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independents:spells

Independent Spells

This page serves to document the spells that can be cast by various independent mages. This exists in two forms: the research level type and a hardcoded spell list. If the research level value is set on the unit type, it always takes precedence. Pretender chassis without a research level set will default to 7. Other units use hardcoded spell lists1).

Independant Mage Research Levels

Unit Research Level
All Other Pretender Chasis 7
Annunaki of Growth and Rebirth 6
Annunaki of Love and War 6
Arch Devils 5
First Spawn 6
Demon Lords 7
Heliophagi 6
Ice Devils 4
Ivy King 4
Jigami 5
Lich 7
Mind Lord 6
Monolith 6
Mound Fiend 5
Mountain King 5
Sphinx 6
Troll Seithberender 5
Vampire Lord 5
Wizards, both types 5
Wormwood Witch 5
Yaksha 5
Yakshini 5
Wight Mages 5 or 6 depending on chassis

It appears that, if a mixture of Mages with Research Levels and Mages with Fixed Spell lists are defending a Throne of Ascension, all defending Mages use the highest Research Level between them instead.

Fixed Mage Spell Lists

Black Sorceress

  • Blindness
  • Mind Burn
  • Dust to Dust
  • Petrify
  • Decay
  • Sleep
  • Tangle Vines

Wind Master

  • Wind Guide
  • Orb Lightning
  • Shock Wave
  • Generic Spells

Cloud Mage

  • Shocking Grasp
  • Resist Lightning
  • Mistform
  • Charge Body

Circle Master

  • Raise Skeletons
  • Agony
  • Pain Transfer
  • Summon Imp [this spell does not exist so probably does not function as intended]
  • Generic Spells

Conjurer

  • Animate Skeleton
  • Dust to Dust
  • Hand of Dust

Azure Initiate and Azure Mage

  • Cold Resistance
  • Breath of Winter
  • Desiccation
  • Resist Fire
  • Quickness
  • Cold Blast

Adept of Pyriphlegeton

  • Fire Fend
  • Flame Bolt
  • Holy Pyre
  • Fireball
  • Generic Spells

Pyromancer

  • Fire Resistance
  • Fire Darts
  • Burning Hands

Hydromancer

  • Cold Bolt
  • Cold Blast
  • Summon Water Power
  • Sailors' Death
  • Water Strike
  • Water Shield
  • Water Ward

Woodhenge Druid

  • Barkskin
  • Heal
  • Strength of Giants
  • Sleep

Shadow Seer

  • Enslave Mind
  • Stellar Cascades
  • Magic Duel

Bloodhenge Druid

  • Barkskin
  • Poison Touch
  • Sleep Cloud
  • Poison Cloud
  • Agony
  • Maggots
  • Sabbath Master
  • Sabbath Slave
  • Blood Rain
  • Resist Poison

Cyclops

  • Hand of Death
  • Wither Bones
  • Drain Life
  • Soul Vortex
  • Disintegrate
  • Resist Magic
  • Ironskin

Shaman [lizard]

  • Curse
  • Barkskin

Lich and Master Lich

  • Raise Dead
  • Raise Skeletons
  • Hand of Death
  • Ghost Grip
  • Terror
  • Cloud of Death
  • Wither Bones
  • Undead Horde
  • Bane Fire
  • Wind of Death

Harab Seraph

  • Hand of Death
  • Raise Dead
  • Animate Skeletons

Wight Mage

  • Raise Dead
  • Raise Skeletons
  • Hand of Dust
  • Decay

Blue ??Wizard#302 and Red Wizard

  • Combustion
  • Quickness
  • Dust to Dust
  • Stoneskin
  • Barkskin
  • Leprosy
  • Panic
  • Summon Imp
  • Mind Burn
  • Desiccation
  • Fire Blast
  • Geyser
  • Fire Resistance
  • Cold Bolt
  • Lightning Bolt
  • Shock Wave
  • Earth Meld

Ice Druid

  • Breath of Winter
  • Numbness
  • Dust to Dust
  • Cold Bolt
  • Cold Blast

Necromancer

  • Raise Dead
  • Raise Skeletons
  • Hand of Death
  • Ghost Grip
  • Dust to Dust

Shaman (Prophet Shape Lizard)

  • Mass Protection
  • Sleep Cloud
  • Paralyze
  • Generic Spells

Spectral Mage

  • Hand of Death
  • Soul Slay
  • Resist Magic
  • Magic Duel
  • Enslave Mind
  • Curse
  • Astral Shield
  • Nether Bolt
  • Burning Hands
  • Magma Bolts
  • Ghost Grip
  • Eagle Eyes
  • Earth Grip
  • Shocking Grasp
  • Orb Lightning
  • Fire Shield

Starspawn

  • Enslave Mind
  • Soul Slay
  • Magic Duel
  • Curse
  • Sleep

Illusionist

  • Phantasmal Army
  • Phantasmal Warrior
  • False Horror
  • Ghost Wolves
  • Mistform
  • Mirror Image
  • Mists of Deception
  • Generic Spells

Great Mother and Lord of Fertility

  • Strength of Gaia
  • Summon Earthpower
  • Tangle Vines
  • Sleep
  • Sleep Cloud
  • Wild Growth
  • Charm
  • Dust to Dust

Crystal Sorceress, Crystal Priestess, Garnet Sorceress, Garnet Priestess, Jade Sorceress, Jade Priestess, Onyx Sorceress, Onyx Priestess

  • Fire Darts
  • Shocking Grasp
  • Charge Body
  • Desiccation
  • Cold Bolt
  • Mind Burn
  • Dust to Dust
  • Decay
  • Barkskin
  • Tangle Vines
  • Blood Boil

"Thalassa" -Queen of the Sea

  • Summon Water Power
  • Summon Water Elemental
  • Summon Lesser Water Elemental
  • Water Ward
  • Water Shield
  • Water Strike
  • Generic Spells

Fire Lord

  • Burning Hands
  • Immolation
  • Fire Blast
  • Generic Spells

Vampire Lord and Mound Fiend

  • Terror
  • Summon Imp
  • Raise Skeletons
  • Raise Dead
  • Drain Life
  • Generic Spells

Harvester of Sorrows

  • Soul Slay
  • Luck
  • Hand of Death
  • Terror
  • Generic Spells

Troll King and Sea King

  • Earthquake
  • Fists of Iron
  • Sailors' Death
  • Cold Blast
  • Water Shield
  • Water Strike
  • Shark Attack
  • Generic Spells

Divine Mummy

  • Disintegrate
  • Dust to Dust
  • Raise Skeletons
  • Raise Dead
  • Hand of Death
  • Ghost Grip
  • Terror
  • Phoenix Pyre
  • Astral Fires

Lamia Queen

  • Terror
  • Decay
  • Sleep
  • Luck

Treelord

  • Howl
  • Tangle Vines
  • Wild Growth

"Intor Vadul" -Ancient Mandragora

  • Tangle Vines
  • Ghost Grip
  • Wild Growth
  • Resist Poison
  • Sleep Cloud
  • Regeneration
  • Dust to Dust
  • Wither Bones
  • Mass Regeneration
  • Sleep
  • Terror

Other units between 641 and 779

Likely

  • "Kartuk" -Troll Mage
  • "Kreon" -Warrior Mage
  • Vastness
  • Earth Might
  • Mind Burn
  • Ghost Wolves
  • False Fetters

Lord of the Hunt

  • Vine Arrow
  • Howl
  • Haste
  • Growing Fury
  • Wild Growth
  • Strength of Gaia
  • Panic

Kappa Mage

  • Quickness
  • Cold Bolt
  • Water Strike

Generic Mages

This list is manual and may miss some possible things included above. Technically it will apply to ANYTHING with ID 1-343.

  • Adept of the Silver Order
  • Adept of the Iron Order
  • Adept of the Golden Order
  • Hydromancer
  • Woodhenge Druid
  • Bloodhenge Druid
  • Shaman
  • Lich
  • Wizard (blue robe)
  • Ice Druid
  • Necromancer
  • Wizard? (red robe)
  • Spectral Mage
  • Sorcerer
  • Crystal Mage
  • Illusionist
  • Moon Mage
  • Sorceress (blue robe)
  • Black Sorceress
  • Wind Master
  • Cloud Mage
  • Circle Master
  • Conjurer
  • Azure Initiate
  • Azure Mage
  • Adept of Pyriphlegeton
  • Pyromancer
  • Shadow Seer
  • Cyclops

Others include the following:

  • Lore Master
  • Sage
  • Wolf Tribe Shaman
  • Bear Tribe Shaman
  • Deer Tribe Shaman
  • Jaguar Tribe Priest
  • Lion Tribe Witch Doctor

Generic Spells

Fire

  • Phoenix Power
  • Combustion
  • Flame Bolt
  • Flare
  • Bonds of Fire

Air

  • Mirror Image
  • False Fetters
  • Shock Wave
  • Lightning Bolt

Water

  • Summon Water Power
  • Ice Shield
  • Slime
  • Geyser
  • Cold Bolt
  • Numbness
  • Water Strike

Earth

  • Summon Earthpower
  • Stoneskin
  • Earth Might
  • Earth Grip
  • Fists of Iron
  • Legions of Steel

Astral

  • Personal Luck
  • Star Fires
  • Astral Shield
  • Mind Burn

Death

  • Decay
  • Weakness
  • Animate Skeleton
  • Raise Dead

Nature

  • Tangle Vines
  • Personal Regeneration
  • Vine Arrow
  • Sleep Cloud
  • Panic

Blood

  • Summon Imp [this spell does not exist so probably does not function as intended]
  • Agony
  • Leeching Touch
independents/spells.txt · Last modified: 2022/11/29 05:06 by fenrir