). Each commander in the Hall of Fame receives a Heroic Ability which continuously improves as long as they remain in the Hall of Fame. These heroes are not to be confused with national [[heroes]] which may randomly appear in the capital by chance.
  
 Who is considered the most famous is decided by their number of kills, [[experience]], [[affliction]]s and deaths. All commanders can get into the Hall of Fame, except for [[Pretender]]s, the God Vessels, the Legion of Gods, and monsters with the #[[unique]] tag, such as [[elemental royalty]]. Who is considered the most famous is decided by their number of kills, [[experience]], [[affliction]]s and deaths. All commanders can get into the Hall of Fame, except for [[Pretender]]s, the God Vessels, the Legion of Gods, and monsters with the #[[unique]] tag, such as [[elemental royalty]].
  
-FIXME hall of fame screenshot+=====Mechanics=====
  
-FIXME screenshot of some cool extra-heroic hall-of-famer+====Qualifying for the Hall of Fame====
  
-=====Heroic Abilities=====+To enter the Hall of Fame, a commander must have acquired a minimum (FIXME) HoF score. This score is calculated as follows:(([[user:loggy:hall-of-fame|Loggy's Hall of Fame reverse engineering notes]]))
  
-When a commander enters the Hall of Fame, they're given a single heroic ability. There's a 5% chance to be given one of the rare heroic abilities instead of a common.+<WRAP box round 800px center centeralign> 
 +==== Hall of Fame Score ==== 
 +$\text{HoF Score} = \frac{\text{Total Kills}}{5} + 2×{\text{Melee Kills}} + 8×{\text{Number of Deaths}} + {\text{Experience}} + 2×{\text{Affliction Score}}$ 
 +</WRAP>
  
-^ Common Heroic Abilities  ^ Effect                                                         ^ +Affliction Score is one point for each affliction (including disease) or lost weapon/bodypartexcept feebleminded/dementia which only count as one point even if a commander has both.
-| Enormous Strength        | Increased [[strength]]                                         | +
-| Battle Prowess           | Increased [[attack]] skill                                     | +
-| Lightning Reflexes       | Increased [[defence]] skill                                    | +
-| Iron Will                | Increased [[magic resistance]]                                 | +
-| Valor                    | Increased [[morale]] and [[leadership]] and [[Inspirational]] +
-| Tough Skin               | Increased [[natural protection]]                               | +
-| Heroic Toughness         | Increased [[hit points]]                                       | +
-| Heroic Quickness         | Increased [[combat speed]]                                     | +
-| Heroic Precision         | Increased [[precision]]                                        | +
-| Heroic Endurance         | Increased [[reinvigoration]]                                   | +
-| Heroic Obesity           | Increased [[hit points]][[strength]] and [[encumbrance]]     | +
-| Heroic Agility           | Increased [[attack]], [[defence]] and [[ambidextrous]]         |+
  
-^ Rare Heroic Abilities            ^ Effect                                                                                                                          ^ +This calculation determines the order in which heroes are displayed in the HoF. It is possible for heroes to be ousted from a full HoF if they are already the lowest-ranked hero and a non-hero is able to accrue more score than them.
-| Awesome Presence                 | Gives [[awe]] and improves [[leadership]]                                                                                       | +
-| Battle Bellow                    | Gives [[fear]]                                                                                                                  | +
-| Legendary Command of the Undead  | Gives [[undead leadership]]                                                                                                     | +
-| Adept Research                   | Gives [[adept researcher]]                                                                                                      | +
-| Third Eye                        | Improves [[precision]] and [[magic resistance]]                                                                                 | +
-| Daftness                         | Improves [[morale]], [[magic resistance]] and [[attack]], but reduces [[leadership]].                                           | +
-| Cruelty                          | Gives [[fear]] (?and increase affliction rate?                                                                                | +
-| Soul Butcher                     | Increases [[strength]], gives [[fear]] and spawns death [[gems]] after every combat in which the commander has killed someone | +
-| Fast Casting                     | Increases spellcasting speed                                                                                                    | +
-| Troll Blood                      | Gives [[regeneration]]                                                                                                          |+
  
-<WRAP clear/>+====Ability Value====
  
-=====Further effects from being in the Hall of Fame=====+Heroic abilities scale according to the hero's assigned //Ability Value//, which continuously increases as long as the hero remains in the Hall of Fame. The Ability Value starts at 100, and increases by a variable amount each turn depending on the current value as shown in the table below (all dice non-exploding):
  
-FIXME ritual of rebirth, the eyes of god, that double prophet trick+^ Current Ability Value  ^ Die Size  ^ 
 +| 100-199  | 1d20  | 
 +| 200-299  | 1d10  | 
 +| 300+  | 1d5  |
  
-=====Detailed Hall of Fame mechanics=====+====Heroic Abilities==== 
 +When a commander enters the Hall of Fame they are given a single heroic ability. There is a 5% chance to be given one of the rare heroic abilities instead of a common. Ability Value is abbreviated to "Value" for the purposes of calculating the strength of these abilities.
  
-Each commander's "hall of fame score" is calculated as follows: Kills/5 + (Melee kills + number of deaths * 4) 2 + Experience + Affliction score * 2. The affliction score is one point for each of:+^  Common  ^^ 
 +^ Name  ^ Effect                                                         ^ 
 +| Enormous Strength        | Increases [[strength]] by Value/40                                        | 
 +| Battle Prowess           | Increases [[attack]] skill by Value/50                                    | 
 +| Lightning Reflexes       | Increases [[defence]] skill by Value/50                                   | 
 +| Iron Will                | Increases [[magic resistance]] by Value/50                                | 
 +| Valor                    | Increases [[morale]] (Value/25), [[leadership]] (Value/4) and gives [[Inspirational]] ([Value - 75]/80)   | 
 +| Tough Skin               | Increases [[natural protection]] by Value/33                              | 
 +| Heroic Toughness         | Increases [[hit points]] by a percentage equal to Value/                                    | 
 +| Heroic Quickness         | Action time improves to (200/[200+Value]) of original, each point of Value adds 0.5% to combat speed                                                          | 
 +| Heroic Precision         | Increases [[precision]] by Value/50                                       | 
 +| Heroic Endurance         | Gives [[reinvigoration]] (Value/50)                                  | 
 +| Heroic Obesity           | Increases [[hit points]] ([Value/40]%), [[strength]] (Value/60) and [[encumbrance]]     | 
 +| Extraordinary Agility           | Increases [[attack]] (Value/100), [[defence]] (Value/100) and gives [[ambidextrous]] (Value/50)        | 
 +^  Rare  ^^ 
 +^ Name           ^ Effect                                                                                                                          ^ 
 +| Awesome Presence                 | Gives [[Awe]] ([Value-25]/25) and increases [[leadership]] (Value/2)                                                                                      | 
 +| Battle Bellow                    | Gives [[Fear]] (Value/20)                                                                                                                 | 
 +| Legendary Command of the Undead  | Gives [[undead leadership]] (Value/2)                                                                                                    | 
 +| Adept Research                   | Gives [[Adept Researcher]] (Value/10)                                                                                                     | 
 +| Third Eye                        | Improves [[precision]] (Value/75) and [[magic resistance]] (Value/100)                                                                                | 
 +| Daftness                         | Increases [[morale]] (Value/25), [[magic resistance]] (Value/50) and [[attack]] (Value/100), but decreases [[leadership]]                                          | 
 +| Cruelty                          | Gives [[Fear]] (5) and increases the chance of inflicting afflictions by Value/50                                                                                 | 
 +| Soul Butcher                     | Increases [[strength]] (Value/60), gives [[Fear]] (5) and produces (Value/100) [[gems | death gems]] after every combat in which the commander has killed someone. 
 +| Fast Casting                     | Increases spellcasting speed by (Value/10)%                                                                                                   | 
 +| Troll Blood                      | Gives [[Regeneration]] (Value/20)                                                                                                         |
  
-  * blind 
-  * crippled 
-  * dementia OR feebleminded (but not 2 for both) 
-  * mute 
-  * limp 
-  * weakness 
-  * battle fright 
-  * chest wound 
-  * never healing wound 
-  * lost weapon/bodypart 
-  * lost head 
-  * disease 
-  * soul slayed 
-  * each lost eye 
-  * each lost arm 
  
-FIXME @loggy https://illwiki.com/dom5/user/loggy/hall-of-fame+ 
 +====Further effects from being in the Hall of Fame==== 
 + 
 +FIXME ritual of rebirth, the eyes of god, that double prophet trick
  
hall-of-fame.1635012977.txt.gz · Last modified: 2021/10/23 18:16 by timotej