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mindless [2020/10/03 20:24] fenrir |
mindless [2021/04/25 21:11] (current) jonarbuckle |
======Mindless====== | ======Mindless====== |
{{abilities:Mindless.png|nolink}} Mindless is a tag applied to some units, such as the ??Soulless?? and ??Golem??s. Mindless units are immune to mind-affecting spells like ??Mind Burn?? and ??Soul Slay??. They also tend to have high Morale values that ensure that they will never rout: they will either win, or die trying. In situations where they would otherwise have to rout (such as not having any [[Commander|Commanders]] that can lead them), mindless units will immediately stop fighting and effectively die -- this happens to your {{gems>B}}[[Gems|Blood Slaves]], for example, when they'd otherwise remain usable by other Blood Mages if their initial master catches an arrow too hard. | {{abilities:Mindless.png|nolink}} Mindless is a tag applied to some units, such as the ??Lobo Guards??, ??Soulless??, and ??Golem??s. Mindless units are immune to mind-affecting spells like ??Mind Burn?? and ??Soul Slay??. They have 50 morale, a symbolic value to show that they will never back down from a fight while led: they will either win, or die trying. In situations where they would otherwise have to rout (such as not having any [[Commander|Commanders]] that can lead them), mindless units will immediately stop fighting and effectively die -- this happens to your {{gems>B}}[[Gems|Blood Slaves]]. Even if the original leader of the mindless unit(s) dies, as long as there is another non routing friendly commander with magical leadership, mindless units will fight on. |
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This tag does **not** prevent units from casting spells, as demonstrated by the ??Golem?? and several [[Pretenders]]. In fact, Mindless Mages are less vulnerable to having their spells [[Combat Magic|interrupted by damage]], since they have no train of thought that can be derailed. | This tag does **not** prevent units from casting spells, as demonstrated by the ??Golem?? and several [[Pretenders]]. In fact, Mindless Mages are less vulnerable to having their spells [[Combat Magic|interrupted by damage]], since they have no train of thought that can be derailed. |
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| There are also other effects to Mindlessness, such as being immune to Horrors. |
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{{tag>unit-abilities}} | {{tag>unit-abilities}} |