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jomon-la [2023/12/20 01:01]
joste [National Spells & Summons]
jomon-la [2024/02/09 18:35] (current)
joste [National Spells & Summons]
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 ==== National Spells & Summons ==== ==== National Spells & Summons ====
- + 
 +  ***Note on Death Summons:*** Units from old Yomi. The better summons require ??Bakeneko??s to find death sites to start the climb or have death on pretender. 
 ===Monk Spells=== ===Monk Spells===
-These cross paths are available on any mage with priest paths. Often advisable to make a ??Master Shugenja?? a prophet so he can cast some of them.\\+These cross paths are available on any mage with priest paths. It is often advisable to make a ??Master Shugenja?? a prophet so he can cast some of them.\\
  
   ***??Fear-not Sign??** {{:misc:magic:air.png?10&nolink}}1 {{:misc:magic:holy.png?10&nolink}}1. Give {{:abilities:air_shield.png?15&nolink}} [[Air Shield]]s to squares of your units. Necessary for a shield-less army.\\   ***??Fear-not Sign??** {{:misc:magic:air.png?10&nolink}}1 {{:misc:magic:holy.png?10&nolink}}1. Give {{:abilities:air_shield.png?15&nolink}} [[Air Shield]]s to squares of your units. Necessary for a shield-less army.\\
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 Most summoned commanders have{{:abilities:magic_power.png?15&nolink}}[[Magic Power]].  Most summoned commanders have{{:abilities:magic_power.png?15&nolink}}[[Magic Power]]. 
  
-^  Img                                     ^ Unit Name                                                                  ^  Special Attributes                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                   ^ Comments                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                     ^ +^  Img                                                                                    ^ Unit Name                                                                  ^  Special Attributes                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                   ^ Comments                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                     ^ 
-| {{:nations:La:jomon:kappa.png?nolink}}   | **??Kappa??**\\ Conj 1\\ {{path>W1N1}}\\ {{gems>5W}} for 3                 | Troop \\ {{abilities:Amphibious.png?20&nolink}} [[Amphibious]]\\ {{:abilities:recuperation.png?20&nolink}} [[recuperation]]\\ {{:abilities:land_encumberance.png?15&nolink}}[[Land Encumberance|Land Encumbrance]](5)                                                                                                                                                                                                                                                                                                                                                                                                                                                 | Despite having {{:abilities:land_encumberance.png?15&nolink}}[[Land Encumberance|Land Encumbrance]], if you're lucky and have spare water gems to spend, they can get you underwater by the end of year 1. With their high [[Strength]], Natural [[Protection]], and two attacks (one attack causes the limp [[Affliction]]), a group can muscle out most Underwater Indies.\\ **Summoned by ??Summon Kappa??**                                                                                                                                                                                                                                                                                                                                                                                                                              | +| {{:nations:La:jomon:kappa.png?nolink}}                                                  | **??Kappa??**\\ Conj 1\\ {{path>W1N1}}\\ {{gems>5W}} for 3                 | Troop \\ {{abilities:Amphibious.png?20&nolink}} [[Amphibious]]\\ {{:abilities:recuperation.png?20&nolink}} [[recuperation]]\\ {{:abilities:land_encumberance.png?15&nolink}}[[Land Encumberance|Land Encumbrance]](5)                                                                                                                                                                                                                                                                                                                                                                                                                                                 | Despite having {{:abilities:land_encumberance.png?15&nolink}}[[Land Encumberance|Land Encumbrance]], if you're lucky and have spare water gems to spend, they can get you underwater by the end of year 1. With their high [[Strength]], Natural [[Protection]], and two attacks (one attack causes the limp [[Affliction]]), a group can muscle out most Underwater Indies.\\ **Summoned by ??Summon Kappa??**                                                                                                                                                                                                                                                                                                                                                                                                                              | 
-|  {{:nations:La:jomon:tiger.png?nolink}}  | **??Tiger??**\\ Conj 3\\ {{path>N3}} \\ {{gems>10N}} for 10+               | Troop \\ {{:abilities:Darkvision.png?15&nolink}} [[Darkvision]](50%)\\ {{:abilities:undisciplined.png?20&nolink}}[[undisciplined]]\\ {{:abilities:animal.png?20&nolink}}[[animal]]\\ {{:abilities:forest_survival.png?15&nolink}}[[Forest Survival]]                                                                                                                                                                                                                                                                                                                                                                                                                  | Undisciplined, fast beasts with two attacks. Rarely used on this nation, since you need a {{path>N2}} ??Uba?? with a ??Thistle Mace?? to cast this, and they are usually outperformed on a per-gem basis by ??Okami??. \\ **Summoned by ??Ambush of Tigers??**                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                               | +|  {{:nations:La:jomon:tiger.png?nolink}}                                                 | **??Tiger??**\\ Conj 3\\ {{path>N3}} \\ {{gems>10N}} for 10+               | Troop \\ {{:abilities:Darkvision.png?15&nolink}} [[Darkvision]](50%)\\ {{:abilities:undisciplined.png?20&nolink}}[[undisciplined]]\\ {{:abilities:animal.png?20&nolink}}[[animal]]\\ {{:abilities:forest_survival.png?15&nolink}}[[Forest Survival]]                                                                                                                                                                                                                                                                                                                                                                                                                  | Undisciplined, fast beasts with two attacks. Rarely used on this nation, since you need a {{path>N2}} ??Uba?? with a ??Thistle Mace?? to cast this, and they are usually outperformed on a per-gem basis by ??Okami??. \\ **Summoned by ??Ambush of Tigers??**                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                               | 
-|  {{:nations:La:jomon:okami.png?nolink}}  | **??Okami??**\\ Conj 3\\ {{path>N1}} \\ {{gems>6N}} for 10+                | Troop \\ {{:abilities:Darkvision.png?15&nolink}} [[Darkvision]](50%)\\ {{:abilities:stealthy.png?15&nolink}} [[Stealthy]] (40) \\ {{:abilities:resist_cold.png?15&nolink}} [[Cold Resistance]] (5) \\ {{:abilities:animal.png?20&nolink}}[[animal]]\\ [[Wolf]]\\ {{:abilities:snow_move.png?20&nolink}} [[Snow-Move]]\\ {{:abilities:forest_survival.png?15&nolink}}[[Forest Survival]] \\ {{:abilities:mountain_survival.png?15&nolink}}[[Mountain Survival]] \\ {{abilities:magic_power.png?30&nolink}} [[magic-power|Magic Power]](1)\\ {{abilities:bodyguard.png?30&nolink}} [[Bodyguard]](2)\\                                                                   | An economical summon, about 2x more Gem efficient than ??Tigers?? (a {{path>N3}} gets 12 for 6 gems), with similar stats but disciplined (so you can script Attack Rear), much better Magic Resistance, [[Stealth]], [[Cold Resistance]], a bunch of survival abilities, but only one attack. Okami are good bodyguards for important mages and are extremely fast light cavalry (on a nation whose main cavalry options are buffing troops with ??Haste?? or ??Quickness??), useful for interrupting buff cycles on enemy thugs and sniping poorly protected commanders. As a [[Magic Power]] unit, they perform much better in high {{magic}} provinces. Difficult to use as [[Stealth]] raiders as you don't have national [[Stealthy]] Commanders, making ??Call of the Wild?? your next best thing.\\ **Summoned by ??Summon Okami??** +|  {{:nations:La:jomon:okami.png?nolink}}                                                 | **??Okami??**\\ Conj 3\\ {{path>N1}} \\ {{gems>6N}} for 10+                | Troop \\ {{:abilities:Darkvision.png?15&nolink}} [[Darkvision]](50%)\\ {{:abilities:stealthy.png?15&nolink}} [[Stealthy]] (40) \\ {{:abilities:resist_cold.png?15&nolink}} [[Cold Resistance]] (5) \\ {{:abilities:animal.png?20&nolink}}[[animal]]\\ [[Wolf]]\\ {{:abilities:snow_move.png?20&nolink}} [[Snow-Move]]\\ {{:abilities:forest_survival.png?15&nolink}}[[Forest Survival]] \\ {{:abilities:mountain_survival.png?15&nolink}}[[Mountain Survival]] \\ {{abilities:magic_power.png?30&nolink}} [[magic-power|Magic Power]](1)\\ {{abilities:bodyguard.png?30&nolink}} [[Bodyguard]](2)\\                                                                   | An economical summon, about 2x more Gem efficient than ??Tigers?? (a {{path>N3}} gets 12 for 6 gems), with similar stats but disciplined (so you can script Attack Rear), much better Magic Resistance, [[Stealth]], [[Cold Resistance]], a bunch of survival abilities, but only one attack. Okami are good bodyguards for important mages and are extremely fast light cavalry (on a nation whose main cavalry options are buffing troops with ??Haste?? or ??Quickness??), useful for interrupting buff cycles on enemy thugs and sniping poorly protected commanders. As a [[Magic Power]] unit, they perform much better in high {{magic}} provinces. Difficult to use as [[Stealth]] raiders as you don't have national [[Stealthy]] Commanders, making ??Call of the Wild?? your next best thing.\\ **Summoned by ??Summon Okami??**  
-| {{:nations:La:jomon:nushi.png?nolink}}   | **??Nushi??**\\ Conj 5\\ {{path>W2N1}}\\ {{gems>25N}}\\ **Need a Swamp.**  | {{path>W3D1N2}} {{:misc:gui:research.png?nolink}}17\\ {{abilities:resist_cold.png?20&nolink}} [[Resist Cold]] (5) \\ {{:abilities:shapechanger.png?20&nolink}} [[Shapechanger]] ⇔ ??Swamp Serpent#1435??\\ {{abilities:awe.png?20&nolink}} [[Awe]] (3) \\ {{abilities:supply_bonus.png?20&nolink}} [[Supply Bonus]] (20) \\ {{abilities:homesick.png?20&nolink}} [[Homesick]] (20%)\\ {{:abilities:swamp_survival.png?15&nolink}}[[Swamp Survival]] \\ {{:abilities:swimming.png?15&nolink}}[[Swimming]] \\ {{abilities:cold_blooded.png?20&nolink}} [[Cold Blooded]] (Swamp Serpent) \\ {{abilities:animal.png?20&nolink}} [[animal]] (Swamp Serpent) \\ [[Female]]  | Honorary Hengeyokai and are basically ??Naiad??s with {{path>D1N2}} instead of {{path>N3}} Crossed a snake shape that partly makes ??Lamia Queen??s durable (can cast ??Personal Regeneration??).\\ [[Homesickness]] prevents them from moving far. \\ They are very useful in opening up your magic diversity with {{:misc:magic:death.png?10&nolink}} crosspaths. \\ She can't be away from her home Swamp for long but can be defensive by casting ??Bone Melter?? and ??Foul Vapors?? at invading army. \\ She can also help you climb other paths as she can cast ??Contact Naiad??, ??Streams from Hades?? (with a boost), or ??Hidden in Snow?? (with Mapmove boosting boots). \\ As a nature mage, she can overcome her homesickness with a cast of ??Transformation??.\\ **Summoned by ??Contact Nushi??**                          |+| {{:nations:La:jomon:shura.png?nolink}}                                                  | **??Shura??**\\ Conj 4\\ {{path>D3}}\\ {{gems>10D}}                        | {{abilities:resist_cold.png?20&nolink}} [[Resist Cold]] (25) \\ {{abilities:resist_poison.png?20&nolink}} [[Resist Poison]] (25) \\ {{abilities:chill_aura.png?20&nolink}} [[Chill]] (3) \\ {{abilities:fear.png?20&nolink}} [[Fear]] (5) \\ {{:abilities:salt_vulnerability.png?15&nolink}} [[Salt Vulnerability]] 1\\ {{abilities:undead.png?20&nolink}} [[Undead]] \\ {{abilities:ethereal.png?20&nolink}} [[Ethereal]]\\ {{abilities:floating.png?20&nolink}} [[Floating]] \\ {{abilities:amphibious.png?20&nolink}} [[Amphibious]] \\ {{abilities:need_not_eat.png?20&nolink}} [[Need not eat]] \\ {{abilities:spirit_sight.png?20&nolink}} [[Spirit Sight]]     | are ghost commanders that can lead undead and demons and are [[Ethereal]] with [[Cold Aura]], [[Fear]], [[Amphibious]] and a ??Bane Blade??. Inexpensive thug chassis useful for light raiding, taking lakes from indies / PD, thugging against foes without magic weapons, and killing enemy thugs. A more efficient use of {{gems>10D}} than giving a ??Horror Helmet?? to a ??Bakemono General?? to add fear to an army, and cheaper than ??Revive Bane Lord?? (??Bane Lord??). Main weakness is only having 20 hp.\\ **Summoned by ??Ghost General??**                                                                                                                                                                                                                                                                                   
 +| {{:nations:La:jomon:nushi.png?nolink}}                                                  | **??Nushi??**\\ Conj 5\\ {{path>W2N1}}\\ {{gems>25N}}\\ **Need a Swamp.**  | {{path>W3D1N2}} {{:misc:gui:research.png?nolink}}17\\ {{abilities:resist_cold.png?20&nolink}} [[Resist Cold]] (5) \\ {{:abilities:shapechanger.png?20&nolink}} [[Shapechanger]] ⇔ ??Swamp Serpent#1435??\\ {{abilities:awe.png?20&nolink}} [[Awe]] (3) \\ {{abilities:supply_bonus.png?20&nolink}} [[Supply Bonus]] (20) \\ {{abilities:homesick.png?20&nolink}} [[Homesick]] (20%)\\ {{:abilities:swamp_survival.png?15&nolink}}[[Swamp Survival]] \\ {{:abilities:swimming.png?15&nolink}}[[Swimming]] \\ {{abilities:cold_blooded.png?20&nolink}} [[Cold Blooded]] (Swamp Serpent) \\ {{abilities:animal.png?20&nolink}} [[animal]] (Swamp Serpent) \\ [[Female]]  | Honorary Hengeyokai and are basically ??Naiad??s with {{path>D1N2}} instead of {{path>N3}} Crossed a snake shape that partly makes ??Lamia Queen??s durable (can cast ??Personal Regeneration??).\\ [[Homesickness]] prevents them from moving far. \\ They are very useful in opening up your magic diversity with {{:misc:magic:death.png?10&nolink}} crosspaths. \\ She can't be away from her home Swamp for long but can be defensive by casting ??Bone Melter?? and ??Foul Vapors?? at invading army. \\ She can also help you climb other paths as she can cast ??Contact Naiad??, ??Streams from Hades?? (with a boost), or ??Hidden in Snow?? (with Mapmove boosting boots). \\ As a nature mage, she can overcome her homesickness with a cast of ??Transformation??.\\ **Summoned by ??Contact Nushi??**                          
 +|  {{:nations:La:jomon:tatsu.png?nolink}}                                                 | **??Tatsu??**\\ Conj 6\\ {{path>E3}} \\ {{gems>19E}}                       | {{path>200%FAWEN}} {{:misc:gui:research.png?nolink}}9\\ {{:abilities:resist_fire.png?15&nolink}}[[Fire Resistance]] (5) \\ {{:abilities:resist_poison.png?15&nolink}}[[Poison Resistance]] (15)\\ {{:abilities:resist_shock.png?15&nolink}}[[Shock Resistance]] (5) \\ {{:abilities:flying.png?15&nolink}}[[Flying]]\\ {{:abilities:storm_immunity.png?15&nolink}}[[storm immunity]]\\ {{:abilities:spirit_sight.png?15&nolink}} [[Spirit Sight]]\\ {{:abilities:mountain_survival.png?15&nolink}}[[Mountain Survival]]                                                                                                                                               | discount ??Ryujins?? when your can't get them or don't have enough. Gets {{path>200%FAWEN}}, which are thug paths. They are hurt by limited item slots and require precious {{:misc:magic:earthgem.png?nolink}}. Can raid PD and lead a contingent with them. \\ **Summoned by ??Contact Tatsu??**                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                           | 
 +| {{:nations:La:jomon:ox-head.png?nolink}}\\ {{:nations:La:jomon:Horse-face.png?nolink}}  | ??Ox-head?? & ??Horse-face??\\ Conj 6\\ {{path>D3}}\\ {{gems>7D}}          | Troop\\ {{abilities:need_not_eat.png?20&nolink}} [[Need not eat]] \\ {{abilities:demon.png?20&nolink}} [[Demon]]\\ {{abilities:spirit_sight.png?20&nolink}} [[Spirit Sight]]                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          | Summons in pairs, for their polearms that inflict "Trap Soul" against thugs; this doesn't Soul-Slay, but it's a tougher-to-resist ??False Fetters??.\\ **Summoned by ??Summon Gozu Mezu??**                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  |
  
 **Tengus**\\ **Tengus**\\
Line 146: Line 151:
  
 **Hengeyokai**\\  **Hengeyokai**\\ 
-Magical [[shapechanger|Shapeshifters]] native to Shinuyama, boasting a fragile animal form with some of the highest [[Stealth]] and [[Map movement|Map Move]] values in the game and a slightly less Stealthy humanoid form that typically has other utility. While they have some Magic paths that shouldn't be ignored, they primarily excel at infiltrating and disrupting enemy territory. Note thatsince they're Animals, enemy Nature Mages might shut them down.+Magical [[shapechanger|Shapeshifters]] native to Jomon, boasting a fragile animal form with some of the highest [[Stealth]] and [[Map movement|Map Move]] values in the game and a slightly less Stealthy humanoid form that typically has other utility. (If starts in animal form, shapechanger gives more effective HP than the average mage) While they have some Magic paths that shouldn't be ignored, they primarily excel at infiltrating and disrupting enemy territory. Note that since they're Animals, enemy Nature Mages might shut down or steal them.
  
 Hengeyokai all have: Hengeyokai all have:
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   * {{abilities:magic_power.png?30&nolink}} [[magic-power|Magic Power]](1)   * {{abilities:magic_power.png?30&nolink}} [[magic-power|Magic Power]](1)
  
-^  Img                                                                                              ^ Unit Name                                                                           ^  Special Attributes                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                 ^ Comments                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                +^  Img                                                                                      ^ Unit Name                                                                         ^  Special Attributes                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                 ^ Comments                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                   
-|  {{:nations:La:jomon:bakeneko_2.png?nolink}}\\ {{:nations:La:jomon:bakeneko.png?nolink}}          | ** ??Bakeneko#3268?? ⇔ ??Bakeneko#3267??**\\ Conj 3\\ {{path>N2}} \\ {{gems>8N}}    | {{path>100%FD}} {{:misc:gui:research.png?nolink}}7\\ {{:abilities:animal.png?20&nolink}}[[animal]]\\ {{:abilities:Stealth.png?20&nolink}}[[Stealth]] (100/ 80 Cat form)\\  {{:abilities:forest_survival.png?15&nolink}}[[Forest Survival]] \\ {{:abilities:mountain_survival.png?15&nolink}}[[Mountain Survival]] (Cat form)\\ [[Female]] (cat form)                                                                                                                                                                                                                                                                                                                                                                                | are not menacing in a fight, but half of them are {{path>1D}} mages, so you can get an early start looking for {{:misc:magic:deathgem.png?nolink}} while using the {{:misc:magic:fire.png?10&nolink}}s to research. Interestingly, their "human-like" form is tougher for foes to spot than their 100%-kitty form. \\ **Summoned by ??Contact Bakeneko??**                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                 +|  {{:nations:La:jomon:bakeneko_2.png?nolink}}\\ {{:nations:La:jomon:bakeneko.png?nolink}}  | ** ??Bakeneko#3268?? ⇔ ??Bakeneko#3267??**\\ Conj 3\\ {{path>N2}} \\ {{gems>8N}}  | {{path>100%FD}} {{:misc:gui:research.png?nolink}}7\\ {{:abilities:animal.png?20&nolink}}[[animal]]\\ {{:abilities:Stealth.png?20&nolink}}[[Stealth]] (100/ 80 Cat form)\\  {{:abilities:forest_survival.png?15&nolink}}[[Forest Survival]] \\ {{:abilities:mountain_survival.png?15&nolink}}[[Mountain Survival]] (Cat form)\\ [[Female]] (cat form)                                                                                                                                                                                                                                                                                                                                                                                | are not menacing in a fight, but half of them are {{path>1D}} mages, so you can get an early start looking for {{:misc:magic:deathgem.png?nolink}} while using the {{:misc:magic:fire.png?10&nolink}}s to research. Interestingly, their "human-like" form is tougher for foes to spot than their 100%-kitty form. \\ **Summoned by ??Contact Bakeneko??**                                                                                                                                                                                                                                                                                                                                                                                                                                                 
-|  {{:nations:La:jomon:mujina_2.png?nolink}}\\ {{:nations:La:jomon:mujina.png?nolink}}              | ** ??Mujina#3273?? ⇔ ??Mujina#3272??**\\ Conj 5\\ {{path>N2}} \\ {{gems>21N}}       | {{path>E1N2,10%WE}} {{:misc:gui:research.png?nolink}}11\\ {{:abilities:Stealth.png?20&nolink}}[[Stealth]] (70/ 80 badger form)\\ {{:abilities:fear.png?20&nolink}}[[Fear]] (5)\\ {{:abilities:spirit_sight.png?15&nolink}} [[Spirit Sight]] \\ {{:abilities:assassin.png?15&nolink}}[[Assassin]] (1, Noppera-bo form)  \\ {{:abilities:blind.png?15&nolink}} [[Blind]] (Noppera-bo form) \\ {{:abilities:resist_shock.png?15&nolink}}[[Shock Resistance]] (15, Noppera-bo form)\\ {{:abilities:forest_survival.png?15&nolink}}[[Forest Survival]] (Badger form) \\ {{:abilities:mountain_survival.png?15&nolink}}[[Mountain Survival]] (Badger form)\\ [[Female]] \\ {{:abilities:supply_bonus.png?15&nolink}}[[supply bonus]](20)  | Mujinas are turbo-{{:abilities:assassin.png?15&nolink}}[[assassin|Assassins]] that flip between Badger & ??Noppera-bo?? form when the need arises. \\ +|  {{:nations:La:jomon:mujina_2.png?nolink}}\\ {{:nations:La:jomon:mujina.png?nolink}}      | ** ??Mujina#3273?? ⇔ ??Mujina#3272??**\\ Conj 5\\ {{path>N2}} \\ {{gems>21N}}     | {{path>E1N2,50%WE}} {{:misc:gui:research.png?nolink}}11\\ {{:abilities:Stealth.png?20&nolink}}[[Stealth]] (70/ 80 badger form)\\ {{:abilities:fear.png?20&nolink}}[[Fear]] (5)\\ {{:abilities:spirit_sight.png?15&nolink}} [[Spirit Sight]] \\ {{:abilities:assassin.png?15&nolink}}[[Assassin]] (1, Noppera-bo form)  \\ {{:abilities:blind.png?15&nolink}} [[Blind]] (Noppera-bo form) \\ {{:abilities:resist_shock.png?15&nolink}}[[Shock Resistance]] (15, Noppera-bo form)\\ {{:abilities:forest_survival.png?15&nolink}}[[Forest Survival]] (Badger form) \\ {{:abilities:mountain_survival.png?15&nolink}}[[Mountain Survival]] (Badger form)\\ [[Female]] \\ {{:abilities:supply_bonus.png?15&nolink}}[[supply bonus]](20)  | Mujinas are turbo-{{:abilities:assassin.png?15&nolink}}[[assassin|Assassins]] that flip between Badger & ??Noppera-bo?? form when the need arises. \\ They have so much that you might not even feel the need to gear them up: \\ {{:abilities:blind.png?15&nolink}} [[Blind]], {{:abilities:spirit_sight.png?15&nolink}} [[Spirit Sight]], {{:abilities:magic_power.png?15&nolink}} [[Magic Power]], {{:abilities:fear.png?15&nolink}} [[Fear]], {{path>E1N2,50%WE}}, and 15 {{:abilities:resist_shock.png?15&nolink}}[[Shock Resistance]]. \\ With the gear, they can out-thug thugs in single combat. Be careful when equipping Hengeyoka; their Armor, Hats, Boots, and Weapons will be lost if you accidentally have them change back into their animal shapes.\\ **Summoned by ??Contact Mujina??**  
-They have so much that you might not even feel the need to gear them up: \\ +|  {{:nations:La:jomon:Tanuki_2.png?nolink}}\\ {{:nations:La:jomon:Tanuki.png?nolink}}      | **??Tanuki#3266?? ⇔ ??Tanuki#3265??**\\ Conj 5\\ {{path>N2}} \\ {{gems>26N}}      | {{path>E1N2,100%FWEN,50%FWEN}} {{:misc:gui:research.png?nolink}}13\\ {{:abilities:Stealth.png?20&nolink}}[[Stealth]] (80)\\ {{:abilities:supply_bonus.png?15&nolink}}[[supply bonus]](20)\\ {{:abilities:heretic.png?20&nolink}}[[heretic]] (1) \\ {{:abilities:cause_unrest.png?20&nolink}} [[Cause Unrest]] (2)\\ {{:abilities:forest_survival.png?15&nolink}}[[Forest Survival]] (Tanuki form) \\ {{:abilities:mountain_survival.png?15&nolink}}[[Mountain Survival]] (Tanuki form)                                                                                                                                                                                                                                              | Sneaky ??Master Shugenja??s that are more likely to be a level 5 mage. They cause {{:misc:scales:turmoil.png?15&nolink}} [[unrest]] and are {{:abilities:heretic.png?15&nolink}}[[heretic|Heretics]], but you need a lot of them to decrease your opponent's Dominion.\\ Amassing enough Tanukis to troll a nation into the dirt is expensive, but some missions are worth doing at any cost. \\ **Summoned by ??Contact Tanuki??**                                                                                                                                                                                                                                                                                                                                                                        
-{{:abilities:blind.png?15&nolink}} [[Blind]], {{:abilities:spirit_sight.png?15&nolink}} [[Spirit Sight]], {{:abilities:magic_power.png?15&nolink}} [[Magic Power]], {{:abilities:fear.png?15&nolink}} [[Fear]], {{path>E1N2,50%WE}}, and 15 {{:abilities:resist_shock.png?15&nolink}}[[Shock Resistance]]. \\ +|  {{:nations:La:jomon:kitsune_2.png?nolink}}\\ {{:nations:La:jomon:kitsune.png?nolink}}    | **??Kitsune#1434?? ⇔ ??Kitsune#1433??**\\ Conj 6\\ {{path>N2}} \\ {{gems>30N}}    | {{path>N3,50%AWES,50%AWES,50%AWES,25%AWEN}} {{:misc:gui:research.png?nolink}}13\\ {{:abilities:Stealth.png?20&nolink}}[[Stealth]] (80)\\ {{:abilities:supply_bonus.png?15&nolink}}[[supply bonus]](30) \\ {{:abilities:resist_poison.png?15&nolink}}[[Poison Resistance]] (5)\\ {{:abilities:spy.png?20&nolink}}[[spy]] (Humenoid form) \\ {{:abilities:forest_survival.png?15&nolink}}[[Forest Survival]] \\ {{:abilities:mountain_survival.png?15&nolink}}[[Mountain Survival]] (Fox form)                                                                                                                                                                                                                                        | Kitsunes are [[spy|Spies]], but they're better known for having the most Magic of the Hengeyoka ({{path>N3,50%AWES,50%AWES,50%AWES,25%AWEN}}). \\ Even [[t-ien-ch-i-ma|the Celestial Empire]] has these, though under a different name. \\ They are the highest level of the [[Stealth|sneaky]] mages and are [[Spy|Spies]]. \\ The real appeal is if you can get an {{:misc:magic:astral.png?10&nolink}} random, letting her participate in [[Communions]] and cast high-level Nature spells like ??Army of Rats??. \\ **Summoned by ??Contact Kitsune??**                                                                                                                                                                                                                                                | 
-With the gear, they can out-thug thugs in single combat. Be careful when equipping Hengeyoka; their Armor, Hats, Boots, and Weapons will be lost if you accidentally have them change back into their animal shapes.                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                         +  
-|  {{:nations:La:jomon:Tanuki_2.png?nolink}}\\ {{:nations:La:jomon:Tanuki.png?nolink}}              | **??Tanuki#3266?? ⇔ ??Tanuki#3265??**\\ Conj 5\\ {{path>N2}} \\ {{gems>26N}}        | {{path>E1N2,100%FWEN,10%FWEN}} {{:misc:gui:research.png?nolink}}13\\ {{:abilities:Stealth.png?20&nolink}}[[Stealth]] (80)\\ {{:abilities:supply_bonus.png?15&nolink}}[[supply bonus]](20)\\ {{:abilities:heretic.png?20&nolink}}[[heretic]] (1) \\ {{:abilities:cause_unrest.png?20&nolink}} [[Cause Unrest]] (2){{:abilities:forest_survival.png?15&nolink}}[[Forest Survival]] (Tanuki form) \\ {{:abilities:mountain_survival.png?15&nolink}}[[Mountain Survival]] (Tanuki form)                                                                                                                                                                                                                                                 Tanukis are Sneaky {{:abilities:heretic.png?15&nolink}}[[heretic|Heretics]] that {{:misc:scales:turmoil.png?15&nolink}}Generate Unrest, but they're also slightly-better Ubas with Fire and increased Nature instead of Death ({{path>E1N2,100%FWEN,50%FWEN}}). Amassing enough Tanukis to troll a nation into the dirt is expensive, but some missions are worth doing at any cost. \\ **Summoned by ??Contact Tanuki??**                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                              +**Kami**\\ Again, most don't offer new magic diversity, but they do convert gems into a good leader or mage with a guaranteed higher-level cross-path. Many are not as good as spamming your mage recruits until you get the random you want, but most Kami are tougher than a human mage, including more HP, are [[Ethereal]], and are [[Sacred|Sacreds]] with no upkeep that can be quickly conjured during a crisis.
-|  {{:nations:La:jomon:kitsune_2.png?nolink}}\\ {{:nations:La:jomon:kitsune.png?nolink}}            | **??Kitsune#1434?? ⇔ ??Kitsune#1433??**\\ Conj 6\\ {{path>N2}} \\ {{gems>30N}}      | {{path>N3,50%AWES,50%AWES,50%AWES,25%AWEN}} {{:misc:gui:research.png?nolink}}13\\ {{:abilities:Stealth.png?20&nolink}}[[Stealth]] (80)\\ {{:abilities:supply_bonus.png?15&nolink}}[[supply bonus]](30) \\ {{:abilities:resist_poison.png?15&nolink}}[[Poison Resistance]] (5)\\ {{:abilities:spy.png?20&nolink}}[[spy]] (Humenoid form) \\ {{:abilities:forest_survival.png?15&nolink}}[[Forest Survival]] \\ {{:abilities:mountain_survival.png?15&nolink}}[[Mountain Survival]] (Fox form)                                                                                                                                                                                                                                        | Kitsunes are [[spy|Spies]], but they're better-known for having the most Magic of the Hengeyoka ({{path>N3,50%AWES,50%AWES,50%AWES,25%AWEN}}). Even [[t-ien-ch-i-ma|the Celestial Empire]] has these, though under a different name. are the highest level of the [[Stealth|sneaky]] mages and are [[Spy|Spies]]. The real appeal is if you can get an {{:misc:magic:astral.png?10&nolink}} random, letting her participate in [[Communions]] and cast high-level Nature spells like ??Army of Rats??. \\ **Summoned by ??Contact Kitsune??**                                                                                                                                                                            |+
  
- +All Kami also have: 
-  ***??Contact Mujina??:** {{:misc:magic:nature.png?10&nolink}}2 Conj 5 for 21{{:misc:magic:naturegem.png?nolink}}. {{:nations:La:jomon:mujina.png?nolink}} {{:nations:La:jomon:mujina_2.png?nolink}} ??Mujina??s are for when ??Ninja??s are not cutting it. Her chassis has so much that you may not feel it necessary to take gear against "lesser targets." The combo of {{:abilities:blind.png?15&nolink}} [[Blind]]{{:abilities:spirit_sight.png?15&nolink}} [[Spirit Sight]],{{:abilities:magic_power.png?15&nolink}} [[magic power]],{{:abilities:fear.png?15&nolink}}  [[fear]], thug paths in {{path>E1N2,50%WE}}, and 15 {{:abilities:resist_shock.png?15&nolink}}[[Shock Resistance]] make her a powerful light thug without gear. With gear, she can easily duel thugs. \\ +  * {{abilities:sacred.png?20&nolink}} [[Sacred]]  
-  ***??Contact Tanuki??:** {{:misc:magic:nature.png?10&nolink}}2 Conj 5 for 26{{:misc:magic:naturegem.png?nolink}}. {{:nations:La:jomon:tanuki.png?nolink}} {{:nations:La:jomon:tanuki_2.png?nolink}} ??Tanuki??[[Stealthy|Sneaky]] ??Master Shugenja??s that are more likely to be a level 5 mage. They cause unrest and are [[Heretic|Herertics]], but you need a lot of them to decrease your opponent's [[Dominion]].\\ +  * {{:abilities:magic_being.png?15&nolink}} [[magic-being]] 
-  +  * {{abilities:ethereal.png?20&nolink}} [[Ethereal]] 
-**Kami**\\ Again, most don't offer new magic diversity, but they do convert gems into a good leader or mage with a guaranteed higher-level cross-path. Many are not as good as spamming your mage recruits until you get the random you want, but most Kami have [[Ethereal]] and are [[Sacred|Sacreds]] with no upkeep that can be quickly conjured during a crisis.+  {{abilities:spirit_sight.png?20&nolink}} [[Spirit Sight]] 
 +  * {{abilities:need_not_eat.png?20&nolink}} [[Need not eat]]
  
   ***??Contact Jigami??:** {{:misc:magic:nature.png?10&nolink}}1 Conj 4 for 10{{:misc:magic:naturegem.png?nolink}}. {{:nations:La:jomon:jigami.png?nolink}} ??Jigami?? are [[Sacred]], {{:abilities:ethereal.png?15&nolink}}[[Ethereal]], {{path>N2}} mages with a big [[Supply Bonus]]. Helpful to have the supplies for big armies + a mage for cheap. Also useful to increase your mage numbers during a war.\\   ***??Contact Jigami??:** {{:misc:magic:nature.png?10&nolink}}1 Conj 4 for 10{{:misc:magic:naturegem.png?nolink}}. {{:nations:La:jomon:jigami.png?nolink}} ??Jigami?? are [[Sacred]], {{:abilities:ethereal.png?15&nolink}}[[Ethereal]], {{path>N2}} mages with a big [[Supply Bonus]]. Helpful to have the supplies for big armies + a mage for cheap. Also useful to increase your mage numbers during a war.\\
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   ***??Contact Nushi??:** {{:misc:magic:water.png?10&nolink}}2 {{:misc:magic:nature.png?10&nolink}}1 Conj 5 for 25{{:misc:magic:naturegem.png?nolink}}. Need a Swamp. {{:nations:La:jomon:nushi.png?nolink}} ??Nushi?? are basically ??Naiad??s with {{path>D1N2}} instead of {{path>N3}}. [[Homesickness]] prevents them from moving far. They are very useful in opening up your magic diversity with {{:misc:magic:death.png?10&nolink}} cross-paths. She can't be away from her home Swamp for long but can be defensive by casting ??Bone Melter?? and ??Foul Vapors?? against an invading army. She can also help you climb other paths as she can cast ??Contact Naiad??, ??Streams from Hades?? (with a boost), or ??Hidden in Snow?? (with [[Map movement|Map move]] boosting boots).\\    ***??Contact Nushi??:** {{:misc:magic:water.png?10&nolink}}2 {{:misc:magic:nature.png?10&nolink}}1 Conj 5 for 25{{:misc:magic:naturegem.png?nolink}}. Need a Swamp. {{:nations:La:jomon:nushi.png?nolink}} ??Nushi?? are basically ??Naiad??s with {{path>D1N2}} instead of {{path>N3}}. [[Homesickness]] prevents them from moving far. They are very useful in opening up your magic diversity with {{:misc:magic:death.png?10&nolink}} cross-paths. She can't be away from her home Swamp for long but can be defensive by casting ??Bone Melter?? and ??Foul Vapors?? against an invading army. She can also help you climb other paths as she can cast ??Contact Naiad??, ??Streams from Hades?? (with a boost), or ??Hidden in Snow?? (with [[Map movement|Map move]] boosting boots).\\ 
   ***??Contact Kaijin??:** {{:misc:magic:water.png?10&nolink}}3 Conj 5 for 25{{:misc:magic:watergem.png?nolink}}. Can only be cast underwater.{{:nations:La:jomon:kaijin.png?nolink}} ??Kaijin??s are ??Bone Melter?? and ??Foul Vapors?? casters that can easily leave their home province, unlike ??Naiad??s and ??Nushi??. \\    ***??Contact Kaijin??:** {{:misc:magic:water.png?10&nolink}}3 Conj 5 for 25{{:misc:magic:watergem.png?nolink}}. Can only be cast underwater.{{:nations:La:jomon:kaijin.png?nolink}} ??Kaijin??s are ??Bone Melter?? and ??Foul Vapors?? casters that can easily leave their home province, unlike ??Naiad??s and ??Nushi??. \\ 
-  ***??Contact Tatsu??**{{:misc:magic:earth.png?10&nolink}}3 Conj 6 for 19{{:misc:magic:earthgem.png?nolink}}. {{:nations:La:jomon:tatsu.png?nolink}} ??Tatsu?? are discount ??Ryujins?? when your can't get them or don't have enough. Gets {{path>200%FAWEN}}, which are thug paths. They are hurt by limited item slots and require precious {{:misc:magic:earthgem.png?nolink}}. Can raid PD and lead a contingent with them.  \\ 
   ***??Summon Kenzoku??:** {{:misc:magic:astral.png?10&nolink}}1 {{:misc:magic:earth.png?10&nolink}}1 Conj 6 for 9{{:misc:magic:astralpearl.png?nolink}}. {{:nations:La:jomon:kenzoku.png?nolink}} ??Kenzoku?? is a [[Raid|Raider]] thug that eats precious pearls.\\   ***??Summon Kenzoku??:** {{:misc:magic:astral.png?10&nolink}}1 {{:misc:magic:earth.png?10&nolink}}1 Conj 6 for 9{{:misc:magic:astralpearl.png?nolink}}. {{:nations:La:jomon:kenzoku.png?nolink}} ??Kenzoku?? is a [[Raid|Raider]] thug that eats precious pearls.\\
   ***??Contact Yama-no-kami??:** {{:misc:magic:earth.png?10&nolink}}4 Conj 7 for 28{{:misc:magic:earthgem.png?nolink}}. Summoned in Mountains and Border Mountains only. {{:nations:La:jomon:Yama-no-kami.png?nolink}} ??Yama-no-kami?? are strong but very situational for their cost. A regenerating kami mage with high HP that summons a few ??Wolf??s but loses magic when away from home. His best use is as a defensive tower during a siege to spam magic while staving off the effects of [[Fatigue]].\\   ***??Contact Yama-no-kami??:** {{:misc:magic:earth.png?10&nolink}}4 Conj 7 for 28{{:misc:magic:earthgem.png?nolink}}. Summoned in Mountains and Border Mountains only. {{:nations:La:jomon:Yama-no-kami.png?nolink}} ??Yama-no-kami?? are strong but very situational for their cost. A regenerating kami mage with high HP that summons a few ??Wolf??s but loses magic when away from home. His best use is as a defensive tower during a siege to spam magic while staving off the effects of [[Fatigue]].\\
  
-===Death Summons=== 
- Units from old Yomi. The better summons require ??Bakeneko??s to find death sites to start the climb or have death on pretender. Mostly made up of Oni, [[Undisciplined]], [[Demon]] [[Pillager|Pillagers]] that cause unrest, have [[Chaos Power]]. With their Oni Spirit form, they need to be killed twice in combat.  
  
-  ***??Summon Ko-Oni??** {{:misc:magic:death.png?10&nolink}}1 Conj 1 for 7{{:misc:magic:deathgem.png?nolink}} (summons 5 {{:nations:La:jomon:ko-oni.png?nolink}} ??Ko-Oni?? + 1/2*overcast). You get a Death economy too late in the game to use them for demon chaff. Best avoided due to their inefficient unit/gem ratio.\\ +**Oni Summons**\\ 
-  ***??Summon Ao-Oni??** {{:misc:magic:water.png?10&nolink}}1 {{:misc:magic:death.png?10&nolink}}1 Conj for 10{{:misc:magic:watergem.png?nolink}} (summons 5 {{:nations:La:jomon:Ao-oni.png?nolink}} ??Ao-Oni?? + 1/2*overcast). Very situational and can be summon by ??Nushi??. They are still naked [[Demon|Demons]] but have a attack that inflicts 20 [[Cold Fatigue Damage]]\\ +The rulers of EA Yomi before the portals closed. [[Demon]]s with [[Chaos Power]] and [[pillager]] but have [[Undisciplined]], [[Gluttony]] and [[cause unrest]]. Oni units have poor protection, with a secondary [[ethereal]] ghost form that that returns the original unit (healing all [[afflictions]]) after a battle. The unit summons are relatively expensive for what you get, but the ??Oni General?? and ??Dai Oni?? have useful niches as Air/Death mages and freespawn generators. (because of the scarcity of Death Path and gems in LA Jomon, Commanders give better value than troops). 
-  ***??Summon Aka-Oni??** {{:misc:magic:fire.png?10&nolink}}{{:misc:magic:death.png?10&nolink}}1 Conj 3 for 10{{:misc:magic:firegem.png?nolink}} (summons 5 {{:nations:La:jomon:Aka-oni.png?nolink}} ??Aka-Oni??+ 1/2*overcast). They throw [[Armor Piercing]] Fire.\\ + 
-  ***??Ghost General??** {{:misc:magic:death.png?10&nolink}}3 Conj 4 for 10{{:misc:magic:deathgem.png?nolink}}. {{:nations:La:jomon:shura.png?nolink}} ??Shura?? are ghost commanders that can lead undead and are [[Ethereal]] with [[Cold Aura]], [[Fear]], and a ??Bane Blade??. Ok for light [[Raiding|raids]] and counter particular [[Super Combatant|Super Combatants]].\\ +Oni all have: 
-  ***??Summon Oni??** {{:misc:magic:earth.png?10&nolink}}1 {{:misc:magic:death.png?10&nolink}}1 Conj 4 for 12{{:misc:magic:earthgem.png?nolink}} (summons 5 {{:nations:La:jomon:oni.png?nolink}} ??Oni?? + 1/2*overcast). Big [[Demon|Demons]] with a high damage sword.\\ + 
-  ***??Summon Kuro-Oni??** {{:misc:magic:death.png?10&nolink}}{{:misc:magic:fire.png?10&nolink}}1  Conj 5 for 10{{:misc:magic:deathgem.png?nolink}}(summons 4{{:nations:La:jomon:kuro-oni.png?nolink}} ??Kuro-Oni??)Oni that throw fire and spit poison.\\ +  {{abilities:demon.png?20&nolink}} [[Demon]] 
-  ***??Summon Gozu Mezu??** {{:misc:magic:death.png?10&nolink}}Conj 6 for 7{{:misc:magic:deathgem.png?nolink}}. Worth ({{:nations:La:jomon:ox-head.png?nolink}} ??Ox-head?? and {{:nations:La:jomon:Horse-face.png?nolink}} ??Horse-face??) for their polearms that inflict [[Trap Soul]] against thugs.\\ +  * {{:abilities:chaos_power.png?15&nolink}}[[Chaos Power]] 
-  ***??Summon Oni General??** {{:misc:magic:death.png?10&nolink}}{{:misc:magic:fire.png?10&nolink}}1  Conj 6 for 20{{:misc:magic:deathgem.png?nolink}}({{:nations:La:jomon:oni_shugo.png?nolink}} ??Oni Shugo??) would have been a light thug in EA, but they are predominantly Death casters in LA. Use the first one to find Death sites that your ??Bakeneko??s missed, and then they can cast higher level Death and its cross-paths with boosters.\\ +  * {{:abilities:gluttony.png?15&nolink}}[[Gluttony]] 
-  ***??Summon Dai Oni??** {{:misc:magic:death.png?10&nolink}}{{:misc:magic:fire.png?10&nolink}}1  Conj for 45{{:misc:magic:deathgem.png?nolink}}. ({{:nations:La:jomon:dai_oni.png?nolink}} ??Dai Oni??) would have been [[Super Combatant|super combating]] if most of their tricks weren't easily anticipated. Jomon makes the best use of them as powerful Death Casters.\\+  * {{:abilities:Cause_Unrest.png?15&nolink}}[[Cause Unrest]]   
 +  * {{:abilities:pillager.png?15&nolink}}[[pillager]]   
 +  * [[Wounded Shape]] (Ghost form) 
 +  * Heals afflictions when shapechanging 
 +  * {{:abilities:undisciplined.png?15&nolink}}[[Undisciplined]] (troops) 
 +  * {{abilities:need_not_eat.png?20&nolink}} [[Need not eat]] 
 +  * {{abilities:spirit_sight.png?20&nolink}} [[Spirit Sight]] 
 +  * {{:abilities:mountain_survival.png?15&nolink}}[[Mountain Survival]] 
 + 
 +Oni Spirit forms also have: 
 +  * {{abilities:resist_poison.png?20&nolink}} [[Resist Poison]] (25)  
 +  * {{:abilities:salt_vulnerability.png?15&nolink}} [[Salt Vulnerability]] 1 
 +  * {{abilities:undead.png?20&nolink}} [[Undead]] 
 +  * {{abilities:ethereal.png?20&nolink}} [[Ethereal]] 
 +  * Weapon Replaced with Phantasmal Weapon ([[Magic weapon]] & MR negates damage) 
 + 
 + 
 +^  Img                                         ^ Unit Name                                                                                            ^  Special Attributes                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          ^ Comments                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                             ^ 
 +|  {{:nations:La:jomon:ko-oni.png?nolink}}     | **??Ko-Oni??** ⇒ ??Oni spirit#1261?? \\ Conj 1\\ {{path>D1}} \\ {{gems>7D}} for 5 + 1/2*overcast     | Troop \\ {{:abilities:chaos_power.png?15&nolink}}[[Chaos Power]](1\\ {{:abilities:gluttony.png?15&nolink}}[[Gluttony]] (1)\\ {{:abilities:Cause_Unrest.png?15&nolink}}[[Cause Unrest]] (0.1)\\ {{:abilities:pillager.png?15&nolink}}[[pillager]] (1)                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                       | May had been useful chaff; despite the mediocre stats, low morale, and no protection, the [[ethereal]] second form makes these a better choice than ??Reanimation?? for turning death gems into early-game chaff. \\ You get a Death economy too late in the game to use them for demon chaff. \\ They are best avoided due to their inefficient unit/gem ratio.\\ **Summoned by ??Summon Ko-Oni??**                                                                                                                                 | 
 + {{:nations:La:jomon:Ao-oni.png?nolink}}     **??Ao-Oni??** ⇒ ??Oni Spirit#1265??\\ Conj 2\\ {{path>W1D1}} \\ {{gems>10W}} for 5 + 1/2*overcast   | Troop \\ {{abilities:resist_cold.png?20&nolink}} [[Resist Cold]] (5) (lost in spirit form)\\ {{:abilities:chaos_power.png?15&nolink}}[[Chaos Power]](1) \\ {{:abilities:gluttony.png?15&nolink}}[[Gluttony]] (2)\\ {{:abilities:Cause_Unrest.png?15&nolink}}[[Cause Unrest]] (0.3)\\ {{:abilities:pillager.png?15&nolink}}[[pillager]] (1) \\ {{:abilities:snow_move.png?15&nolink}}[[Snow Move]] (lost in spirit form)                                                                                                                                                                                                                                                                                                                                                                                                                      | It is very situational and can be summoned by ??Nushi??.\\ They are slightly tougher naked demons. Their main contribution is their second attack, which inflicts 20 [[armor piercing]] [[Cold Fatigue Damage]] and is pretty effective at putting thugs to sleep. \\ **Summoned by ??Summon Ao-Oni??**                                                                                                                                                                                                                              | 
 +|  {{:nations:La:jomon:Aka-oni.png?nolink}}    | **??Aka-Oni??** ⇒ ??Oni Spirit#1267??\\ Conj 3\\ {{path>F1D1}} \\ {{gems>10F}} for 5 + 1/2*overcast  | Troop \\ {{abilities:resist_fire.png?20&nolink}} [[Resist Fire]] (5) (lost in spirit form)\\ {{:abilities:chaos_power.png?15&nolink}}[[Chaos Power]](1) \\ {{:abilities:gluttony.png?15&nolink}}[[Gluttony]] (2)\\ {{:abilities:Cause_Unrest.png?15&nolink}}[[Cause Unrest]] (0.3)\\ {{:abilities:pillager.png?15&nolink}}[[pillager]] (1)                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                   | They Throw [[Armor Piercing]] Fire. These are not competitive with ??Summon Fire Elemental?? or ??Flaming Arrows?? Samurai a way for Jomon to do fire damage.\\ **Summoned by ??Summon Aka-Oni??**                                                                                                                                                                                                                                                                                                                                   | 
 +|  {{:nations:La:jomon:Oni.png?nolink}}        | **??Oni??** ⇒ ??Oni Spirit#1273??\\ Conj 4\\ {{path>E1D1}} \\ {{gems>12E}} for 5 + 1/2*overcast      | Troop \\ {{:abilities:chaos_power.png?15&nolink}}[[Chaos Power]](1) \\ {{:abilities:gluttony.png?15&nolink}}[[Gluttony]] (3)\\ {{:abilities:Cause_Unrest.png?15&nolink}}[[Cause Unrest]] (0.5)\\ {{:abilities:pillager.png?15&nolink}}[[pillager]] (1)                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                       | Big demons with a high-damage sword shaped Great Club and Javelin. \\ Similar stats and damage output to ??Ogre??, with better stats in Turmoil{{turmoil}}, but suffer from a lack of armor.\\ **Summoned by ??Summon Oni??**                                                                                                                                                                                                                                                                                                        | 
 + {{:nations:La:jomon:Kuro-Oni.png?nolink}}   **??Kuro-Oni??** ⇒ ??Oni Spirit#1275??\\ Conj 5\\ {{path>D2F1}} \\ {{gems>10D}} for 4                | Troop \\ {{abilities:resist_fire.png?20&nolink}} [[Resist Fire]] (5) (lost in spirit form)\\ {{abilities:resist_poison.png?20&nolink}} [[Resist Poison]] (5) (in living form)\\ {{:abilities:chaos_power.png?15&nolink}}[[Chaos Power]](1) \\ {{:abilities:gluttony.png?15&nolink}}[[Gluttony]] (3)\\ {{:abilities:Cause_Unrest.png?15&nolink}}[[Cause Unrest]] (0.5)\\ {{:abilities:pillager.png?15&nolink}}[[pillager]] (2                                                                                                                                                                                                                                                                                                                                                                                                               Oni that throw fire and spit poison. \\ The combination of bad precision and being [[undisciplined]] means friendly fire is a real issue, but a small group of these can be useful as counter-raiders. \\ **Summoned by ??Summon Kuro-Oni??**                                                                                                                                                                                                                                                                                        | 
 +|  {{:nations:La:jomon:oni_shugo.png?nolink}}  | **??Oni Shugo??** ⇒ ??Oni Spirit#1277??\\ Conj 6\\ {{path>D2F1}} \\ {{gems>20D}}                     | {{path>D2,100%FEA}} {{:misc:gui:research.png?nolink}}7\\ {{:abilities:sacred.png?15&nolink}}[[Sacred]] \\ {{:abilities:inept_researcher.png?15&nolink}} [[Inept Researcher]](4)\\ {{abilities:resist_fire.png?20&nolink}} [[Resist Fire]] (5) (lost in spirit form)\\ {{abilities:resist_poison.png?20&nolink}} [[Resist Poison]] (5) (in living form)\\ {{:abilities:chaos_power.png?15&nolink}}[[Chaos Power]](1) \\ {{:abilities:gluttony.png?15&nolink}}[[Gluttony]] (3)\\ {{:abilities:Cause_Unrest.png?15&nolink}}[[Cause Unrest]] (2)\\ {{:abilities:pillager.png?15&nolink}}[[pillager]] (3) \\ {{:abilities:monster_summoner.png?15&nolink}} [[Summon in Battle]] (??Wolf#284??×1d6)\\ [[Oni Summoner]] (25)\\ {{:abilities:snow_move.png?20&nolink}} [[Snow-Move]]                                                                 | They would have been a light thug in EA, but they are predominantly Death casters in LA. Use the first one to find Death sites that your ??Bakeneko??s missed, and then they can cast higher-level Death and its cross-paths with boosters.\\ An affordable {{path>D2,100%FEA}} mage summon that will freespawn ??Ko-Oni?? chaff.  The {{path>F1}} randoms can cast ??Bane Fire?? with a ??Skull Staff??, while the {{path>A1}} randoms can cast ??Wailing Winds?? with a ??Skull Staff??.\\ **Summoned by ??Summon Oni General??** 
 +|  {{:nations:La:jomon:dai_oni.png?nolink}}    | **??Dai Oni??** ⇒ ??Oni Spirit#1317??\\ Conj 8\\ {{path>D4F1}} \\ {{gems>45D}}                       | {{path>F2E2D3,100%FEDA,10%FEDA}} {{:misc:gui:research.png?nolink}}9\\ {{:abilities:sacred.png?15&nolink}}[[Sacred]] \\ {{:abilities:inept_researcher.png?15&nolink}} [[Inept Researcher]](12)\\ {{:abilities:fear.png?15&nolink}} [[fear]](8)\\  {{abilities:resist_fire.png?20&nolink}} [[Resist Fire]] (5) (lost in spirit form)\\ {{abilities:resist_poison.png?20&nolink}} [[Resist Poison]] (5) (in living form)\\ {{:abilities:chaos_power.png?15&nolink}}[[Chaos Power]](1) \\ {{:abilities:gluttony.png?15&nolink}}[[Gluttony]] (5)\\ {{:abilities:Cause_Unrest.png?15&nolink}}[[Cause Unrest]] (3)\\ {{:abilities:pillager.png?15&nolink}}[[pillager]] (5) \\ {{:abilities:monster_summoner.png?15&nolink}} [[Summon in Battle]] (??Wolf#284??×1d6)\\ [[Oni Summoner]] (50)\\ {{:abilities:snow_move.png?20&nolink}} [[Snow-Move]]  These are powerful mages with super combatant tier paths, with the vulnerabilities that come with being a [[demon]], Especially for an air random for ??Wailing Winds?? and being able to ??Cloud Trapeze??.\\ **Summoned by ??Summon Dai Oni??**                                                                                                                                                                                                                                                                                    | 
  
 ====Combat Magic==== ====Combat Magic====
jomon-la.1703034098.txt.gz · Last modified: 2023/12/20 01:01 by joste