Table of Contents
Independent Spells
This page serves to document the spells that can be cast by various independent mages. This exists in two forms: the research level type and a hardcoded spell list. If the research level value is set on the unit type, it always takes precedence. Pretender chassis without a research level set will default to 7. Other units use hardcoded spell lists1).
Independant Mage Research Levels
| Unit | Research Level |
|---|---|
| All Other Pretender Chasis | 7 |
| Annunaki of Growth and Rebirth | 6 |
| Annunaki of Love and War | 6 |
| Arch Devils | 5 |
| First Spawn | 6 |
| Demon Lords | 7 |
| Heliophagi | 6 |
| Ice Devils | 4 |
| Ivy King | 4 |
| Jigami | 5 |
| Lich | 7 |
| Mind Lord | 6 |
| Monolith | 6 |
| Mound Fiend | 5 |
| Mountain King | 5 |
| Sphinx | 6 |
| Troll Seithberender | 5 |
| Vampire Lord | 5 |
| Wizards, both types | 5 |
| Wormwood Witch | 5 |
| Yaksha | 5 |
| Yakshini | 5 |
| Wight Mages | 5 or 6 depending on chassis |
It appears that, if a mixture of Mages with Research Levels and Mages with Fixed Spell lists are defending a Throne of Ascension, all defending Mages use the highest Research Level between them instead.
Fixed Mage Spell Lists
** Black Sorceress **
- Blindness
- Mind Burn
- Dust to Dust
- Petrify
- Decay
- Sleep
- Tangle Vines
** Wind Master **
- Wind Guide
- Orb Lightning
- Shock Wave
- Generic Spells
** Cloud Mage **
- Shocking Grasp
- Resist Lightning
- Mistform
- Charge Body
** Circle Master **
- Raise Skeletons
- Agony
- Pain Transfer
- Summon Imp [this spell does not exist so probably does not function as intended]
- Generic Spells
** Conjurer **
- Animate Skeleton
- Dust to Dust
- Hand of Dust
** Azure Initiate and Azure Mage **
- Cold Resistance
- Breath of Winter
- Desiccation
- Resist Fire
- Quickness
- Cold Blast
** Adept of Pyriphlegeton **
- Fire Fend
- Flame Bolt
- Holy Pyre
- Fireball
- Generic Spells
** Pyromancer **
- Fire Resistance
- Fire Darts
- Burning Hands
** Hydromancer **
- Cold Bolt
- Cold Blast
- Summon Water Power
- Sailors' Death
- Water Strike
- Water Shield
- Water Ward
** Woodhenge Druid **
- Barkskin
- Heal
- Strength of Giants
- Sleep
** Shadow Seer **
- Enslave Mind
- Stellar Cascades
- Magic Duel
** Bloodhenge Druid **
- Barkskin
- Poison Touch
- Sleep Cloud
- Poison Cloud
- Agony
- Maggots
- Sabbath Master
- Sabbath Slave
- Blood Rain
- Resist Poison
** Cyclops **
- Hand of Death
- Wither Bones
- Drain Life
- Soul Vortex
- Disintegrate
- Resist Magic
- Ironskin
** Shaman [lizard] **
- Curse
- Barkskin
** Lich and Master Lich **
- Raise Dead
- Raise Skeletons
- Hand of Death
- Ghost Grip
- Terror
- Cloud of Death
- Wither Bones
- Undead Horde
- Bane Fire
- Wind of Death
** Harab Seraph **
- Hand of Death
- Raise Dead
- Animate Skeletons
** Wight Mage **
- Raise Dead
- Raise Skeletons
- Hand of Dust
- Decay
** Blue ??Wizard#302 and Red Wizard **
- Combustion
- Quickness
- Dust to Dust
- Stoneskin
- Barkskin
- Leprosy
- Panic
- Summon Imp
- Mind Burn
- Desiccation
- Fire Blast
- Geyser
- Fire Resistance
- Cold Bolt
- Lightning Bolt
- Shock Wave
- Earth Meld
** Ice Druid **
- Breath of Winter
- Numbness
- Dust to Dust
- Cold Bolt
- Cold Blast
** Necromancer **
- Raise Dead
- Raise Skeletons
- Hand of Death
- Ghost Grip
- Dust to Dust
** Shaman (Prophet Shape Lizard) **
- Mass Protection
- Sleep Cloud
- Paralyze
- Generic Spells
** Spectral Mage **
- Hand of Death
- Soul Slay
- Resist Magic
- Magic Duel
- Enslave Mind
- Curse
- Astral Shield
- Nether Bolt
- Burning Hands
- Magma Bolts
- Ghost Grip
- Eagle Eyes
- Earth Grip
- Shocking Grasp
- Orb Lightning
- Fire Shield
** Starspawn **
- Enslave Mind
- Soul Slay
- Magic Duel
- Curse
- Sleep
** Illusionist **
- Phantasmal Army
- Phantasmal Warrior
- False Horror
- Ghost Wolves
- Mistform
- Mirror Image
- Mists of Deception
- Generic Spells
** Great Mother and Lord of Fertility **
- Strength of Gaia
- Summon Earthpower
- Tangle Vines
- Sleep
- Sleep Cloud
- Wild Growth
- Charm
- Dust to Dust
** Crystal Sorceress, Crystal Priestess, Garnet Sorceress, Garnet Priestess, Jade Sorceress, Jade Priestess, Onyx Sorceress, Onyx Priestess **
- Fire Darts
- Shocking Grasp
- Charge Body
- Desiccation
- Cold Bolt
- Mind Burn
- Dust to Dust
- Decay
- Barkskin
- Tangle Vines
- Blood Boil
** "Thalassa" -Queen of the Sea **
- Summon Water Power
- Summon Water Elemental
- Summon Lesser Water Elemental
- Water Ward
- Water Shield
- Water Strike
- Generic Spells
** Fire Lord **
- Burning Hands
- Immolation
- Fire Blast
- Generic Spells
** Vampire Lord and Mound Fiend **
- Terror
- Summon Imp
- Raise Skeletons
- Raise Dead
- Drain Life
- Generic Spells
** Harvester of Sorrows **
- Soul Slay
- Luck
- Hand of Death
- Terror
- Generic Spells
** Troll King and Sea King **
- Earthquake
- Fists of Iron
- Sailors' Death
- Cold Blast
- Water Shield
- Water Strike
- Shark Attack
- Generic Spells
** Divine Mummy **
- Disintegrate
- Dust to Dust
- Raise Skeletons
- Raise Dead
- Hand of Death
- Ghost Grip
- Terror
- Phoenix Pyre
- Astral Fires
** Lamia Queen **
- Terror
- Decay
- Sleep
- Luck
** Treelord **
- Howl
- Tangle Vines
- Wild Growth
** "Intor Vadul" -Ancient Mandragora **
- Tangle Vines
- Ghost Grip
- Wild Growth
- Resist Poison
- Sleep Cloud
- Regeneration
- Dust to Dust
- Wither Bones
- Mass Regeneration
- Sleep
- Terror
** Other units between 641 and 779 **
Likely
- "Kartuk" -Troll Mage
- "Kreon" -Warrior Mage
- Vastness
- Earth Might
- Mind Burn
- Ghost Wolves
- False Fetters
** Lord of the Hunt **
- Vine Arrow
- Howl
- Haste
- Growing Fury
- Wild Growth
- Strength of Gaia
- Panic
** Kappa Mage **
- Quickness
- Cold Bolt
- Water Strike
Generic Mages
This list is manual and may miss some possible things included above. Technically it will apply to ANYTHING with ID 1-343.
- Adept of the Silver Order
- Adept of the Iron Order
- Adept of the Golden Order
- Hydromancer
- Woodhenge Druid
- Bloodhenge Druid
- Shaman
- Lich
- Wizard (blue robe)
- Ice Druid
- Necromancer
- Wizard? (red robe)
- Spectral Mage
- Sorcerer
- Crystal Mage
- Illusionist
- Moon Mage
- Sorceress (blue robe)
- Black Sorceress
- Wind Master
- Cloud Mage
- Circle Master
- Conjurer
- Azure Initiate
- Azure Mage
- Adept of Pyriphlegeton
- Pyromancer
- Shadow Seer
- Cyclops
Others include the following:
- Lore Master
- Sage
- Wolf Tribe Shaman
- Bear Tribe Shaman
- Deer Tribe Shaman
- Jaguar Tribe Priest
- Lion Tribe Witch Doctor
Generic Spells
Fire
- Phoenix Power
- Combustion
- Flame Bolt
- Flare
- Bonds of Fire
Air
- Mirror Image
- False Fetters
- Shock Wave
- Lightning Bolt
Water
- Summon Water Power
- Ice Shield
- Slime
- Geyser
- Cold Bolt
- Numbness
- Water Strike
Earth
- Summon Earthpower
- Stoneskin
- Earth Might
- Earth Grip
- Fists of Iron
- Legions of Steel
Astral
- Personal Luck
- Star Fires
- Astral Shield
- Mind Burn
Death
- Decay
- Weakness
- Animate Skeleton
- Raise Dead
Nature
- Tangle Vines
- Personal Regeneration
- Vine Arrow
- Sleep Cloud
- Panic
Blood
- Summon Imp [this spell does not exist so probably does not function as intended]
- Agony
- Leeching Touch
