User Tools

Site Tools


patchnotes

Differences

This shows you the differences between two versions of the page.

Link to this comparison view

Both sides previous revision Previous revision
Next revision
Previous revision
patchnotes [2021/04/10 15:48]
taorec Added Dom4 -> 5 changes
patchnotes [2023/07/25 11:55] (current)
negate 5.61
Line 1: Line 1:
 +====Dominions 5.61====
 +The major change in this update is that scoregraphs will now only be revealed when the last human player dies. This will prevent those eliminated early from revealing the graphs in multiplayer games. There has also been a whole bunch of other fixes, including some important AI related ones.
 +
 +General
 +
 +    Scoregraphs now only revealed when the last human player dies
 +    Gem bait prevention fixes
 +    Break Siege orders were canceled when changing magic items
 +    Claim Throne orders were canceled when changing magic items
 +    Supplies from magic sites didn't work properly
 +    Info about lance restrictions now shown among item stats
 +    Fix for independent mages with berserk ability rushing forward in melee
 +    Age numbers from decay didn't take slow aging abilities into account
 +    Number of mountains shown in map editor statistics
 +    Magic sites in kelp forests didn't work properly
 +    Fix for magic shields staying damaged on commander
 +    Stygian Paths didn't initiate a magic phase battle
 +    Air shield showed incorrect value when it came from more than one source
 +    AI magic item evaluation bug fixed
 +    Fixed bug where AI could sometimes unequip a cursed item
 +    Fix for move getting incorrectly converted to patrol when playing against AI
 +    --benchmark didn't print the result correctly
 +    Fixed potential crash when shutting down Linux version
 +    Event fixes
 +    Typo & stat fixes
 +    
 +====Dominions 5.60====
 +This update consists of a bunch of bug fixes, minor tweaks as well as a few usability and performance improvements. E.g. affliction chance is now based on the highest of max-HP and current-HP, preventing pretenders attacking into hostile dominion from getting too many afflictions.
 +
 +General
 +
 +    Armageddon wish now leaves corpses in provinces
 +    Affliction chance is now based on the highest of max-HP and current-HP.
 +    Added information about Marignon Inquisition feature in nation summary
 +    Fixed potential exploit with leadership boosting items
 +    Iron Darts/Blizzard now have the iron tag
 +    Fix for rain of stones not hitting heads as often as it should
 +    Cast order could be removed when changing items if gem treasury was low
 +    Can no longer give retreat orders to mindless commanders
 +    Fixed layout when writing messages to other players
 +    Unholy weapon bless didn't affect enemy pretenders, fixed
 +    Performance improvement for main map screen
 +    Scrollbars can now be navigated using Home/End keys
 +    Fixed bug that made the ground flicker slightly in some battles
 +    Fear overflow fix
 +    Crash fix for badly formatted map files
 +    Safer handling of corrupted files
 +    Potential crash fixes
 +    Typos & stat fixes
 +
 +
 +
 +Modding
 +
 +    Mods are now sorted alphabetically
 +    Fixed crash in mod error checker
 +    Fix for #coastcom getting an incorrect popup
 +    Mod security fix
 +    Mod error checker can be exited with Return/Esc
 +    Manifestation couldn't use negative monster numbers properly
 +    
 +Patch released 2023-04-21
 +
 +====Dominions 5.59====
 +This update contains a bunch of bug fixes and improvements. AI players will now handle disciple games better and a bug preventing the AI players from equipping items properly has also been fixed. The game will also work better for some users of the new AMD Radeon driver in Windows.
 +
 +General
 +
 +    More new AMD Radeon Windows drivers should now be detected and work ok
 +    Fix for AI in disciple games not handling allied territories properly
 +    Fix for certain remote spells not being castable underwater
 +    Communion boosts now affect penetration properly
 +    Fix for missiles sometimes hitting an incorrect bodypart
 +    Rituals that should sometimes horror mark the caster didn't do this
 +    Faster creation of games with very many players
 +    Fixed bug with worm mage becoming an unkillable ghost
 +    Thawing didn't work properly
 +    Phoenix Pyre no longer works on swallowed beings
 +    --kelppart didn't work
 +    Tzitzimitl range weapon was not always visible
 +    Map drawing performance improvement
 +    Save bugfix for very large games
 +    AI item equip bug fix
 +    Minor Mapeditor fix
 +    Fix for Censer weapon stat box
 +    Stat and typo fixes
 +    
 +Patch released 2023-01-26
 +====Dominions 5.58====
 +Dominions 5.58
 +The most important fix for this version is that Dominions should now work better with the new AMD graphics driver for Windows. This fix should be enabled automatically for the relevant driver, but if it isn't start the game with the "--renderpath 1" startup option (no ""). There are also a bunch of bug fixes and small new features that have accumulated since the last update.
 +
 +General
 +
 +    OpenGL Info button in 3D settings
 +    Keyboard shortcut 'm' to toggle monthly ritual
 +    Symbol shown for negative Blood Searcher bonus also
 +    Independent Enchantresses have more spells to choose from
 +    Possible item duplication bug fixed
 +    Details on Gale Gate description added
 +    Mechanic Bonus now affects Clockwork Soldiers too
 +    Dagon now digests swallowed victims properly
 +    Pressing Del to delete orders didn't work
 +    Description for Poison Weapons
 +    --renderpath startup option (--renderpath 1 works better on new Windows AMD driver)
 +    Passwords of up to 49 characters can now be used everywhere
 +    Network server didn't send host status messages when in text mode
 +    Dominions could hang on a corrupted 2h file, fixed
 +    Stat and typo fixes
 +
 +Patch released 2022-10-10
 +
 +====Dominions 5.57====
 +With about half a year since the last update it is time for another one. This update consists of mostly bug fixes and minor stat fixes. One notable bug fixed in this patch is that blood slaves could not be used to boost the caster's level in combat properly.
 +
 +General
 +    Fix for monkeys not becoming the right type of soulless
 +    Increased maximum number of combat reports per turn file
 +    Ghost Ship Armada reported wrong number of kills & gold when multiple armadas were active
 +    Kindly Ones behavior changed to correspond better with description
 +    Unleash Imprisoned Ones didn't change the site properly
 +    Utterdark Fiends of Darkness can no longer spawn underwater
 +    Blood Slaves could not be used to boost caster's level properly in combat
 +    Fix for AI spell choice vs nearby enemies
 +    Heal didn't work properly for units with altered max HP
 +    New --blindlog features (ctrl-p in army setup and main map)
 +    --blindlog province connections also mention status of rivers and mountain passes
 +    Carrion Reanimation removed too many corpses
 +    Wish soul slay effect didn't slay the soul properly
 +    PD could sometimes be raised past limit if shift was pressed
 +    Fix for deselecting commander from commander group
 +    Oath Stone site now also grants a commander for PD
 +    --statusdump could get a turn nbr -1 after network host, fixed
 +    Magic gems capped at 25000 per type
 +    Fix for corrupted text with newer versions of the sdl2-ttf lib
 +    Most ghostlike units are now amphibious
 +    Tartarians can now enter the water
 +    Ichtycentaurs now also have a hoof attack
 +    Stat and description fixes
 +
 +Modding
 +    Event commands req_targaff & req_targnoaff now accept high bitmask values properly
 +    
 +Patch released 2022-02-25
 +
 +====Dominions 5.54====
 +A small patch, mostly to improve the performance of very large games.
 +
 +General
 +    Potential host crash bug fix
 +    Improved path finding and battle performance when many enchantments are active
 +    Immobile ranged units will fire at closer target if main target is out of range
 +    Improved description for enter void gate order
 +    Fixed rare bug where allied armies could create a pushback when moving past each other
 +    Gem bait tweaks
 ====Dominions 5.53==== ====Dominions 5.53====
 This is mainly a bug fix update, but there are a few new improvements as well. Most importantly it fixes a bug that removed excess gems from rituals if you changed the caster's magic items while he was casting it. Yomi also got a boost as their Oni now have full item slots in their spirit form as well. This is mainly a bug fix update, but there are a few new improvements as well. Most importantly it fixes a bug that removed excess gems from rituals if you changed the caster's magic items while he was casting it. Yomi also got a boost as their Oni now have full item slots in their spirit form as well.
Line 651: Line 806:
     Site commands: #scryrange     Site commands: #scryrange
  
 +
 +Undocumented
 +  * Capture slaves: In addition to the ~2.5 popkill per slave, it now generates ~1 unrest per slave
 +  * Sun Presence: "Buer and Solar Disc are suns. Forbidden Light is part of the sun. They allow you to cast Solar Brilliance." (kristoffer)
  
  
patchnotes.1618069702.txt.gz ยท Last modified: 2021/04/10 15:48 by taorec