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kokytos [2021/01/25 02:37] loggy created |
kokytos [2022/12/19 09:50] (current) timotej kokytos battles are assassinations |
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* Any non-commanders in Kokytos instantly die without any means of survival. | * Any non-commanders in Kokytos instantly die without any means of survival. | ||
* All units in Kokytos are struck for 1d20 (exploding) [[AN]] [[Cold damage]]. | * All units in Kokytos are struck for 1d20 (exploding) [[AN]] [[Cold damage]]. | ||
- | * There is a 75% chance that the commander comes under attack by various cold-themed creatures (all die rolls may explode): | + | * There is a 75% chance that the commander comes under attack by various cold-themed creatures (all die rolls may explode). Battles here are under the effects of ??Grip of Winter?? and count as [[assassination|assassination battles]], so the banished commander' |
^ Chance ^ Attackers ^ | ^ Chance ^ Attackers ^ | ||
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* Irrespective of being attacked or not, the chance of returning is rolled next. This is 8% plus any Kokytos returning modifiers, such as those possessed by unique ice devil commanders and those granted by certain [[items]]. | * Irrespective of being attacked or not, the chance of returning is rolled next. This is 8% plus any Kokytos returning modifiers, such as those possessed by unique ice devil commanders and those granted by certain [[items]]. | ||
- | * Upon returning, there is a 10% chance of gaining +1 watermagic. This cannot occur for units with {{path> | + | * Upon returning, there is a 10% chance of gaining +1 water magic. This cannot occur for units with {{path> |
* When returning, there is a 50% to return in a province belonging to the owner of the lost unit. If not successful, a province is picked at random. In either case, the returning unit immediately drowns if appropriate, | * When returning, there is a 50% to return in a province belonging to the owner of the lost unit. If not successful, a province is picked at random. In either case, the returning unit immediately drowns if appropriate, |