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innate-spellcaster [2021/01/19 12:50] maven created |
innate-spellcaster [2022/12/27 00:18] (current) timotej added fatigue>100, toned down intensifiers, added some links, rewrote a little |
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- | ==== Innate Spellcaster ==== | + | ====== Innate Spellcaster |
- | Innate Spellcaster(X) | + | {{abilities: |
- | On top of that, innate spellcasters | + | |
+ | Innate Spellcaster(X) | ||
+ | |||
+ | Innate spellcasters have several other unusual features: | ||
+ | |||
+ | * Damage can't interrupt innate spellcasters and prevent them from casting spells. Additionally, innate spellcasters can make melee attacks with no delay while spellcasting, | ||
+ | * Innate spellcasters | ||
+ | * Innate spellcasters cast their first spell effectively in round 0 of combat, before any other spells are cast. | ||
+ | * As [[communion]] masters, innate spellcasters | ||
+ | |||
+ | The casting | ||
+ | |||
+ | In vanilla Dominions 5, innate spellcasters fall into several categories: | ||
+ | |||
+ | * Immobile pretenders like the ?? | ||
+ | * [[nazca-ma|Nazca]] mummies, such as the ??Royal Mallqui?? | ||
+ | * Immobile mage summons, like the ??Telestic Animate??, ??Jinn Block??, ?? | ||
+ | * Endgame monsters, including some [[Horrors]] and the ??Legion of Gods??. | ||
+ | * The [[pangaea-ea|EA Pangaea]] hero ??Blessed couple??. | ||
+ | |||
+ | {{tag> |